733. Flood Fill 填充图像

733. Flood Fill 填充图像

 An image is represented by a 2-D array of integers, each integer representing the pixel value of the image (from 0 to 65535).

Given a coordinate (sr, sc) representing the starting pixel (row and column) of the flood fill, and a pixel value newColor, "flood fill" the image.

To perform a "flood fill", consider the starting pixel, plus any pixels connected 4-directionally to the starting pixel of the same color as the starting pixel, plus any pixels connected 4-directionally to those pixels (also with the same color as the starting pixel), and so on. Replace the color of all of the aforementioned pixels with the newColor.

At the end, return the modified image.

Example 1:

Input: 
image = [[1,1,1],[1,1,0],[1,0,1]]
sr = 1, sc = 1, newColor = 2
Output: [[2,2,2],[2,2,0],[2,0,1]]
Explanation: 
From the center of the image (with position (sr, sc) = (1, 1)), all pixels connected 
by a path of the same color as the starting pixel are colored with the new color.
Note the bottom corner is not colored 2, because it is not 4-directionally connected
to the starting pixel.

 

Note:

The length of image and image[0] will be in the range [1, 50].The given starting pixel will satisfy 0 <= sr < image.length and 0 <= sc < image[0].length.The value of each color in image[i][j] and newColor will be an integer in [0, 65535].

 

图像由二维整数数组表示,每个整数代表图像的像素值(从0到65535)。
给定表示填充的开始像素(行和列)的坐标(sr,sc)和像素值newColor,“填充”图像。
为了执行“填充填充”,考虑起始像素,加上与起始像素相同颜色的起始像素,以及与这些像素4方向连接的任何像素的4方向连接的任何像素(也与颜色相同起始像素)等等。用newColor替换上述所有像素的颜色。
最后,返回修改后的图像。

 

C#:

public class Solution {
    public class Node {
        public Node(int row,int col) {
            this.row = row;
            this.col = col;
        }
        public int row { get; set; }
        public int col { get; set; }
    }
    public int[,] FloodFill(int[,] image, int sr, int sc, int newColor)
    {
        var baseColor = image[sr, sc];
        if (baseColor == newColor) {
            return image;
        }
        var q = new Queue<Node>();
        q.Enqueue(new Node(sr,sc));
        while (q.Count > 0) {
            var node = q.Dequeue();
            var r = node.row;
            var c = node.col;
            if (r - 1 >= 0 && image[r - 1, c] == baseColor) {
                q.Enqueue(new Node(r - 1, c));
            }
            if (r + 1 < image.GetLength(0) && image[r + 1, c] == baseColor) {
                q.Enqueue(new Node(r + 1, c));
            }
            if (c - 1 >= 0 && image[r, c - 1] == baseColor) {
                q.Enqueue(new Node(r, c - 1));
            }
            if (c + 1 < image.GetLength(1) && image[r, c + 1] == baseColor) {
                q.Enqueue(new Node(r, c + 1));
            }
            image[r, c] = newColor;
        }
        return image;
    }
}

C++:

class Solution {
public:
    vector<vector<int>> floodFill(vector<vector<int>>& image, int sr, int sc, int newColor) {
        vector<vector<int>> res(image);
        helper(res, sr, sc, newColor);
        return res;
    }
    void helper(vector<vector<int>>& res, int sr, int sc, int newColor) {
        int oriColor = res[sr][sc];
        if (oriColor == newColor)
            return;
        res[sr][sc] = newColor;
        int nrow = res.size();
        if (nrow < 1) return;
        int ncol = res[0].size();
        if (sr - 1 >= 0 && res[sr - 1][sc] == oriColor ) {
            helper(res, sr - 1, sc, newColor);
        }
        if (sr + 1 < nrow && res[sr + 1][sc] == oriColor ) {
            helper(res, sr + 1, sc, newColor);
        }
        if (sc - 1 >= 0 && res[sr][sc - 1] == oriColor ) {
            helper(res, sr, sc - 1, newColor);
        }
        if (sc + 1 < ncol && res[sr][sc + 1] == oriColor ) {
            helper(res, sr, sc + 1, newColor);
        }
        return;
    }
};


 

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值