class LoadingUI extends eui.Component{
public lamp: eui.Component;
public light: eui.Component;
public loading: eui.Component;
public constructor() {
super();
this.skinName = "resource/loading/loading.exml";
this.lamp.alpha = 0;
this.light.alpha = 0;
this.loading.alpha = 1;
egret.Tween.get(this.loading,{ loop: true }).to({ alpha: 0 },1500);
}
public setProgress(current, total):void {
var start = 0.2;
if(current/total > 0.1){
this.lamp.alpha = 1;
this.light.alpha = start;
}
this.light.alpha = start + (1 - start)*(current / total);
console.log(this.light.alpha);
}
}
public lamp: eui.Component;
public light: eui.Component;
public loading: eui.Component;
public constructor() {
super();
this.skinName = "resource/loading/loading.exml";
this.lamp.alpha = 0;
this.light.alpha = 0;
this.loading.alpha = 1;
egret.Tween.get(this.loading,{ loop: true }).to({ alpha: 0 },1500);
}
public setProgress(current, total):void {
var start = 0.2;
if(current/total > 0.1){
this.lamp.alpha = 1;
this.light.alpha = start;
}
this.light.alpha = start + (1 - start)*(current / total);
console.log(this.light.alpha);
}
}