BOOL CursorInWnd(CWnd * pWnd, CPoint pt)
{
return pWnd->GetSafeHwnd() == WindowFromPoint(pt);
}
BOOL CursorInWnd(CWnd * pWnd)
{
CPoint pt;
GetCursorPos(&pt);
return pWnd->GetSafeHwnd() == WindowFromPoint(pt);
}
BOOL CursorInWnd(CWnd * pWnd, CPoint pt)
{
return pWnd->GetSafeHwnd() == WindowFromPoint(pt);
}
BOOL CursorInWnd(CWnd * pWnd)
{
CPoint pt;
GetCursorPos(&pt);
return pWnd->GetSafeHwnd() == WindowFromPoint(pt);
}