先贴代码
server端部分代码
QString msg = TextEdit->toPlainText();
qDebug()<<msg<<endl;
qDebug()<<msg.toLocal8Bit()<<endl;
qDebug()<<msg.toLocal8Bit().length()<<endl;
int length = 0;
if(msg=="")
{
return;
}
length=udpSocket->writeDatagram(msg.toLocal8Bit(),msg.toLocal8Bit().length(),QHostAddress::Broadcast,port);
if(length!=msg.toLocal8Bit().length())
{
return;
}