很多时候,项目中头像需要圆角处理,这时候我们考虑的就是自定义控件来实现圆角处理,代码如下
public class CircularImage extends MaskedImage {
public CircularImage(Context paramContext) {
super(paramContext);
}
super(paramContext);
}
public CircularImage(Context paramContext, AttributeSet paramAttributeSet) {
super(paramContext, paramAttributeSet);
}
super(paramContext, paramAttributeSet);
}
public CircularImage(Context paramContext, AttributeSet paramAttributeSet,
int paramInt) {
super(paramContext, paramAttributeSet, paramInt);
}
int paramInt) {
super(paramContext, paramAttributeSet, paramInt);
}
public Bitmap createMask() {
int i = getWidth();
int j = getHeight();
Bitmap.Config localConfig = Bitmap.Config.ARGB_8888;
Bitmap localBitmap = Bitmap.createBitmap(i, j, localConfig);
Canvas localCanvas = new Canvas(localBitmap);
Paint localPaint = new Paint(1);
localPaint.setColor(-16777216);
float f1 = getWidth();
float f2 = getHeight();
RectF localRectF = new RectF(0.0F, 0.0F, f1, f2);
localCanvas.drawOval(localRectF, localPaint);
return localBitmap;
}
int i = getWidth();
int j = getHeight();
Bitmap.Config localConfig = Bitmap.Config.ARGB_8888;
Bitmap localBitmap = Bitmap.createBitmap(i, j, localConfig);
Canvas localCanvas = new Canvas(localBitmap);
Paint localPaint = new Paint(1);
localPaint.setColor(-16777216);
float f1 = getWidth();
float f2 = getHeight();
RectF localRectF = new RectF(0.0F, 0.0F, f1, f2);
localCanvas.drawOval(localRectF, localPaint);
return localBitmap;
}
}