1、grpc自定义负载均衡(resolver)
1.1 proto编写和编译
syntax = "proto3";
package pb;
option go_package = "./;pb";
service Greeter {
rpc SayHello (HelloRequest) returns (HelloReply) {}
}
message HelloRequest {
string name = 1;
}
message HelloReply {
string message = 1;
}
$ protoc -I . --go_out=plugins=grpc:. ./helloword.proto
1.2 服务端
这里编写两个服务端:
package main
import (
"context"
"demo/pb"
"google.golang.org/grpc"
"log"
"net"
)
const (
port = ":50051"
)
type server struct {
pb.UnimplementedGreeterServer
}
// 该函数定义必须与helloworld.pb.go定义的SayHello一致
func (s *server) SayHello(ctx context.Context, in *pb.HelloRequest) (*pb.HelloReply, error) {
//打印客户端传入HelloRequest请求的Name参数
log.Printf("Received: %v", in.GetName())
//将name参数作为返回值,返回给客户端
return &pb.HelloReply{Message: "Service1: Hello " + in.GetName()}, nil
}
// main方法函数开始执行的地方
func main() {
// 调用标准库,监听50051端口的tcp连接
lis, err := net.Listen("tcp", port)
if err != nil {
log.Fatalf("failed to listen: %v", err)
}
//创建grpc服务
s := grpc.NewServer()
//将server对象,也就是实现SayHello方法的对象,与grpc服务绑定
pb.RegisterGreeterServer(s, &server{})
// grpc服务开始接收访问50051端口的tcp连接数据
if err := s.Serve(lis); err != nil {
log.Fatalf("failed to serve: %v", err)
}
}
package main
import (
"context"
"demo/pb"
"google.golang.org/grpc"
"log"
"net"
)
const (
port2 = ":50052"
)
type server2 struct {
pb.UnimplementedGreeterServer
}
// 该函数定义必须与helloworld.pb.go 定义的SayHello一致
func (s *server2) SayHello(ctx context.Context, in *pb.HelloRequest) (*pb.HelloReply, error) {
//打印客户端传入HelloRequest请求的Name参数
log.Printf("Received: %v", in.GetName())
//将name参数作为返回值,返回给客户端
return &pb.HelloReply{Message: "Service2: Hello " + in.GetName()}, nil
}
// main方法 函数开始执行的地方
func main() {
// 调用标准库,监听50052端口的tcp连接
lis, err := net.Listen("tcp", port2)
if err != nil {
log.Fatalf("failed to listen: %v", err)
}
//创建grpc服务
s := grpc.NewServer()
//将server对象,也就是实现SayHello方法的对象,与grpc服务绑定
pb.RegisterGreeterServer(s, &server2{})
// grpc服务开始接收访问50051端口的tcp连接数据
if err := s.Serve(lis); err != nil {
log.Fatalf("failed to serve: %v", err)
}
}
1.3 客户端
package main
import (
"context"
"demo/pb"
"fmt"
"google.golang.org/grpc"
"google.golang.org/grpc/balancer"
"google.golang.org/grpc/connectivity"
"google.golang.org/grpc/resolver"
"log"
"time"
)
// 全局注册Scheme为myservice的Resolver Build
func init() {
log.Println("&myServiceBuilder!")
resolver.Register(&myServiceBuilder{})
}
type myServiceBuilder struct {
}
func (*myServiceBuilder) Scheme() string {
log.Println("myServiceBuilder Scheme()!")
return "myservice"
}
// 创建Resolver实例
func (*myServiceBuilder) Build(target resolver.Target, cc resolver.ClientConn, opts resolver.BuildOptions) (resolver.Resolver, error) {
log.Println("myServiceBuilder Build()!")
r := &myServiceResolver{
target: target,
cc: cc,
}
r.start()
return r, nil
}
type myServiceResolver struct {
target resolver.Target
cc resolver.ClientConn
}
// 根据target不同,解析出不同的端口
func (r *myServiceResolver) start() {
log.Println("myServiceResolver start()!")
// 模拟myservice解析出两个Address
r.cc.UpdateState(resolver.State{Addresses: []resolver.Address{{Addr: ":50051"}, {Addr: ":50052"}}})
}
// 再次解析使用的解析方式不变
func (r *myServiceResolver) ResolveNow(o resolver.ResolveNowOptions) {
log.Println("myServiceResolver ResolveNow()!")
r.start()
}
func (*myServiceResolver) Close() {
log.Println("myServiceResolver Close()!")
}
const (
address1 = "myservice:///abc"
)
// 自定义负载均衡
// 初始化中进行注册
func init() {
balancer.Register(newMyPickBuilder())
}
func newMyPickBuilder() balancer.Builder {
log.Println("newMyPickBuilder()!")
return &myPickBuilder{}
}
type myPickBuilder struct{}
func (*myPickBuilder) Build(cc balancer.ClientConn, opt balancer.BuildOptions) balancer.Balancer {
log.Println("myPickBuilder Build()!")
return &myPickBalancer{
state: 0,
cc: cc,
subConns: make(map[resolver.Address]balancer.SubConn),
subConns1: make(map[balancer.SubConn]resolver.Address),
}
}
func (*myPickBuilder) Name() string {
log.Println("myPickBuilder Name()!")
return "mypickBalance"
}
type myPickBalancer struct {
state connectivity.State
cc balancer.ClientConn
subConns map[resolver.Address]balancer.SubConn
subConns1 map[balancer.SubConn]resolver.Address
}
func (b *myPickBalancer) ResolverError(err error) {
log.Println("myPickBalancer ResolverError()!")
// TODO 需要剔除无效连接
}
func (b *myPickBalancer) UpdateClientConnState(s balancer.ClientConnState) error {
log.Println("myPickBalancer UpdateClientConnState()!")
addrsSet := make(map[resolver.Address]struct{})
for _, a := range s.ResolverState.Addresses {
addrsSet[a] = struct{}{}
if _, ok := b.subConns[a]; !ok {
sc, err := b.cc.NewSubConn([]resolver.Address{a}, balancer.NewSubConnOptions{})
if err != nil {
continue
}
b.subConns[a] = sc
sc.Connect()
}
}
return nil
}
func (b *myPickBalancer) UpdateSubConnState(sc balancer.SubConn, s balancer.SubConnState) {
log.Println("myPickBalancer UpdateSubConnState()!")
// TODO 需要剔除无效连接,增加有效连接
//if s.ConnectivityState == connectivity.Ready {
// b.subConns[b.subConns1[sc]] = sc
//}
log.Println("b.subConns", b.subConns)
var scs []balancer.SubConn
for _, sc := range b.subConns {
scs = append(scs, sc)
}
if len(b.subConns) == 2 {
b.cc.UpdateState(balancer.State{ConnectivityState: connectivity.Ready, Picker: &myPicker{scs}})
}
}
func (b *myPickBalancer) Close() {
log.Println("myPickBalancer Close()!")
}
type myPicker struct {
subConns []balancer.SubConn
}
func (p *myPicker) Pick(balancer.PickInfo) (balancer.PickResult, error) {
log.Println("myPicker Pick()!")
//获取当前时间
second := time.Now().Second()
fmt.Printf("Current Time Second:%d\n", second)
if second%2 == 0 {
return balancer.PickResult{SubConn: p.subConns[0]}, nil
}
return balancer.PickResult{SubConn: p.subConns[1]}, nil
}
func main() {
// 访问服务端address,创建连接conn,地址格式"myservice:///abc"
conn, err := grpc.Dial(address1, grpc.WithInsecure(), grpc.WithBlock(),
grpc.WithDefaultServiceConfig(`{"loadBalancingConfig": [{"mypickBalance":{}}]}`))
if err != nil {
log.Fatalf("did not connect: %v", err)
}
time.Sleep(100 * time.Millisecond)
defer conn.Close()
c := pb.NewGreeterClient(conn)
// 设置客户端访问超时时间1秒
ctx, cancel := context.WithTimeout(context.Background(), time.Second)
defer cancel()
// 客户端调用服务端 SayHello 请求,传入Name 为 "world", 返回值为服务端返回参数
r, err := c.SayHello(ctx, &pb.HelloRequest{Name: "world"})
if err != nil {
log.Fatalf("could not greet: %v", err)
}
// 根据服务端处理逻辑,返回值也为"world"
log.Printf("Greeting: %s", r.GetMessage())
time.Sleep(time.Second)
ctx2, cancel2 := context.WithTimeout(context.Background(), time.Second)
defer cancel2()
// 客户端调用服务端 SayHello 请求,传入Name 为 "world", 返回值为服务端返回参数
r2, err2 := c.SayHello(ctx2, &pb.HelloRequest{Name: "world"})
if err2 != nil {
log.Fatalf("could not greet: %v", err2)
}
// 根据服务端处理逻辑,返回值也为"world"
log.Printf("Greeting: %s", r2.GetMessage())
}
1.4 测试
[root@zsx demo]# go run server/server1.go
2023/02/18 09:41:22 Received: world
[root@zsx demo]# go run server/server2.go
2023/02/18 09:41:21 Received: world
[root@zsx demo]# go run client/client.go
2023/02/18 09:41:21 &myServiceBuilder!
2023/02/18 09:41:21 myServiceBuilder Scheme()!
2023/02/18 09:41:21 newMyPickBuilder()!
2023/02/18 09:41:21 myPickBuilder Name()!
2023/02/18 09:41:21 myServiceBuilder Build()!
2023/02/18 09:41:21 myServiceResolver start()!
2023/02/18 09:41:21 myPickBuilder Build()!
2023/02/18 09:41:21 myPickBuilder Name()!
2023/02/18 09:41:21 myPickBalancer UpdateClientConnState()!
2023/02/18 09:41:21 myPickBalancer UpdateSubConnState()!
2023/02/18 09:41:21 myPickBalancer UpdateSubConnState()!
2023/02/18 09:41:21 myPickBalancer UpdateSubConnState()!
2023/02/18 09:41:21 myPickBalancer UpdateSubConnState()!
2023/02/18 09:41:21 myPicker Pick()!
Current Time Second:21
2023/02/18 09:41:21 Greeting: Service2: Hello world
2023/02/18 09:41:22 myPicker Pick()!
Current Time Second:22
2023/02/18 09:41:22 Greeting: Service1: Hello world
2023/02/18 09:41:22 myPickBalancer Close()!
2023/02/18 09:41:22 myServiceResolver Close()!
# 项目结构
$ tree demo
demo
├── client
│ └── client.go
├── go.mod
├── go.sum
├── pb
│ ├── helloword.pb.go
│ └── helloword.proto
└── server
├── server1.go
└── server2.go