总结flutter玩转之-flutter 调用安卓原生view(使用AndroidView)

总结flutter玩转之-fluuter 调用安卓原生view(使用AndroidView)

1.假设你已经熟悉fluuter 开发熟悉dart 语言 android 原生开发技能

1、在安卓原生项目添加代码

1.创建一个原生view 比如说TextView 继承自flutterSdk 中的PlatformView(io.flutter.plugin.platform.PlatformView)
package com.example.flutter_demo2022;

import android.content.Context;
import android.graphics.Color;
import android.util.Log;
import android.view.View;
import android.widget.TextView;

import androidx.annotation.Nullable;

import java.util.Map;

import io.flutter.plugin.platform.PlatformView;

public class MyView implements PlatformView {

    Context context;
    int viewId;
    Map<String, Object> params;
    TextView textView;

    public MyView(Context context, int viewId, Map<String, Object> params) {
        this.context = context;
        this.viewId = viewId;
        this.params = params;
        textView = new TextView(context);


        Log.d("gsc", "得到的参数=》" + params + textView.getLayoutParams());


        textView.setText("我是安卓原生的TextView" + params.get("ss"));
    }


    @Nullable
    @Override
    public View getView() {


        return textView;
    }

    @Override
    public void dispose() {
           //销毁view
    }
}

2.创建一个viewFactory 类继承PlatformViewFactory(io.flutter.plugin.platform.PlatformViewFactory)

public class MyViewFactory extends PlatformViewFactory {

    BinaryMessenger messenger;


    public MyViewFactory(BinaryMessenger messenger) {
        super(StandardMessageCodec.INSTANCE);
        this.messenger = messenger;

    }

    @NonNull
    @Override
    public PlatformView create(@Nullable Context context, int viewId, @Nullable Object args) {
        Map<String, Object> params = (Map<String, Object>) args;
        return new MyView(context, viewId, params);
    }
}

3.创建一个 FlutterPlugin 实现 io.flutter.embedding.engine.plugins.FlutterPlugin

public class FlutterPlugin implements io.flutter.embedding.engine.plugins.FlutterPlugin {
    @Override
    public void onAttachedToEngine(@NonNull FlutterPluginBinding binding) {
        BinaryMessenger binaryMessenger = binding.getBinaryMessenger();
		//你注册的原生组件名字plugins.flutter.io/custom_platform_view 在flutter 代码会用到要一致才能调用到这个view
        binding.getPlatformViewRegistry().registerViewFactory("plugins.flutter.io/custom_platform_view", new MyViewFactory(binaryMessenger));
    }

    @Override
    public void onDetachedFromEngine(@NonNull FlutterPluginBinding binding) {

    }
}

4.在宿主的app中注册(也就是fluuter页面的主页面activity中)

class MainActivity : FlutterActivity() {
    override fun configureFlutterEngine(flutterEngine: FlutterEngine) {
        super.configureFlutterEngine(flutterEngine)
        flutterEngine.plugins.add(FlutterPlugin())
    }
}

5.在flutter中dart 代码中添加此view

AndroidView(
        viewType: "plugins.flutter.io/custom_platform_view", //和你注册的名字一致
        creationParams: {"ss": 333}, //传递参数
        creationParamsCodec: StandardMessageCodec(),
      );

下期将介绍安卓view 承载flutter 的页面姿势O(∩_∩)O哈哈~

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要在Flutter调用Android原生方法,可以使用Flutter插件。Flutter插件是一个将Flutter应用程序与原生平台通信的桥梁。下面是一些步骤来创建一个Flutter插件并在其中调用Android原生方法: 1. 使用Flutter插件模板创建一个Flutter插件: ``` flutter create --template=plugin <plugin-name> ``` 2. 在Flutter插件项目的`android`目录下,打开`build.gradle`文件,并添加以下代码: ``` dependencies { implementation 'io.flutter:flutter_embedding_v2.7.0' // 其他依赖项 } ``` 3. 在Flutter插件项目的`android/src/main`目录下,创建一个`java`包,并在其中创建一个类,该类将包含您要调用Android原生方法。例如,您可以创建一个名为`MyPlugin`的类,并在其中添加以下代码: ``` package com.example.my_plugin; import android.content.Context; import android.widget.Toast; import io.flutter.embedding.engine.plugins.FlutterPlugin; public class MyPlugin implements FlutterPlugin { private Context context; @Override public void onAttachedToEngine(FlutterPluginBinding flutterPluginBinding) { context = flutterPluginBinding.getApplicationContext(); } @Override public void onDetachedFromEngine(FlutterPluginBinding flutterPluginBinding) { context = null; } public void showToast(String message) { Toast.makeText(context, message, Toast.LENGTH_SHORT).show(); } } ``` 4. 在Flutter插件项目的`lib`目录下,创建一个文件夹,并在其中创建一个`dart`文件,该文件将包含您要在Flutter调用的方法。例如,您可以创建一个名为`my_plugin.dart`的文件,并在其中添加以下代码: ``` import 'package:flutter/services.dart'; class MyPlugin { static const MethodChannel _channel = const MethodChannel('my_plugin'); static Future<void> showToast(String message) async { try { await _channel.invokeMethod('showToast', {'message': message}); } on PlatformException catch (e) { print(e.message); } } } ``` 5. 在Flutter插件项目的`android/src/main`目录下,创建一个`res`目录,并在其中创建一个`values`目录。在`values`目录中,创建一个`strings.xml`文件,并添加以下代码: ``` <?xml version="1.0" encoding="utf-8"?> <resources> <string name="app_name">My Plugin</string> </resources> ``` 6. 在Flutter插件项目的`android/src/main`目录下,打开`AndroidManifest.xml`文件,并添加以下代码: ``` <application android:name="io.flutter.app.FlutterApplication" android:label="@string/app_name" android:icon="@mipmap/ic_launcher"> <activity android:name="io.flutter.embedding.android.FlutterActivity" android:exported="true" android:theme="@style/Theme.AppCompat.Light.NoActionBar"> <intent-filter> <action android:name="android.intent.action.MAIN"/> <category android:name="android.intent.category.LAUNCHER"/> </intent-filter> </activity> </application> ``` 7. 在Flutter插件项目的`android/src/main`目录下,打开`MyPlugin.java`文件,并添加以下代码: ``` package com.example.my_plugin; import android.content.Context; import android.widget.Toast; import io.flutter.embedding.engine.plugins.FlutterPlugin; import io.flutter.plugin.common.MethodCall; import io.flutter.plugin.common.MethodChannel; import io.flutter.plugin.common.PluginRegistry.Registrar; public class MyPlugin implements FlutterPlugin { private Context context; private MethodChannel channel; public static void registerWith(Registrar registrar) { final MethodChannel channel = new MethodChannel(registrar.messenger(), "my_plugin"); channel.setMethodCallHandler(new MyPlugin(registrar.context(), channel)); } private MyPlugin(Context context, MethodChannel channel) { this.context = context; this.channel = channel; } @Override public void onAttachedToEngine(FlutterPluginBinding flutterPluginBinding) { context = flutterPluginBinding.getApplicationContext(); channel = new MethodChannel(flutterPluginBinding.getBinaryMessenger(), "my_plugin"); channel.setMethodCallHandler(new MyPlugin(context, channel)); } @Override public void onDetachedFromEngine(FlutterPluginBinding flutterPluginBinding) { context = null; channel.setMethodCallHandler(null); channel = null; } public void showToast(String message) { Toast.makeText(context, message, Toast.LENGTH_SHORT).show(); } private void onMethodCall(MethodCall call, MethodChannel.Result result) { if (call.method.equals("showToast")) { String message = call.argument("message"); showToast(message); result.success(null); } else { result.notImplemented(); } } } ``` 8. 在Flutter应用程序中,导入您的Flutter插件,并使用以下代码调用Android原生方法: ``` import 'package:flutter/material.dart'; import 'package:my_plugin/my_plugin.dart'; void main() { runApp(MyApp()); } class MyApp extends StatelessWidget { @override Widget build(BuildContext context) { return MaterialApp( home: Scaffold( body: Center( child: ElevatedButton( onPressed: () { MyPlugin.showToast('Hello World!'); }, child: Text('Show Toast'), ), ), ), ); } } ``` 这样,您就可以在Flutter应用程序中调用Android原生方法了!
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