Alpha channel graph

MeisheSDK的Alpha通道图效果通过材料A的亮度来设定材料B的透明度。此效果有两种使用模式:亮度渐变模式和亮度通道模式。亮度渐变模式中,黑色对应过程开始,白色对应过程结束。亮度通道模式则根据材料A的亮度设定材料B的 alpha 值。其他关键参数包括边界柔和度、阈值等,用于调整效果表现。
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Meishe SDK Alpha Channel Map Manual

Version 1.4

Beijing Meishe Network Technology Co., Ltd.

 

Alpha channel graph

 

The effect of the special effect "Alpha channel graph" is to use the brightness of material A as the alpha channel of material B. Material A is the material specified in the effect, and material B is the image track where the effect is located. Material A can be a single JPG/PNG image or a CAF sequence file.

1、Usage mode

This trick has two modes of use, please pay attention to the distinction.

1.1、Brightness progression mode

Brightness progression mode. Calculate the brightness and darkness of different areas of material A and determine which areas of material B are seen first and which areas are seen later during the process of alpha change. Black corresponds to the beginning of the process and is the first area seen in the process. White represents the maximum value of the process, which is the last area seen in the process. Need to be used together with the "threshold" parameter.

1.2、Brightness channel mode

Luminance channel mode. Determine the alpha value of the corresponding area of the material B according to the brightness of the different areas of the material A.

2、Other parameters of the alpha channel graph

NO

Name

Description

Unit

Range

1

Border

Make the threshold change of the brightness process softer

 

0-1

2

Border red channel

For the brightness process, add color to the soft part of the threshold change, and specify the R value of the color RGBA value

 

0-1

3

Border green Channel

For the brightness process, add color to the soft part of the threshold change, and specify the G value of the color RGBA value

 

0-1

4

Border blue channel

For the brightness process, add color to the soft part of the threshold change, and specify the B value of the color RGBA value

 

  0-1

5

Border alpha channel

For the brightness process, add color to the soft part of the threshold change, and specify the A value of the color RGBA value

 

0-1

6

Border color softness

Adjust the brightness process, the soft part of the threshold change, the degree of feathering of the color edge

 

0-1

7

Threshold

In the brightness progress mode, set the area to be seen in the channel graph and the corresponding brightness value.

 

0-1

8

Anchor point

Anchor point of channel material

Texture coordinates

 

9

Zoom

Channel material zoom

 

 

10

Rotate

Rotation of channel material

 

 

11

Position

Channel material displacement

Texture coordinates

 

 

 

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