13-边填充算法

参考:https://www.bilibili.com/video/BV1ta41137JZ/

完整代码

// 12-边填充算法
// 参考 https://www.bilibili.com/video/BV1ta41137JZ/

#define UNICODE
#include <Windows.h>
#define WINDOW_TEXT L"12-边填充算法"
#define ROUND(d) int(d+0.5)  // 四舍五入

struct Point2  // 二维点
{
    Point2() :x(0), y(0) {}
    Point2(int x, int y) :x(x), y(y) {}    
    int    x;
    int    y;
   
};

class Fill
{
public:
    int      _xMin;
    int      _xMax;
    int      _yMin;
    int      _yMax;
    Point2   _P[7];
    COLORREF _foreClr;  // 前景色 
    COLORREF _backClr;  // 背景色
public:
    Fill()
    {
        _xMin=0;
        _xMax=0;
        _yMin=0;
        _yMax=0;
        _P[0] = Point2(  50,   70);
        _P[1] = Point2(-150,  270);
        _P[2] = Point2(-250,   20);
        _P[3] = Point2(-150, -280);
        _P[4] = Point2(   0,  -80);
        _P[5] = Point2( 100, -280);
        _P[6] = Point2( 300,  120);
        _foreClr = RGB(255, 0, 0);     
        _backClr = RGB(255, 255, 255); 
    };
    ~Fill() {};

    // 绘制线框模型及包围盒
    void DrawObject(HDC hdc) 
    {
        _xMin = _xMax = _P[0].x;
        _yMin = _yMax = _P[0].y;

        for (int i = 0; i < 7; i++)  // 计算包围盒           
        {
            if (_P[i].x < _xMin)
            {
                _xMin = _P[i].x;
            }

            if (_P[i].x > _xMax)
            {
                _xMax = _P[i].x;
            }
            if (_P[i].y < _yMin)
            {
                _yMin = _P[i].y;
            }

            if (_P[i].y > _yMax)
            {
                _yMax = _P[i].y;
            }
        }

        Point2 pTemp;
        for (int i = 0; i < 7; i++)
        {
            if (0 == i) 
            {
                MoveToEx(hdc, _P[i].x, _P[i].y, NULL);
                pTemp = _P[i];
            }
            else
            {
                LineTo(hdc,_P[i].x,_P[i].y);
            }
        }
       
        LineTo(hdc, pTemp.x, pTemp.y);  // 闭合线框

        
        HPEN    bluePen  =  CreatePen(PS_SOLID,1,RGB(0,0,255));       
        HGDIOBJ oldPen   = SelectObject(hdc, bluePen);  
        
        // 绘制包围盒
        MoveToEx(hdc,_xMin,_yMin,NULL); 
        LineTo(hdc,_xMin,_yMax);
        LineTo(hdc,_xMax,_yMax);
        LineTo(hdc, _xMax, _yMin);
        LineTo(hdc, _xMin, _yMin);

        SelectObject(hdc, oldPen);

        DeleteObject(bluePen);

    }

    // 边填充算法
    void EdgeFill(HDC hdc) 
    {
        int    yMin;     // 边最小值
        int    yMax;     // 边最大值
        double x_yMin;   // 边低端x坐标
        double m;        // 斜率倒数

        for (int i = 0; i < 7; i++) // 循环多边形所有边
        {
            int j = (i + 1) % 7;
            m = double(_P[i].x - _P[j].x) / double(_P[i].y - _P[j].y); // 1/k

            if (_P[i].y < _P[j].y)// 得到每条边y的最大值与最小值
            {
                yMin = _P[i].y;
                yMax = _P[j].y;
                x_yMin=_P[i].x;
            }
            else
            {
                yMin = _P[j].y;
                yMax = _P[i].y;
                x_yMin = _P[j].x;
            }

            for (int y = yMin; y < yMax; y++)
            {
                for (int x = ROUND(x_yMin); x < _xMax; x++) // 对每条扫描线与边交点的左侧
                {

                    
                    if (_foreClr == GetPixel(hdc, x, y))
                    {
                        SetPixel(hdc, x, y, _backClr);
                    }
                    else
                    {
                        SetPixel(hdc, x, y, _foreClr);
                    }
                   
                }
                x_yMin += m; // 下一条扫描线x起点坐标
            }
        }
        DrawObject(hdc);
    }
};


Fill g_Fill; // 边填充

LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
    PAINTSTRUCT ps;
    HDC hdc;
    RECT rc;
    switch (uMsg)
    {
    case WM_DESTROY:
        PostQuitMessage(0);
        return 0;

    case WM_PAINT:
    {
        hdc = BeginPaint(hwnd, &ps);

        GetClientRect(hwnd, &rc);
        SetMapMode(hdc, MM_ANISOTROPIC);
        SetWindowExtEx(hdc, rc.right, rc.bottom, NULL);
        SetViewportExtEx(hdc, rc.right, -rc.bottom, NULL);
        SetViewportOrgEx(hdc, rc.right / 2, rc.bottom / 2, NULL);

        g_Fill.DrawObject(hdc);
        g_Fill.EdgeFill(hdc);

        EndPaint(hwnd, &ps);
    }
    return 0;

    }
    return DefWindowProc(hwnd, uMsg, wParam, lParam);
}

int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PWSTR pCmdLine, int nCmdShow)
{
    // Register the window class.
    const wchar_t CLASS_NAME[] = L"CAG";
    WNDCLASS wc = { };

    wc.style = CS_HREDRAW | CS_VREDRAW; // 重新绘制整个工作区
    wc.lpfnWndProc = WindowProc;
    wc.hInstance = hInstance;
    wc.lpszClassName = CLASS_NAME;
    wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
    wc.hCursor = LoadCursor(NULL, IDC_ARROW);
    RegisterClass(&wc);

    HWND hwnd = CreateWindowEx(
        0,                              // Optional window styles.
        CLASS_NAME,                     // Window class
        WINDOW_TEXT,                    // Window text
        WS_OVERLAPPEDWINDOW,            // Window style

        // Size and position
        CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,

        NULL,       // Parent window    
        NULL,       // Menu
        hInstance,  // Instance handle
        NULL        // Additional application data
    );

    if (hwnd == NULL)
    {
        return 0;
    }
    ShowWindow(hwnd, nCmdShow);


    MSG msg = { };
    while (GetMessage(&msg, NULL, 0, 0) > 0)
    {
        TranslateMessage(&msg);
        DispatchMessage(&msg);
    }
    return 0;
}

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