结合AQS对CountDownLatch进行源码解读

一、概述

上一篇源码解读java 并发包 AQS(阳哥讲解整理)我通过ReentrantLock对AQS的独占模式非公平锁进行了讲解,本篇文章,我们将已CountDownLatch讲解下共享模式下的AQS实现
CountDownLatch能够使一个线程在等待另外一些线程完成各自工作之后,再继续执行。使用一个计数器进行实现。计数器初始值为线程的数量。当每一个线程完成自己任务后,计数器的值就会减一。当计数器的值为0时,表示所有的线程都已经完成一些任务,然后在CountDownLatch上等待的线程就可以恢复执行接下来的任务。

二、CountDownLatch框架

  • await();//阻塞当前线程,将当前线程加入阻塞队列。

  • await(long timeout, TimeUnit
    unit);//在timeout的时间之内阻塞当前线程,时间一过则当前线程可以执行

  • countDown();//对计数器进行递减1操作,当计数器递减至0时,当前线程会去唤醒阻塞队列里的所有线程。

三、源码讲解

我们来模拟一个案例,3个线程A,B,C去执行任务,A任务必须在BC两个任务执行完再执行,定义一个CountDownLatch,计数器为2

CountDownLatch countDownLatch = new CountDownLatch(2);

3个线程执行任务

		new Thread(()->{
			try {
                countDownLatch.await();
				System.out.println("A thread come in ---------");
			}catch (Exception e){
			}
		},"A").start();

		new Thread(()->{
			try {
				System.out.println("B thread come in ---------");
				TimeUnit.MINUTES.sleep(5);
                countDownLatch.countDown();
			}catch (Exception e){
			}
		},"B").start();

		new Thread(()->{
			try {
                System.out.println("C thread come in ---------");
                TimeUnit.MINUTES.sleep(5);
                countDownLatch.countDown();
			}catch (Exception e){
			}
		},"C").start();

B,C线程sleep 5分钟后countDown,计数器为0后A在执行

进入await()方法
CountDownLatch.java

	public void await() throws InterruptedException {
        sync.acquireSharedInterruptibly(1);
    }

AbstractQueuedSynchronizer.java

	public final void acquireSharedInterruptibly(int arg)
            throws InterruptedException {
        if (Thread.interrupted())
            throw new InterruptedException();
        if (tryAcquireShared(arg) < 0)//获取锁
            doAcquireSharedInterruptibly(arg);
    }

先进入tryAcquireShared(arg)方法尝试获取资源转到CountDownLatch中的实现方法

private static final class Sync extends AbstractQueuedSynchronizer {
        private static final long serialVersionUID = 4982264981922014374L;
        Sync(int count) {
            setState(count);
        }
        int getCount() {
            return getState();
        }
        protected int tryAcquireShared(int acquires) {
            return (getState() == 0) ? 1 : -1;
        }
        protected boolean tryReleaseShared(int releases) {
            // Decrement count; signal when transition to zero
            for (;;) {
                int c = getState();
                if (c == 0)
                    return false;
                int nextc = c-1;
                if (compareAndSetState(c, nextc))
                    return nextc == 0;
            }
        }
    }
		protected int tryAcquireShared(int acquires) {
            return (getState() == 0) ? 1 : -1;
        }

判断状态是否为0,定义的初始值为2,返回-1,进入doAcquireSharedInterruptibly(arg);
AbstractQueuedSynchronizer.java

private void doAcquireSharedInterruptibly(int arg)
        throws InterruptedException {
        final Node node = addWaiter(Node.SHARED);//添加一个共享节点到队列尾部
        boolean failed = true;//等待过程中是否被中断过的标志
        try {
            for (;;) {
                final Node p = node.predecessor();//前驱
                if (p == head) {//如果到head的下一个,因为head是拿到资源的线程,此时node被唤醒,很可能是head用完资源来唤醒自己的
                    int r = tryAcquireShared(arg);//再次尝试获取资源
                    if (r >= 0) {
                        setHeadAndPropagate(node, r);//将head指向自己,还有剩余资源可以再唤醒之后的线程
                        p.next = null; // help GC
                        failed = false;
                        return;
                    }
                }
                if (shouldParkAfterFailedAcquire(p, node) &&
                    parkAndCheckInterrupt())
                    throw new InterruptedException();
            }
        } finally {
            if (failed)
                cancelAcquire(node);
        }
    }

addWaiter(Node.SHARED);//添加一个共享节点到队列尾部在前一篇文章已经讲解,过程一直,不在赘述,前驱节点为head,再次尝试获取资源,明显失败,r<0走下面的if判断
if (shouldParkAfterFailedAcquire(p, node) &&
parkAndCheckInterrupt())
throw new InterruptedException();
shouldParkAfterFailedAcquire(p, node)同理也讲过,循环设置哨兵head节点waitStatus为SIGNEL(-1)返回true
进入parkAndCheckInterrupt()方法,挂机A线程

	private final boolean parkAndCheckInterrupt() {
        LockSupport.park(this);
        return Thread.interrupted();
    }

此时B,C线程进入执行 countDown();
AQS.java

	public final boolean releaseShared(int arg) {
        if (tryReleaseShared(arg)) {
            doReleaseShared();
            return true;
        }
        return false;
    }

进入判断 tryReleaseShared(arg)方法
CountDownLatch.java

	protected boolean tryReleaseShared(int releases) {
            for (;;) {
                int c = getState();
                if (c == 0)
                    return false;
                int nextc = c-1;
                if (compareAndSetState(c, nextc))
                    return nextc == 0;
            }
        }

B 获取状态c=2,nextc =2-1=1,设置状态为1,返回false
C 获取状态c=1,nextc =1-1=0,设置状态为0,返回true
此时进入doReleaseShared();方法

	private void doReleaseShared() {        
        for (;;) {
            Node h = head;
            if (h != null && h != tail) {
                int ws = h.waitStatus;//哨兵节点状态为-1
                if (ws == Node.SIGNAL) {
                    if (!compareAndSetWaitStatus(h, Node.SIGNAL, 0))//哨兵节点状态设置为0
                        continue;            // loop to recheck cases
                    unparkSuccessor(h);//唤醒后继
                }
                else if (ws == 0 &&
                         !compareAndSetWaitStatus(h, 0, Node.PROPAGATE))
                    continue;                // loop on failed CAS
            }
            if (h == head)                   // loop if head changed
                break;
        }
    }

把哨兵节点状态设置为0,唤醒之前的A线程
A线程被唤醒继续执行方法

private void doAcquireSharedInterruptibly(int arg)
        throws InterruptedException {
        final Node node = addWaiter(Node.SHARED);//添加一个共享节点到队列尾部
        boolean failed = true;//等待过程中是否被中断过的标志
        try {
            for (;;) {
                final Node p = node.predecessor();//前驱
                if (p == head) {//如果到head的下一个,因为head是拿到资源的线程,此时node被唤醒,很可能是head用完资源来唤醒自己的
                    int r = tryAcquireShared(arg);//再次尝试获取资源
                    if (r >= 0) {
                        setHeadAndPropagate(node, r);//将head指向自己,还有剩余资源可以再唤醒之后的线程
                        p.next = null; // help GC
                        failed = false;
                        return;
                    }
                }
                if (shouldParkAfterFailedAcquire(p, node) &&
                    parkAndCheckInterrupt())
                    throw new InterruptedException();
            }
        } finally {
            if (failed)
                cancelAcquire(node);
        }
    }

得到前驱为head,再次尝试获取资源成功,r>0,执行
setHeadAndPropagate(node, r);方法

private void setHeadAndPropagate(Node node, int propagate) {
        Node h = head; // 拿到head哨兵节点
        setHead(node);//把哨兵节点置为刚才的A节点
        //propagate>0
        if (propagate > 0 || h == null || h.waitStatus < 0 ||
            (h = head) == null || h.waitStatus < 0) {
            Node s = node.next;//找到后继几点
            if (s == null || s.isShared())//不为空或者是共享节点
                doReleaseShared();//陆续唤醒
        }
    }

此方法在setHead()的基础上多了一步,就是自己苏醒的同时,如果条件符合(比如还有剩余资源),还会去唤醒后继结点,共享模式
移除原来的哨兵节点,设置当前的节点为哨兵节点,propagate为1继续执行获取后继,不断唤醒所有等待中的共享节点线程

至此CountDownLatch源码分析完毕

总结

CountDownLatch使用的AQS的共享模式实现主要就是继承实现
tryAcquireShared(int),tryReleaseShared(int)这两方法

public final void acquireSharedInterruptibly(int arg)
            throws InterruptedException {
        if (Thread.interrupted())
            throw new InterruptedException();
        if (tryAcquireShared(arg) < 0)//获取锁
            doAcquireSharedInterruptibly(arg);
    }
  • tryAcquireShared(arg)
  • doAcquireSharedInterruptibly(arg)
public final boolean releaseShared(int arg) {
        if (tryReleaseShared(arg)) {
            doReleaseShared();
            return true;
        }
        return false;
    }
  • tryReleaseShared(arg)
  • doReleaseShared()
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