package com.caolh._7ReusingClass;//: reusing/_9_1Beetle.java
// The full process of initialization.
class Insect {
private int i = 9;
protected int j;
Insect() {
System.out.println("i = " + i + ", j = " + j);
j = 39;
}
private static int x1 =
printInit("static Insect.x1 initialized");
static int printInit(String s) {
System.out.println(s);
return 47;
}
}
public class _9_1Beetle extends Insect {
private int k = printInit("Beetle.k initialized");
public _9_1Beetle() {
System.out.println("k = " + k);
System.out.println("j = " + j);
}
private static int x2 =
printInit("static Beetle.x2 initialized");
private static int x3 =
printInit("static Beetle.x3 initialized");
public static void main(String[] args) {
System.out.println("Beetle constructor");
_9_1Beetle b = new _9_1Beetle();
}
} /* Output:
static Insect.x1 initialized
static Beetle.x2 initialized
Beetle constructor
i = 9, j = 0
Beetle.k initialized
k = 47
j = 39
*///:~
先是父类的类加载,再是子类
父类的static 初始化,再是子类
父类的非static初始化,再是子类
父类的构造方法,再是子类