Flink——Task退出流程与Failover机制

Flink——Task退出流程与Failover机制

1 TaskExecutor端Task退出逻辑

Task.doRun() 引导Task初始化并执行其相关代码的核心方法,
构造并实例化Task的可执行对象: AbstractInvokable invokable
调用 AbstractInvokable.invoke() 开始启动Task包含的计算逻辑。

AbstractInvokable.invoke()执行退出后,根据退出类型执行相应操作:

  1. 正常执行完毕退出:输出ResultPartition缓冲区数据,并关闭缓冲区,标记Task为Finished;
  2. 取消操作导致退出:标记Task为CANCELED,关闭用户代码;
  3. AbstractInvokable.invoke()执行过程中抛出异常退出:标记Task为FAILED,关闭用户代码,记录异常;
  4. AbstractInvokable.invoke()执行过程中JVM抛出错误:强制终止虚拟机,退出当前进程。

紧接着释放Task相关的网络、内存、文件系统资源。最后通过Task->TaskManager->JobMaster的传递链路将Task的终止状态通知给Leader JobMaster线程。

Task.notifyFinalState() -> TaskManagerActions.updateTaskExecutionState(TaskExecutionState) -> JobMasterGateway.updateTaskExecutionState(TaskExecutionState)

  • TaskExecutionState携带的关键信息:

    TaskExecutionState {
        JobID // 任务ID
        ExecutionAttemptID  // Task执行的唯一ID,标示每次执行
        ExecutionState  // 枚举值,Task执行状态
        SerializedThrowable // 若Task抛出异常,该字段记录异常堆栈信息
        ...
    }
    
  • Task 执行状态转换:

   CREATED  -> SCHEDULED -> DEPLOYING -> RUNNING -> FINISHED
      |            |            |          |
      |            |            |   +------+
      |            |            V   V
      |            |         CANCELLING -----+----> CANCELED
      |            |                         |
      |            +-------------------------+
      |
      |                                   ... -> FAILED
      V
  RECONCILING  -> RUNNING | FINISHED | CANCELED | FAILED

2 JobMaster端failover流程

2.1 Task Execute State Handle

JobMaster收到TaskManager通过rpc发送的task执行状态变更信息,将通知当前Flink作业的调度器(SchedulerNG)处理,因为都是通过同个线程调用,后续对ExecutionGraph(运行时执行计划)、failover计数等有状态实例的read/write操作都不会出现线程安全问题。

JobMaster的核心处理逻辑在SchedulerBase.updateTaskExecutionState(TaskExecutionStateTransition) 中(TaskExecutionStateTransition主要是TaskExecutionState的可读性封装)。
处理逻辑:尝试将收到的Task执行状态信息更新到ExecutionGraph中。若更新成功且target状态为FINISHED,根据具体的SchedulingStrategy实现策略,选择可消费的结果分区并调度相应的消费者Task;若更新成功且target状态为FAILED,进入具体的failover流程。

  • SchedulerBase.updateTaskExecutionState(TaskExecutionStateTransition)

        public final boolean updateTaskExecutionState(
                final TaskExecutionStateTransition taskExecutionState) {
            final Optional<ExecutionVertexID> executionVertexId =
                    getExecutionVertexId(taskExecutionState.getID());
    
            boolean updateSuccess = executionGraph.updateState(taskExecutionState);
    
            if (updateSuccess) {
                checkState(executionVertexId.isPresent());
                if (isNotifiable(executionVertexId.get(), taskExecutionState)) {
                    updateTaskExecutionStateInternal(executionVertexId.get(), taskExecutionState);
                }
                return true;
            } else {
                return false;
            }
        }
    
  • ExecutionGraph.updateState(TaskExecutionStateTransition): 在当前的物理执行拓扑中找不到目标ExecutionAttemptID 时,将更新失败。需要注意的是这个ID用于唯一标示一个Execution,而Execution则代表ExecutionVertex(代表拓扑顶点的一个subTask计划)的一次执行实例,ExecutionVertex可以重复多次执行。这意味着当有subTask重新运行,currentExecutions将不再持有上一次执行的ID信息。

       /**
         * Updates the state of one of the ExecutionVertex's Execution attempts. If the new status if
         * "FINISHED", this also updates the accumulators.
         *
         * @param state The state update.
         * @return True, if the task update was properly applied, false, if the execution attempt was
         *     not found.
         */
        public boolean updateState(TaskExecutionStateTransition state) {
           assertRunningInJobMasterMainThread();
            final Execution attempt = currentExecutions.get(state.getID());
            if (attempt != null) {
                try {
                    final boolean stateUpdated = updateStateInternal(state, attempt);
                    maybeReleasePartitions(attempt);
                    return stateUpdated;
                } catch (Throwable t) {
                    ......
                    return false;
                }
            } else {
                return false;
            }
        }
    
  • JobMaster: 负责一个任务拓扑的中心操作类,涉及作业调度,资源管理,对外通讯等…

  • SchedulerNG:负责调度作业拓扑。所有对该类对象方法的调用都会通过ComponentMainThreadExecutor触发,将不会出现并发调用的情况

  • ExecutionGraph: 当前执行拓扑的中心数据结构,协调分布在各个节点上的Execution。描述了整个任务的各个SubTask及其分区数据,并与其保持通讯。

2.2 Job Failover

2.2.1 Task Failure Handle
  • Task异常的主要流程在 DefaultScheduler.handleTaskFailure(ExecutionVertexID, Throwable), 根据RestartBackoffTimeStrategy判断是重启还是failed-job;根据FailoverStrategy选择需要重启的SubTask;最后根据任务当前的SchedulingStrategy执行相应的调度策略重启相应的Subtask。

        private void handleTaskFailure(
                final ExecutionVertexID executionVertexId, @Nullable final Throwable error) {
            // 更新当前任务异常信息
            setGlobalFailureCause(error);
            // 如果相关的算子(source、sink)存在coordinator,同知其进一步操作
            notifyCoordinatorsAboutTaskFailure(executionVertexId, error);
            // 应用当前的restart-stratege并获取FailureHandlingResult
            final FailureHandlingResult failureHandlingResult =
                    executionFailureHandler.getFailureHandlingResult(executionVertexId, error);
            // 根据结果重启Task或将任务失败
            maybeRestartTasks(failureHandlingResult);
        }
    
    
        public class FailureHandlingResult {
            //恢复所需要重启的所有SubTask
              Set<ExecutionVertexID> verticesToRestart;
            //重启延迟
              long restartDelayMS;
            //万恶之源
              Throwable error;
            //是否全局失败
              boolean globalFailure;
        }
    
  • ExecutionFailureHandler:处理异常信息,根据当前应用策略返回异常处理结果。

        public FailureHandlingResult getFailureHandlingResult(
                ExecutionVertexID failedTask, Throwable cause) {
            return handleFailure(
                    cause, 
                    failoverStrategy.getTasksNeedingRestart(failedTask, cause),  // 选择出需要重启的SubTask
                    false); 
        }
    
        private FailureHandlingResult handleFailure(
                final Throwable cause,
                final Set<ExecutionVertexID> verticesToRestart,
                final boolean globalFailure) {
    
            if (isUnrecoverableError(cause)) {
                return FailureHandlingResult.unrecoverable(
                        new JobException("The failure is not recoverable", cause), globalFailure);
            }
    
            restartBackoffTimeStrategy.notifyFailure(cause);
            if (restartBackoffTimeStrategy.canRestart()) {
                numberOfRestarts++;
    
                return FailureHandlingResult.restartable(
                        verticesToRestart, restartBackoffTimeStrategy.getBackoffTime(), globalFailure);
            } else {
                return FailureHandlingResult.unrecoverable(
                        new JobException(
                                "Recovery is suppressed by " + restartBackoffTimeStrategy, cause),
                        globalFailure);
            }
        }
    
  • FailoverStrategy: 故障转移策略。

    • RestartAllFailoverStrategy: 使用该策略,当出现故障,将重启整个作业,即重启所有Subtask。
    • RestartPipelinedRegionFailoverStrategy:当出现故障,重启故障出现Subtask所在的的Region。
  • RestartBackoffTimeStrategy: 当Task发生故障时,决定是否重启以及重启的延迟时间。

    • FixedDelayRestartBackoffTimeStrategy:允许任务以指定延迟重启固定次数。
    • FailureRateRestartBackoffTimeStrategy:允许在固定失败频率内,以固定延迟重启。
    • NoRestartBackoffTimeStrategy:不重启。
  • SchedulingStrategy: Task执行实例的调度策略

    • EagerSchedulingStrategy: 饥饿调度,同时调度所有Task。
    • LazyFromSourcesSchedulingStrategy:当消费的分区数据都准备好后才开始调度其后续Task,用于批处理任务。
    • PipelinedRegionSchedulingStrategy:以pipline链接的Task为一个Region,作为其调度粒度。
2.2.2 Restart Task

    private void maybeRestartTasks(final FailureHandlingResult failureHandlingResult) {
        if (failureHandlingResult.canRestart()) {
            restartTasksWithDelay(failureHandlingResult);
        } else {
            failJob(failureHandlingResult.getError());
        }
    }

    private void restartTasksWithDelay(final FailureHandlingResult failureHandlingResult) {
        final Set<ExecutionVertexID> verticesToRestart =
                failureHandlingResult.getVerticesToRestart();

        final Set<ExecutionVertexVersion> executionVertexVersions =
                new HashSet<>(
                        executionVertexVersioner
                                .recordVertexModifications(verticesToRestart)
                                .values());
        final boolean globalRecovery = failureHandlingResult.isGlobalFailure();

        addVerticesToRestartPending(verticesToRestart);

        // 取消所有需要重启的SubTask
        final CompletableFuture<?> cancelFuture = cancelTasksAsync(verticesToRestart);

        delayExecutor.schedule(
                () ->
                        FutureUtils.assertNoException(
                                cancelFuture.thenRunAsync(   // 停止后才能重新启动
                                        restartTasks(executionVertexVersions, globalRecovery), 
                                        getMainThreadExecutor())),
                failureHandlingResult.getRestartDelayMS(),
                TimeUnit.MILLISECONDS);
    }

2.2.3 Cancel Task:
  • 取消正在等待Slot分配的SubTask,若已经处于部署/运行状态,则需要通知TaskExecutor执行停止操作并等待操作完成。

        private CompletableFuture<?> cancelTasksAsync(final Set<ExecutionVertexID> verticesToRestart) {
            // clean up all the related pending requests to avoid that immediately returned slot
            // is used to fulfill the pending requests of these tasks
            verticesToRestart.stream().forEach(executionSlotAllocator::cancel); // 取消可能正处于等待分配Slot的SubTask
    
            final List<CompletableFuture<?>> cancelFutures =
                    verticesToRestart.stream()
                            .map(this::cancelExecutionVertex) // 开始停止SubTask
                            .collect(Collectors.toList());
    
            return FutureUtils.combineAll(cancelFutures);
        }
    
        public void cancel() {
            while (true) { // 状态变更失败则重试
                ExecutionState current = this.state;
                if (current == CANCELING || current == CANCELED) {
                    // already taken care of, no need to cancel again
                    return;
                }
                else if (current == RUNNING || current == DEPLOYING) {
                    // 当前状态设为CANCELING,并向TaskExecutor发送RPC请求停止SubTask
                    if (startCancelling(NUM_CANCEL_CALL_TRIES)) {
                        return;
                    }
                } else if (current == FINISHED) {
                    // 即使完成运行,后续也无法消费,释放分区结果
                    sendReleaseIntermediateResultPartitionsRpcCall();
                    return;
                } else if (current == FAILED) {
                    return;
                } else if (current == CREATED || current == SCHEDULED) {
                    // from here, we can directly switch to cancelled, because no task has been deployed
                    if (cancelAtomically()) {
                        return;
                    }
                } else {
                    throw new IllegalStateException(current.name());
                }
            }
        }
    
  • 操作完毕后又会执行Task退出流程通知ExecutionGraph执行相应数据更新: ExecutionGraph.updateState(TaskExecutionStateTransition)->ExecutionGraph.updateStateInternal(TaskExecutionStateTransition, Execution) -> Execution.completeCancelling(..) -> Execution.finishCancellation(boolean) -> ExecutionGraph.deregisterExecution(Execution) 。在deregisterExecution操作会在currentExecutions中移除已停止的执行ExecutionTask。

2.2.4 Start Task
        private Runnable restartTasks(
                final Set<ExecutionVertexVersion> executionVertexVersions,
                final boolean isGlobalRecovery) {
            return () -> {
                final Set<ExecutionVertexID> verticesToRestart =
                        executionVertexVersioner.getUnmodifiedExecutionVertices(
                                executionVertexVersions);
    
                removeVerticesFromRestartPending(verticesToRestart);
                // 实例化新的SubTask执行实例(Execution)
                resetForNewExecutions(verticesToRestart);
    
                try {
                    // 恢复状态
                    restoreState(verticesToRestart, isGlobalRecovery);
                } catch (Throwable t) {
                    handleGlobalFailure(t);
                    return;
                }
                // 开始调度,申请Slot并部署
                schedulingStrategy.restartTasks(verticesToRestart);
            };
        }

3 可能存在的问题

当前的failover机制存在一个隐患,你能看得出来吗?后续将会另开一篇揭晓。
问题与优化:Flink重启策略(restart-strategy)优化

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