<code class="hljs mel has-numbering"> <span class="hljs-variable">@Override</span> protected void onDraw(Canvas <span class="hljs-keyword">canvas</span>) { super.onDraw(<span class="hljs-keyword">canvas</span>); mPaint = new Paint(); mPaint.setColor(Color.BLACK);<span class="hljs-comment">//设置画笔颜色</span> mPaint.setTextSize(<span class="hljs-number">14</span>);<span class="hljs-comment">//设置字体大小</span> <span class="hljs-keyword">canvas</span>.drawText(actionStr, <span class="hljs-number">100</span>, <span class="hljs-number">100</span>, mPaint);<span class="hljs-comment">//写字</span> mPaint.setStrokeWidth(<span class="hljs-number">10</span>);<span class="hljs-comment">//设置线条宽度</span> mPaint.setStyle(Paint.Style.STROKE);<span class="hljs-comment">//设置空心</span> <span class="hljs-keyword">canvas</span>.drawCircle(<span class="hljs-number">200</span>, <span class="hljs-number">250</span>, <span class="hljs-number">80</span>, mPaint);<span class="hljs-comment">//画圆</span> mPaint.setAntiAlias(true);<span class="hljs-comment">//消除锯齿</span> <span class="hljs-keyword">canvas</span>.drawLine(<span class="hljs-number">100</span>, <span class="hljs-number">150</span>, <span class="hljs-number">300</span>, <span class="hljs-number">350</span>, mPaint);<span class="hljs-comment">//画线</span> <span class="hljs-keyword">canvas</span>.drawRect(<span class="hljs-number">100</span>, <span class="hljs-number">400</span>, <span class="hljs-number">400</span>, <span class="hljs-number">500</span>, mPaint);<span class="hljs-comment">//画矩形</span> <span class="hljs-keyword">canvas</span>.save();<span class="hljs-comment">//保存画布状态</span> mPaint.setStyle(Paint.Style.FILL);<span class="hljs-comment">//设置实心</span> <span class="hljs-keyword">canvas</span>.clipRect(new Rect(<span class="hljs-number">100</span>, <span class="hljs-number">550</span>, <span class="hljs-number">300</span>, <span class="hljs-number">750</span>));<span class="hljs-comment">//裁剪出一个矩形区域</span> <span class="hljs-keyword">canvas</span>.drawColor(Color.LTGRAY);<span class="hljs-comment">//设置画布颜色</span> <span class="hljs-keyword">canvas</span>.drawCircle(<span class="hljs-number">150</span>, <span class="hljs-number">600</span>, <span class="hljs-number">100</span>, mPaint);<span class="hljs-comment">//在裁剪区域之内,能显示</span> <span class="hljs-keyword">canvas</span>.restore();<span class="hljs-comment">//恢复画布状态</span> mPaint.setStyle(Paint.Style.STROKE);<span class="hljs-comment">//设置空心</span> RectF rectF = new RectF(<span class="hljs-number">100</span>, <span class="hljs-number">800</span>, <span class="hljs-number">400</span>, <span class="hljs-number">900</span>);<span class="hljs-comment">// 设置个新的长方形</span> <span class="hljs-keyword">canvas</span>.drawRoundRect(rectF, <span class="hljs-number">20</span>, <span class="hljs-number">20</span>, mPaint);<span class="hljs-comment">//画圆弧矩形,第二个参数是x半径,第三个参数是y半径</span> <span class="hljs-keyword">canvas</span>.drawPoint(<span class="hljs-number">400</span>, <span class="hljs-number">200</span>, mPaint);<span class="hljs-comment">//画一个点</span> <span class="hljs-keyword">canvas</span>.drawPoints(new <span class="hljs-keyword">float</span>[]{<span class="hljs-number">400</span>, <span class="hljs-number">220</span>, <span class="hljs-number">420</span>, <span class="hljs-number">220</span>, <span class="hljs-number">440</span>, <span class="hljs-number">220</span>}, mPaint);<span class="hljs-comment">//画多个点</span> Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.smile);<span class="hljs-comment">//实例化一个bitmap</span> <span class="hljs-keyword">canvas</span>.drawBitmap(bitmap, <span class="hljs-number">500</span>, <span class="hljs-number">150</span>, mPaint);<span class="hljs-comment">//画图片</span> Path path = new Path(); path.moveTo(<span class="hljs-number">400</span>, <span class="hljs-number">300</span>);<span class="hljs-comment">// 不会进行绘制,只用于移动移动画笔,相当于起点。</span> path.lineTo(<span class="hljs-number">600</span>, <span class="hljs-number">350</span>); <span class="hljs-comment">//lineTo 用于进行直线绘制。</span> path.moveTo(<span class="hljs-number">400</span>, <span class="hljs-number">310</span>);<span class="hljs-comment">// 不会进行绘制,只用于移动移动画笔,相当于起点。</span> path.quadTo(<span class="hljs-number">650</span>, <span class="hljs-number">400</span>, <span class="hljs-number">400</span>, <span class="hljs-number">600</span>); <span class="hljs-comment">//quadTo 用于绘制圆滑曲线,即贝塞尔曲线。mPath.quadTo(x1, y1, x2, y2) (x1,y1) 为控制点,(x2,y2)为结束点。</span> path.moveTo(<span class="hljs-number">400</span>, <span class="hljs-number">610</span>);<span class="hljs-comment">// 不会进行绘制,只用于移动移动画笔,相当于起点。</span> path.cubicTo(<span class="hljs-number">400</span>, <span class="hljs-number">700</span>, <span class="hljs-number">500</span>, <span class="hljs-number">550</span>, <span class="hljs-number">600</span>, <span class="hljs-number">900</span>); <span class="hljs-comment">//cubicTo 同样是用来实现贝塞尔曲线的。mPath.cubicTo(x1, y1, x2, y2, x3, y3) (x1,y1) 为控制点,(x2,y2)为控制点,(x3,y3) 为结束点。</span> path.moveTo(<span class="hljs-number">600</span>, <span class="hljs-number">1000</span>);<span class="hljs-comment">// 不会进行绘制,只用于移动移动画笔,相当于起点。</span> RectF mRectF = new RectF(<span class="hljs-number">400</span>, <span class="hljs-number">900</span>, <span class="hljs-number">600</span>, <span class="hljs-number">1100</span>); path.arcTo(mRectF, <span class="hljs-number">0</span>, <span class="hljs-number">270</span>);<span class="hljs-comment">//arcTo 用于绘制弧线(实际是截取圆或椭圆的一部分</span> <span class="hljs-keyword">canvas</span>.drawPath(path, mPaint);<span class="hljs-comment">//画出曲线</span> RectF rectF1 = new RectF(<span class="hljs-number">100</span>, <span class="hljs-number">900</span>, <span class="hljs-number">200</span>, <span class="hljs-number">1000</span>); <span class="hljs-keyword">canvas</span>.drawArc(rectF1, <span class="hljs-comment">//弧线所使用的矩形区域大小</span> <span class="hljs-number">0</span>, <span class="hljs-comment">//开始角度</span> <span class="hljs-number">180</span>, <span class="hljs-comment">//扫过的角度</span> false, <span class="hljs-comment">//是否使用中心</span> mPaint); <span class="hljs-comment">//按照既定点 绘制文本内容</span> mPaint.setTextSize(<span class="hljs-number">16</span>); mPaint.setStrokeWidth(<span class="hljs-number">1</span>); <span class="hljs-keyword">canvas</span>.drawPosText(<span class="hljs-string">"Hello world"</span>, new <span class="hljs-keyword">float</span>[]{<span class="hljs-number">20</span>, <span class="hljs-number">20</span>, <span class="hljs-comment">//第一个字母在坐标20,20</span> <span class="hljs-number">30</span>, <span class="hljs-number">30</span>, <span class="hljs-comment">//第二个字母在坐标30,30</span> <span class="hljs-number">40</span>, <span class="hljs-number">40</span>, <span class="hljs-number">50</span>, <span class="hljs-number">50</span>, <span class="hljs-number">60</span>, <span class="hljs-number">60</span>, <span class="hljs-number">70</span>, <span class="hljs-number">70</span>, <span class="hljs-number">80</span>, <span class="hljs-number">60</span>, <span class="hljs-number">90</span>, <span class="hljs-number">50</span>, <span class="hljs-number">100</span>, <span class="hljs-number">40</span>, <span class="hljs-number">110</span>, <span class="hljs-number">30</span>, <span class="hljs-number">120</span>, <span class="hljs-number">20</span>}, mPaint); <span class="hljs-keyword">canvas</span>.drawTextOnPath(<span class="hljs-string">"123456789"</span>, path, <span class="hljs-number">50</span>, -<span class="hljs-number">30</span>, mPaint); <span class="hljs-comment">//按照既定路径 绘制文本内容</span> }</code>
canvas和paint得简单应用
最新推荐文章于 2024-04-06 07:06:07 发布