代码
#include <unordered_map>
#include <set>
#include <memory>
class ResID {
public:
using SP = std::shared_ptr<ResID>;
ResID() = default;
ResID(const std::string& id, const std::string& type)
: m_id(id)
, m_type(type)
{
}
public:
~ResID() = default;
bool isValid() const { return !m_id.empty() && !m_type.empty(); };
bool isEqual(const ResID& other) const
{
return m_id == other.m_id && m_type == other.m_type;
}
std::string type() const { return m_type; }
std::string id() const { return m_id; }
void setType(const std::string& type) { m_type = type; }
void setId(const std::string& id) { m_id = id; }
// 自定义比较器
struct Compare {
bool operator()(ResID::SP lhs, ResID::SP rhs) const
{
// 根据`value`成员变量进行比较
return std::tuple(lhs->type(), lhs->id()) < std::tuple(lhs->type(), lhs->id());
}
};
using Set = std::set<ResID::SP, ResID::Compare>;
// 自定义比较器
struct Equal {
bool operator()(ResID::SP lhs, ResID::SP rhs) const
{
return lhs->isEqual(*rhs);
}
};
// 自定义比较器
struct Hash {
size_t operator()(ResID::SP lhs) const
{
return std::hash<std::string>()(lhs->type()) ^ std::hash<std::string>()(lhs->id());
}
};
template<class T>
using UMap
= std::unordered_map<ResID::SP, T, ResID::Hash, ResID::Equal>;
private:
std::string m_id;
std::string m_type;
};
示例
class Data{
public:
int value;
};
auto resID = std::make_shared<ResID>("id", "type");
auto resID2 = std::make_shared<ResID>("id2", "type2");
ResID<Data>::UMap uMap;
uMap.emplace(resID, {});
uMap.emplace(resID2, {});
uMap.emplace(resID, {});
assert(uMap.size() == 2);
创作不易,小小的支持一下吧!
![](https://img-blog.csdnimg.cn/direct/2d50062d779a47afb478b75948ec28e5.png)
![](https://img-blog.csdnimg.cn/direct/d4a3f7989b534e9b8b67a6fa085b1129.jpeg)