ConfigReader(十五)—— ReadGuideKillHeroTaskConfig

目录为:Assets/Scripts/ConfigReader/目录下
ReadGuideKillHeroTaskConfig.cs

新手教程相关
对应的配置文件:
Assets/Resources/Config/killhero.xml

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<killhero xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
    <info id="19001">
        <deadnpcid>10009</deadnpcid>
        <times>1</times>
        <deadreason>0,1,2</deadreason>
    </info>
    <info id="19002">
        <deadnpcid>10008,10009,10007</deadnpcid>
        <times>1</times>
        <deadreason>0,1,2</deadreason>
    </info>
    <info id="19003">
        <deadnpcid>10007</deadnpcid>
        <times>1</times>
        <deadreason>0,1,2</deadreason>
    </info>
</killhero>

ReadGuideKillHeroTaskConfig.cs

using System;
using UnityEngine;
using System.Xml;
using System.Collections.Generic;

//新手教程相关
//对应配置文件:Assets/Resources/Config/killhero.xml
public class ReadGuideKillHeroTaskConfig
{
    XmlDocument xmlDoc = null;

    //构造函数
    public ReadGuideKillHeroTaskConfig(string xmlFilePath)
    {
        ResourceUnit xmlfileUnit = ResourcesManager.Instance.loadImmediate (xmlFilePath, ResourceType.ASSET);
        TextAsset xmlfile = xmlfileUnit.Asset as TextAsset;

        if (!xmlfile)
        {
            Debug.LogError(" error infos: 没有找到指定的xml文件:" + xmlFilePath);
        }

        xmlDoc = new XmlDocument ();
        xmlDoc.LoadXml (xmlfile.text);

        XmlNodeList infoNodeList = xmlDoc.SelectSingleNode ("killhero").ChildNodes;

        for (int i = 0; i < infoNodeList.Count; i++)
        {
            if ((infoNodeList[i] as XmlElement).GetAttributeNode("id") == null)
            {
                continue;
            }

            string typeName = (infoNodeList [i] as XmlElement).GetAttributeNode ("id").InnerText;

            GuideKillHeroInfo info = new GuideKillHeroInfo ();
            info.TaskId = Convert.ToInt32 (typeName);

            foreach (XmlElement xEle in infoNodeList[i].ChildNodes)
            {
                switch (xEle.Name)
                {
                case "deadnpcid":
                    info.mDeadnpcid = GameMethod.ResolveToIntList (xEle.InnerText);
                    break;

                case "times":
                    info.mTimes = Convert.ToInt32 (xEle.InnerText);
                    break;
                }
            }

            ConfigReader.guideKillHeroXmlInfoDict.Add (info.TaskId, info);
        }
    }

}

/*
XML文件格式:
<info id="19002">
    <deadnpcid>10008,10009,10007</deadnpcid>
    <times>1</times>
    <deadreason>0,1,2</deadreason>
</info>
*/
public class GuideKillHeroInfo
{
    public int TaskId;
    public List<int> mDeadnpcid;
    public int mTimes;
}
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