VTK系列29_多个灰度图像合成一个彩色图像(颜色合成)

实例29:多个灰度图像合成一个彩色图像(颜色合成)

#include "vtkAutoInit.h" 
VTK_MODULE_INIT(vtkRenderingOpenGL2);
VTK_MODULE_INIT(vtkInteractionStyle);

#include <vtkSmartPointer.h>
#include <vtkImageData.h>
#include <vtkImageAppendComponents.h>
#include <vtkImageCanvasSource2D.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkInteractorStyleImage.h>
#include <vtkRenderer.h>
#include <vtkJPEGReader.h>
#include <vtkImageActor.h>

int main(int, char *[])
{
	vtkSmartPointer<vtkImageCanvasSource2D> red =
		vtkSmartPointer<vtkImageCanvasSource2D>::New();
	red->SetScalarTypeToUnsignedChar();
	red->SetNumberOfScalarComponents(1);
	red->SetExtent(0, 100, 0, 100, 0, 0);
	red->SetDrawColor(0, 0, 0, 0);
	red->FillBox(0,100,0,100);
	red->SetDrawColor(255, 0, 0, 0);
	red->FillBox(20,40,20,40);
	red->Update();

	vtkSmartPointer<vtkImageCanvasSource2D> green =
		vtkSmartPointer<vtkImageCanvasSource2D>::New();
	green->SetScalarTypeToUnsignedChar();
	green->SetNumberOfScalarComponents(1);
	green->SetExtent(0, 100, 0, 100, 0, 0);
	green->SetDrawColor(0, 0, 0, 0);
	green->FillBox(0,100,0,100);
	green->SetDrawColor(255, 0, 0, 0);
	green->FillBox(30,50,30,50);
	green->Update();

	vtkSmartPointer<vtkImageCanvasSource2D> blue =
		vtkSmartPointer<vtkImageCanvasSource2D>::New();
	blue->SetScalarTypeToUnsignedChar();
	blue->SetNumberOfScalarComponents(1);
	blue->SetExtent(0, 100, 0, 100, 0, 0);
	blue->SetDrawColor(0, 0, 0, 0);
	blue->FillBox(0,100,0,100);
	blue->SetDrawColor(255, 0, 0, 0);
	blue->FillBox(40,60,40,60);
	blue->Update();

	vtkSmartPointer<vtkImageAppendComponents> appendFilter =
		vtkSmartPointer<vtkImageAppendComponents>::New();
	appendFilter->SetInputConnection(0, red->GetOutputPort());
	appendFilter->AddInputConnection(0, green->GetOutputPort());
	appendFilter->AddInputConnection(0, blue->GetOutputPort());
	appendFilter->Update();

	vtkSmartPointer<vtkImageActor> redActor =
		vtkSmartPointer<vtkImageActor>::New();
	redActor->SetInputData(red->GetOutput());

	vtkSmartPointer<vtkImageActor> greenActor =
		vtkSmartPointer<vtkImageActor>::New();
	greenActor->SetInputData(green->GetOutput());

	vtkSmartPointer<vtkImageActor> blueActor =
		vtkSmartPointer<vtkImageActor>::New();
	blueActor->SetInputData(blue->GetOutput());

	vtkSmartPointer<vtkImageActor> combinedActor =
		vtkSmartPointer<vtkImageActor>::New();
	combinedActor->SetInputData(appendFilter->GetOutput());

	// Define viewport ranges
	// (xmin, ymin, xmax, ymax)
	double redViewport[4] = {0.0, 0.0, 0.25, 1.0};
	double greenViewport[4] = {0.25, 0.0, 0.5, 1.0};
	double blueViewport[4] = {0.5, 0.0, 0.75, 1.0};
	double combinedViewport[4] = {0.75, 0.0, 1.0, 1.0};

	// Setup renderers
	vtkSmartPointer<vtkRenderer> redRenderer =
		vtkSmartPointer<vtkRenderer>::New();
	redRenderer->SetViewport(redViewport);
	redRenderer->AddActor(redActor);
	redRenderer->ResetCamera();
	redRenderer->SetBackground(1.0, 1.0, 1.0);

	vtkSmartPointer<vtkRenderer> greenRenderer =
		vtkSmartPointer<vtkRenderer>::New();
	greenRenderer->SetViewport(greenViewport);
	greenRenderer->AddActor(greenActor);
	greenRenderer->ResetCamera();
	greenRenderer->SetBackground(1.0, 1.0, 1.0);

	vtkSmartPointer<vtkRenderer> blueRenderer =
		vtkSmartPointer<vtkRenderer>::New();
	blueRenderer->SetViewport(blueViewport);
	blueRenderer->AddActor(blueActor);
	blueRenderer->ResetCamera();
	blueRenderer->SetBackground(1.0, 1.0, 1.0);

	vtkSmartPointer<vtkRenderer> combinedRenderer =
		vtkSmartPointer<vtkRenderer>::New();
	combinedRenderer->SetViewport(combinedViewport);
	combinedRenderer->AddActor(combinedActor);
	combinedRenderer->ResetCamera();
	combinedRenderer->SetBackground(1.0, 1.0, 1.0);

	vtkSmartPointer<vtkRenderWindow> renderWindow =
		vtkSmartPointer<vtkRenderWindow>::New();
	renderWindow->AddRenderer(redRenderer);
	renderWindow->AddRenderer(greenRenderer);
	renderWindow->AddRenderer(blueRenderer);
	renderWindow->AddRenderer(combinedRenderer);
	renderWindow->SetSize(1200, 300);
	renderWindow->Render();
	renderWindow->SetWindowName("ImageAppendComponentsExample");

	vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
		vtkSmartPointer<vtkRenderWindowInteractor>::New();
	vtkSmartPointer<vtkInteractorStyleImage> style =
		vtkSmartPointer<vtkInteractorStyleImage>::New();

	renderWindowInteractor->SetInteractorStyle(style);
	renderWindowInteractor->SetRenderWindow(renderWindow);
	renderWindowInteractor->Initialize();
	renderWindowInteractor->Start();

	return EXIT_SUCCESS;
}

VTK系列目录:

1 VTK基本概念

2 VTK图像处理

3 VTK图形处理

4 VTK体绘制

©️2020 CSDN 皮肤主题: 大白 设计师:CSDN官方博客 返回首页