渐变进度条

用创建图片的方式来写渐变的进度条:
public class MyProgressView extends ViewGroup {

/**
 * 进度条当前值
 */
private float currentCount = 4.8f;

private int mWidth, mHeight;

public MyProgressView(Context context) {
    this(context, null);
}

public MyProgressView(Context context, AttributeSet attrs) {
    super(context, attrs);
    setWillNotDraw(false);
}

@Override
protected void onLayout(boolean b, int i, int i1, int i2, int i3) {
    //
}

@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    int widthSpecMode = MeasureSpec.getMode(widthMeasureSpec);
    int widthSpecSize = MeasureSpec.getSize(widthMeasureSpec);
    int heightSpecMode = MeasureSpec.getMode(heightMeasureSpec);
    int heightSpecSize = MeasureSpec.getSize(heightMeasureSpec);
    if (widthSpecMode == MeasureSpec.EXACTLY || widthSpecMode == MeasureSpec.AT_MOST) {
        mWidth = widthSpecSize;
    } else {
        mWidth = 0;
    }

    if (heightSpecMode == MeasureSpec.EXACTLY || heightSpecMode == MeasureSpec.AT_MOST) {
        mHeight = heightSpecSize;
    } else {
        mHeight = 0;
    }
    setMeasuredDimension(mWidth, mHeight);
}


@Override
protected void onDraw(Canvas canvas) {
    super.onDraw(canvas);
    //初始化画笔
    /*
  画笔
 */
    Paint mPaint = new Paint();
    mPaint.setAntiAlias(true);
    //画矩形背景
    setBackgroundResource(R.drawable.shape_evaluate_grade_bg);
    Drawable drawable = getBackground();
    if (drawable == null) {
        return;
    }


    /*
  进度条最大值
 */
    float maxCount = 5;
    float progress = currentCount / maxCount;
    //切取图片
    Drawable drawable1 = getResources().getDrawable(R.drawable.shape_evaluate_grade_bg_3);
    Bitmap bmp = drawableToBitamp(drawable1);
    //这里需要处理高度大于0的问题,当高度为0的时候就不去绘制前景
    if (progress > 0) {
        Bitmap bmp2 = Bitmap.createBitmap(bmp, 0, (int) (mHeight - mHeight * progress + 0.5), (int) (mWidth + 0.5), (int) (progress * mHeight + 0.5));
        BitmapShader mBitmapShader = new BitmapShader(bmp2, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
        mPaint.setShader(mBitmapShader);
        canvas.drawBitmap(bmp2, 0, mHeight - progress * mHeight, mPaint);
    }

}

/**
 * drawable转bitmap
 *
 * @param drawable
 * @return
 */
private Bitmap drawableToBitamp(Drawable drawable) {
    if (drawable instanceof BitmapDrawable) {
        BitmapDrawable bd = (BitmapDrawable) drawable;
        return bd.getBitmap();
    }

    int w = getWidth();
    int h = getHeight();
    Bitmap bitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
    Canvas canvas = new Canvas(bitmap);
    drawable.setBounds(0, 0, w, h);
    drawable.draw(canvas);
    return bitmap;
}


public void setProgress(float f) {
    currentCount = f;
    invalidate();
}

@Override
public void onWindowFocusChanged(boolean hasWindowFocus) {
    super.onWindowFocusChanged(hasWindowFocus);
    invalidate();
}

}

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