qml中Canvas使用示例

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qml中Canvas使用示例

总是忘记Canvas怎么用,每次用了都得去翻资料,干脆自己写一下,方便下次查。

创建Canvas

在qml里创建一个Canvas,并将画布清空为白色

Canvas{
    id: canvas
    anchors.fill: parent
    
    onPaint: {
        var ctx = getContext("2d")
        ctx.fillStyle = "#FFFFFF"
        ctx.fillRect(0, 0, width, height)  // 填充一个矩形,这里用白色填充整个画布
    }
}

画一个矩形框

ctx.beginPath()
ctx.rect(80, 80, 100, 70)  // (startX, startY, width, height)
ctx.stroke()

画一个填充矩形

ctx.fillStyle = "#4f4f4f"
ctx.fillRect(80, 80, 100, 70)

画一个圆

ctx.beginPath()
ctx.arc(120, 120, 90, 0, 360)  // (centerX, centerY, radius, angle_start, angle_end)
ctx.stroke()

画一个填充圆

ctx.beginPath()
ctx.arc(120, 120, 90, 0, 360)
ctx.fillStyle = "#4f4f4f"
ctx.fill();
ctx.stroke()

画一条直线

ctx.beginPath()
ctx.moveTo(40, 40)  // (startX, startY)
ctx.lineTo(120, 90) // (endX, endY)
ctx.stroke()

颜色、粗细

ctx.strokeStyle = "#FF0000" // 边框颜色
ctx.fillStyle = "#FF0000" // 填充颜色
ctx.lineWidth = 5 // 笔头粗细

现在把这些功能集合起来,做一个简单的画板

需要注意的是,因为在qml中使用了enum,所以qml文件名必须以大写开头,否则无法调用enum中的参数。

// Main_t.qml
import QtQuick 2.12
import QtQuick.Window 2.12
import QtQuick.Dialogs 1.3
import QtQuick.Controls 1.4

Window {
    width: 640
    height: 480
    visibility: "Maximized"
    visible: true
    title: qsTr("Hello World")
    color: "#444444"

    enum Draw_Type {
        Type_Rect = 0,      // 外框矩形
        Type_Rect_Fill,     // 填充矩形
        Type_Circle,        // 外框圆
        Type_Circle_Fill,   // 填充圆
        Type_Line,          // 线条
        Type_Paint          // 画笔随笔画
    }
    property int currentType: Main_t.Draw_Type.Type_Rect
    property point startPoint: Qt.point(0, 0)
    property point endPoint: Qt.point(0, 0)
    property bool needClearSaved: true
    property string borderColor: "#4f4f4f"
    property string fillColor: "#4f4f4f"
    property int currLineWidth: 1

    Item{
        width: parent.width - 5
        height: parent.height - 5
        anchors.centerIn: parent

        // 保存画板
        Canvas {
            id: canvas_save
            width: parent.width
            anchors.bottom: parent.bottom
            anchors.top: menuRec.bottom
            anchors.topMargin: 1
            onPaint: {
                var ctx = getContext("2d");

                if (needClearSaved){
                    ctx.fillStyle = "#FFFFFF";
                    ctx.fillRect(0, 0, width, height);  // 填充一个矩形,这里用白色填充整个画布
                    needClearSaved = false;
                    return;
                }

                ctx.strokeStyle = borderColor
                ctx.fillStyle = fillColor
                ctx.lineWidth = currLineWidth
                switch (currentType) {
                case Main_t.Draw_Type.Type_Rect:
                    ctx.beginPath()
                    ctx.rect(startPoint.x, startPoint.y,
                             endPoint.x - startPoint.x,
                             endPoint.y - startPoint.y)  // (startX, startY, width, height)
                    ctx.stroke()
                    break;
                case Main_t.Draw_Type.Type_Rect_Fill:
                    ctx.beginPath()
                    ctx.rect(startPoint.x, startPoint.y,
                             endPoint.x - startPoint.x,
                             endPoint.y - startPoint.y)  // (startX, startY, width, height)
                    ctx.fill();
                    ctx.stroke()
                    break;
                case Main_t.Draw_Type.Type_Circle:
                    ctx.beginPath()
                    var centerX = (startPoint.x + endPoint.x) / 2
                    var centerY = (startPoint.y + endPoint.y) / 2
                    var radius = distance(startPoint, endPoint) / 2
                    ctx.arc(centerX, centerY, radius, 0, 360)  // (centerX, centerY, radius, angle_start, angle_end)
                    ctx.stroke();
                    break;
                case Main_t.Draw_Type.Type_Circle_Fill:
                    ctx.beginPath()
                    var centerX = (startPoint.x + endPoint.x) / 2
                    var centerY = (startPoint.y + endPoint.y) / 2
                    var radius = distance(startPoint, endPoint) / 2
                    ctx.arc(centerX, centerY, radius, 0, 360)  // (centerX, centerY, radius, angle_start, angle_end)
                    ctx.fill();
                    ctx.stroke();
                    break;
                case Main_t.Draw_Type.Type_Line:
                    ctx.beginPath()
                    ctx.moveTo(startPoint.x, startPoint.y)  // (startX, startY)
                    ctx.lineTo(endPoint.x, endPoint.y) // (endX, endY)
                    ctx.stroke()
                    break;
                case Main_t.Draw_Type.Type_Paint:
                    ctx.beginPath()
                    ctx.moveTo(startPoint.x, startPoint.y)  // (startX, startY)
                    ctx.lineTo(endPoint.x, endPoint.y) // (endX, endY)
                    ctx.stroke()
                    startPoint = endPoint
                    return;
                }

                // 画完后,把实时绘画面板给清除掉
                startPoint = Qt.point(0, 0)
                endPoint = Qt.point(0, 0)
                canvas_ing.requestPaint()
            }
        }


        // 实时绘图画板
        Canvas {
            id: canvas_ing
            anchors.fill: canvas_save
            onPaint: {
                var ctx = getContext("2d");
                ctx.clearRect(0, 0, width, height)
                ctx.strokeStyle = borderColor
                ctx.fillStyle = fillColor
                ctx.lineWidth = currLineWidth

                switch (currentType) {
                case Main_t.Draw_Type.Type_Rect:
                    ctx.beginPath();
                    ctx.rect(startPoint.x, startPoint.y,
                             endPoint.x - startPoint.x,
                             endPoint.y - startPoint.y);  // (startX, startY, width, height)
                    ctx.stroke();
                    break;
                case Main_t.Draw_Type.Type_Rect_Fill:
                    ctx.beginPath()
                    ctx.rect(startPoint.x, startPoint.y,
                             endPoint.x - startPoint.x,
                             endPoint.y - startPoint.y)  // (startX, startY, width, height)
                    ctx.fill();
                    ctx.stroke()
                    break;
                case Main_t.Draw_Type.Type_Circle:
                    ctx.beginPath()
                    var centerX = (startPoint.x + endPoint.x) / 2
                    var centerY = (startPoint.y + endPoint.y) / 2
                    var radius = distance(startPoint, endPoint) / 2
                    ctx.arc(centerX, centerY, radius, 0, 360)  // (centerX, centerY, radius, angle_start, angle_end)
                    ctx.stroke();
                    break;
                case Main_t.Draw_Type.Type_Circle_Fill:
                    ctx.beginPath()
                    var centerX = (startPoint.x + endPoint.x) / 2
                    var centerY = (startPoint.y + endPoint.y) / 2
                    var radius = distance(startPoint, endPoint) / 2
                    ctx.arc(centerX, centerY, radius, 0, 360)  // (centerX, centerY, radius, angle_start, angle_end)
                    ctx.fill();
                    ctx.stroke();
                    break;
                case Main_t.Draw_Type.Type_Line:
                    ctx.beginPath()
                    ctx.moveTo(startPoint.x, startPoint.y)  // (startX, startY)
                    ctx.lineTo(endPoint.x, endPoint.y) // (endX, endY)
                    ctx.stroke()
                    break;
                case Main_t.Draw_Type.Type_Paint:
                    // 这个不需要实时显示了,直接画在显示面板上就行
                    break;
                }
            }
            MouseArea{
                anchors.fill: parent
                onPressed: {
                    startPoint = Qt.point(mouseX, mouseY)
                    if(currentType === Main_t.Draw_Type.Type_Paint) {
                        endPoint = Qt.point(mouseX, mouseY)
                        canvas_save.requestPaint()
                    }
                }
                onPositionChanged: {
                    if(!pressed) return;
                    endPoint = Qt.point(mouseX, mouseY)
                    canvas_ing.requestPaint()
                    if(currentType === Main_t.Draw_Type.Type_Paint) {
                        canvas_save.requestPaint()
                    }
                }
                onReleased: {
                    endPoint = Qt.point(mouseX, mouseY)
                    canvas_save.requestPaint()
                }
            }
        }


        // 菜单区域
        Rectangle {
            id: menuRec
            width: parent.width
            height: 40
            anchors.top: parent.top
            color: "#CCCCCC"

            Row{
                width: parent.width- 20
                height: parent.height
                anchors.centerIn: parent
                spacing: 20

                Text {
                    text: qsTr("清空画板")
                    font.pixelSize: 17
                    anchors.verticalCenter: parent.verticalCenter
                    color: "#888888"
                    MouseArea {
                        anchors.fill: parent
                        onClicked: {
                            needClearSaved = true;
                            canvas_save.requestPaint();
                        }
                    }
                }

                Rectangle { // 填充颜色
                    id: fillColorRec
                    height: 30
                    width: parent.height
                    color: fillColor
                    anchors.verticalCenter: parent.verticalCenter
                    MouseArea {
                        anchors.fill: parent
                        onClicked: {
                            colorFillSelect.open()
                        }
                    }
                }

                Rectangle { // 边框颜色
                    id: borderColorRec
                    height: 30
                    width: parent.height
                    color: "transparent"
                    border.width: 2
                    border.color: borderColor
                    anchors.verticalCenter: parent.verticalCenter
                    MouseArea {
                        anchors.fill: parent
                        onClicked: {
                            colorBorderSelect.open()
                        }
                    }
                }

                Item{
                    width: 120
                    height: parent.height
                    Text {
                        id: lineWidthLabel
                        text: qsTr("线条粗细 ")
                        font.pixelSize: 17
                        anchors.verticalCenter: parent.verticalCenter
                    }
                    SpinBox{
                        anchors.left: lineWidthLabel.right
                        anchors.verticalCenter: parent.verticalCenter
                        minimumValue: 1
                        value: currLineWidth
                        onValueChanged: {
                            currLineWidth = value
                        }
                    }
                }

                Text {
                    text: qsTr("空矩形")
                    font.pixelSize: 17
                    anchors.verticalCenter: parent.verticalCenter
                    color: currentType === Main_t.Draw_Type.Type_Rect ? "#444444" : "#888888"
                    MouseArea {
                        anchors.fill: parent
                        onClicked: {
                            currentType = Main_t.Draw_Type.Type_Rect
                        }
                    }
                }

                Text {
                    text: qsTr("填充矩形")
                    font.pixelSize: 17
                    anchors.verticalCenter: parent.verticalCenter
                    color: currentType === Main_t.Draw_Type.Type_Rect_Fill ? "#444444" : "#888888"
                    MouseArea{
                        anchors.fill: parent
                        onClicked: {
                            currentType = Main_t.Draw_Type.Type_Rect_Fill
                        }
                    }
                }

                Text {
                    text: qsTr("空圆形")
                    font.pixelSize: 17
                    anchors.verticalCenter: parent.verticalCenter
                    color: currentType === Main_t.Draw_Type.Type_Circle ? "#444444" : "#888888"
                    MouseArea{
                        anchors.fill: parent
                        onClicked: {
                            currentType = Main_t.Draw_Type.Type_Circle
                        }
                    }
                }

                Text {
                    text: qsTr("填充圆形")
                    font.pixelSize: 17
                    anchors.verticalCenter: parent.verticalCenter
                    color: currentType === Main_t.Draw_Type.Type_Circle_Fill ? "#444444" : "#888888"
                    MouseArea{
                        anchors.fill: parent
                        onClicked: {
                            currentType = Main_t.Draw_Type.Type_Circle_Fill
                        }
                    }
                }

                Text {
                    text: qsTr("直线")
                    font.pixelSize: 17
                    anchors.verticalCenter: parent.verticalCenter
                    color: currentType === Main_t.Draw_Type.Type_Line ? "#444444" : "#888888"
                    MouseArea{
                        anchors.fill: parent
                        onClicked: {
                            currentType = Main_t.Draw_Type.Type_Line
                        }
                    }
                }

                Text {
                    text: qsTr("画笔")
                    font.pixelSize: 17
                    anchors.verticalCenter: parent.verticalCenter
                    color: currentType === Main_t.Draw_Type.Type_Paint ? "#444444" : "#888888"
                    MouseArea{
                        anchors.fill: parent
                        onClicked: {
                            currentType = Main_t.Draw_Type.Type_Paint
                        }
                    }
                }

            }
        }
    }


    ColorDialog{
        id: colorFillSelect
        visible: false
        onAccepted: {
            fillColor = colorFillSelect.color
        }
    }

    ColorDialog{
        id: colorBorderSelect
        visible: false
        onAccepted: {
            borderColor = colorBorderSelect.color
        }
    }

    function distance(pointOne, pointTwo) {
        var xDiff = pointTwo.x - pointOne.x;
        var yDiff = pointTwo.y - pointOne.y;
        return Math.sqrt(xDiff * xDiff + yDiff * yDiff);
    }

}

结果显示:
在这里插入图片描述

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