使用Xfermode绘制一个颜色渐变的圆形进度条

package com.example.administrator.cycleprogressview;

import android.animation.ValueAnimator;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.PorterDuff;
import android.graphics.PorterDuffXfermode;
import android.graphics.RectF;
import android.graphics.drawable.GradientDrawable;
import android.util.AttributeSet;
import android.util.Log;
import android.view.View;
import android.view.animation.AccelerateDecelerateInterpolator;


/**
 * Created by zq_zhan on 2017/2/28.
 */

public class CycleProgressView extends View {

    public CycleProgressView(Context context) {
        this(context,null);
    }

    public CycleProgressView(Context context, AttributeSet attrs) {
        this(context,attrs,0);
    }

    public CycleProgressView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        init();
    }

    private int width;
    private int height;
    private float max;
    private float progress;
    private float angle;
    private int unit;
    private float unitAngle;
    private Paint cyclePaint;
    private Paint linPaint;
    private Paint ballPaint;
    private RectF rectF;
    private int min;
    private int ballRadio;
    private int cycleWidth;

    private int topColor;
    private int bottomColor;

    private Bitmap mixtureBitmap;

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        width = getMeasuredWidth();
        height = getMeasuredHeight();
        min = Math.min(width,height)/2-20;
        rectF = new RectF(width/2-min,height/2-min,width/2+min,height/2+min);
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
    }


    public void setMax(float max){
        this.max = max;
    }

    public void setProgress(float progress){
        this.progress = progress;
        doAnimation();
    }

    private void updateProgress(float progress){
        angle = progress/max*270;
        invalidate();
    }

    public void setUnit(int unit){
        this.unit = unit;
        unitAngle = 270/max*unit;
    }

    public void setTopColor(int topColor){
        this.topColor = topColor;
        mDrawable = new GradientDrawable(GradientDrawable.Orientation.TOP_BOTTOM, new int[] {topColor,bottomColor});
    }

    public void setBottomColor(int bottomColor){
        this.bottomColor = bottomColor;
        mDrawable = new GradientDrawable(GradientDrawable.Orientation.TOP_BOTTOM, new int[] {topColor,bottomColor});
    }

    private void init(){

        ballRadio = 10;
        cycleWidth = 50;
        angle = 86;
        unitAngle = 3;
        cyclePaint = new Paint();
        cyclePaint.setColor(Color.BLUE);
        cyclePaint.setStyle(Paint.Style.STROKE);
        cyclePaint.setStrokeWidth(50);
        cyclePaint.setAntiAlias(true);

        linPaint = new Paint();
        linPaint.setColor(Color.BLUE);
        linPaint.setStyle(Paint.Style.STROKE);
        linPaint.setStrokeWidth(2);
        linPaint.setStrokeCap(Paint.Cap.ROUND);
        linPaint.setAntiAlias(true);

        ballPaint = new Paint();
        ballPaint.setColor(Color.BLUE);
        ballPaint.setStyle(Paint.Style.FILL);
        ballPaint.setAntiAlias(true);

        topColor = getResources().getColor(R.color.colorAccen);
        bottomColor = getResources().getColor(R.color.colorAccen1);
        //颜色渐变Drawable;
        mDrawable = new GradientDrawable(GradientDrawable.Orientation.TOP_BOTTOM, new int[] {topColor,bottomColor});
    }

    GradientDrawable mDrawable;

    private void drawStrokeCycle(Canvas canvas){
        //将Drawable转换成bitmap
        mDrawable.setGradientType(GradientDrawable.LINEAR_GRADIENT);
        mDrawable.setBounds(0,0,width,height);
        mDrawable.setSize(width,height);
        mixtureBitmap = Bitmap.createBitmap(width,height, Bitmap.Config.ARGB_8888);
        Canvas canvas1 = new Canvas(mixtureBitmap);
        mDrawable.draw(canvas1);

        //使用Xfermode将渐变drawable转换的bitmap和想绘制的图形进行求交集即可绘制一个颜色渐变的图形
        int layerId = canvas.saveLayer(0, 0, width, height, null, Canvas.ALL_SAVE_FLAG);
        //使用Xfermode前要关闭硬件加速,不然会达不到想要的效果
        setLayerType(LAYER_TYPE_HARDWARE, null);

        canvas.drawCircle(width/2,height/2,min-cycleWidth/2-ballRadio,cyclePaint);
        cyclePaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
        canvas.drawBitmap(mixtureBitmap,null,rectF,cyclePaint);
        cyclePaint.setXfermode(null);
        canvas.restoreToCount(layerId);
    }

    private void drawScale(Canvas canvas){

        float addAngle = 0;
        while(addAngle<angle){
            linPaint.setColor(Color.WHITE);
            linPaint.setStrokeWidth(2);
            canvas.drawLine(width/2-min+20,height/2,width/2-min+45,height/2,linPaint);
            canvas.rotate(unitAngle,width/2,height/2);
            addAngle += unitAngle;
        }
        canvas.rotate(angle-addAngle,width/2,height/2);
        linPaint.setStrokeWidth(5);
        canvas.drawLine(width/2-min+17,height/2,width/2-min+50,height/2,linPaint);
        drawBall(canvas);
    }

    private void drawBall(Canvas canvas){
        ballPaint.setColor(Color.WHITE);
        linPaint.setStrokeWidth(1);
        linPaint.setColor(Color.GREEN);
        canvas.drawCircle(width/2-min,height/2,18,ballPaint);
        canvas.drawCircle(width/2-min,height/2,18,linPaint);
        ballPaint.setColor(Color.GREEN);
        canvas.drawCircle(width/2-min,height/2,10,ballPaint);
    }

    private float[] calculateBallCenter(){
        float[] center = new float[2];
        float dy = (float) (Math.sin(Math.toRadians(angle))*min);
        float dx = (float) (Math.cos(Math.toRadians(angle))*min);
        center[0]= width/2 - dx;
        center[1] = height/2 - dy;
        return center;
    }


    @Override
    protected void onDraw(Canvas canvas) {
        drawStrokeCycle(canvas);
        canvas.rotate(-45,width/2,height/2);
        linPaint.setColor(Color.GREEN);
        linPaint.setStrokeWidth(3);
        canvas.drawArc(rectF,-180,angle,false,linPaint);
        drawScale(canvas);
        super.onDraw(canvas);
    }

    //动画效果
    private void doAnimation(){
        ValueAnimator animator = ValueAnimator.ofFloat(0,1);
        animator.setDuration(1500);
        animator.setInterpolator(new AccelerateDecelerateInterpolator());
        animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                float currentValue = (float) animation.getAnimatedValue();
                float progress1 = progress*currentValue;
                updateProgress(progress1);
            }
        });
        animator.start();
    }
}


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