声明:本博文用于学习总结及工作心得
server端:
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <string.h>
#include <errno.h>
#include <unistd.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <pthread.h>
//改写inet_ntoa
void sockaddr_toa(struct sockaddr_in *addr, char *IPAddr)
{
unsigned char *p = (unsigned char *)&(addr->sin_addr.s_addr);
sprintf(IPAddr, "%u.%u.%u.%u", p[0], p[1], p[2], p[3]);
}
pthread_mutex_t mutex = PTHREAD_MUTEX_INITIALIZER;
int status = 0;
struct ps
{
int socket;
pthread_t *t;
};
//接收客户端的socket数据的线程
void *recvsocket(void *arg)
{
struct ps *p = (struct ps *)arg;
int st = p->socket;
pthread_t t = *(p->t);
char s[1024];
char *ip = malloc(sizeof(char) *64);
//得到远端sockaddr
memset(ip, 0, sizeof(ip));
struct sockaddr_in client_addr;
socklen_t client_len = sizeof(client_addr);
memset(&client_addr, 0, client_len);
getpeername(st, (struct sockaddr *)&client_addr, &client_len);
sockaddr_toa(&client_addr, ip);
printf("远端sockaddr:%s\n", ip);
//得到自身的sockaddr
memset(ip, 0, sizeof(ip));
struct sockaddr_in server_addr;
socklen_t server_len = sizeof(server_addr);
memset(&server_addr, 0, server_len);
getsockname(st, (struct sockaddr *)&server_addr, &server_len);
sockaddr_toa(&server_addr, ip);
printf("自身sockaddr:%s\n", ip);
while(1)
{
memset(s, 0, sizeof(s));
int rc = recv(st, s, sizeof(s), 0);
if(rc <= 0)//如果recv小于等于0 代表socket已经关闭或者出错了
{
break;
}
else
{
printf("client:%s\n", s);
}
}
pthread_mutex_lock(&mutex);
status--;
pthread_mutex_unlock(&mutex);
pthread_cancel(t);//被cancel的线程内部没有使用锁
return NULL;
}
void *sendsocket(void *arg)//向client端socket发送数据
{
int st = *((int *)arg);
char s[1024];
while(1)
{
memset(s, 0, sizeof(s));
read(STDIN_FILENO, s, sizeof(s));//读取用户输入信息
send(st, s, strlen(s), 0);
}
return NULL;
}
//第二套
int main(int arg, char *args[])
{
if (arg < 2) {
return -1;
}
int port = atoi(args[1]);
int st = socket(AF_INET, SOCK_STREAM, 0);
int on =1;
//设置socket属性,第三个参数SO_REUSEADDR代表地址可重用
if(setsockopt(st, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)) == -1)
{
printf("setsockopt failed %s\n", strerror(errno));
return EXIT_FAILURE;
}
struct sockaddr_in addr;
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;//设置结构地址类型为TCP/IP地址
addr.sin_port = htons(port);//指定一个端口号 8900 htons: 将short类型从host字节类型到net字节类型的转化
addr.sin_addr.s_addr = htonl(INADDR_ANY);//INADDR_ANY代表这个server上所有的地址
//将IP与server程序绑定
if(bind(st, (struct sockaddr *)&addr, sizeof(addr)) == -1)
{
printf("bind failed %s\n", strerror(errno));
return EXIT_FAILURE;
}
//server开始listen
if(listen(st, 20) == -1)
{
printf("listen failed %s\n", strerror(errno));
return EXIT_FAILURE;
}
int client_st = 0; //client端socket
struct sockaddr_in client_addr;//表示client段的IP地址
pthread_t thrd1, thrd2;
struct ps p1, p2;
while(1)
{
memset(&client_addr, 0, sizeof(client_addr));
socklen_t len = sizeof(client_addr);
//accept会阻塞,直到有客户端连接过来,accept返回client的socket描述符
// client_st = accept(st, p, &len);
client_st = accept(st, (struct sockaddr *)&client_addr, &len);
pthread_mutex_lock(&mutex);//为全局变量加一个互斥锁,放在与线程函数同时读写变量的冲突
status ++;
pthread_mutex_unlock(&mutex);//解锁
if(status > 1)//当client端连接数大于1时,断开以后的连接
{
close(client_st);
continue;
}
if(client_st == -1)
{
printf("accept failed %s\n", strerror(errno));
return EXIT_FAILURE;
}
printf("accept by %s\n", inet_ntoa(client_addr.sin_addr));
p1.socket = client_st;
p1.t = &thrd1;
p2.socket = client_st;
p2.t = &thrd2;
pthread_create(&thrd1, NULL, recvsocket, (void *)&p1);
pthread_detach(thrd1);//设置线程可分离
pthread_create(&thrd2, NULL, sendsocket, (void *)&p2);
pthread_detach(thrd2);//设置线程可分离
}
close(st);//关闭server端listen的socket
return EXIT_SUCCESS;
}
client端:
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <string.h>
#include <errno.h>
#include <unistd.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <pthread.h>
//接收客户端的socket数据的线程
void *recvsocket(void *arg)
{
int st = *((int *)arg);
char s[1024];
while(1)
{
memset(s, 0, sizeof(s));
int rc = recv(st, s, sizeof(s), 0);
if(rc <= 0)//如果recv小于等于0 代表socket已经关闭或者出错了
{
break;
}
else
{
printf("client:%s\n", s);
}
}
return NULL;
}
void *sendsocket(void *arg)//向client端socket发送数据
{
int st = *((int *)arg);
char s[1024];
while(1)
{
memset(s, 0, sizeof(s));
read(STDIN_FILENO, s, sizeof(s));//读取用户输入信息
send(st, s, strlen(s), 0);
}
return NULL;
}
//第二套
int main(int arg, char *args[])
{
if (arg < 3) {
return -1;
}
char *ipv4 = args[1];
int port = atoi(args[2]);
int st = socket(AF_INET, SOCK_STREAM, 0);//初始化socket
if(st == -1)
{
printf("create socket error:%s\n", strerror(errno));
return -1;
}
struct sockaddr_in addr;//定义一个IP地址的结构
memset(&addr, 0 , sizeof(addr));
addr.sin_family = AF_INET;//设置结构地址类型为TCP/IP地址
addr.sin_port = htons(port);//指定一个端口号 8900 htons: 将short类型从host字节类型到net字节类型的转化
addr.sin_addr.s_addr = inet_addr(ipv4);//将字符串类型的IP地址转化为int,赋给addr结构成员
//调用connect连接到结构addr指定的IP地址和端口号
if(connect(st, (struct sockaddr *)&addr, sizeof(addr)) == -1)
{
printf("connect failed %s\n", strerror(errno));
return -1;
}
pthread_t thrd1, thrd2;
pthread_create(&thrd1, NULL, recvsocket, (void *)&st);
pthread_create(&thrd2, NULL, sendsocket, (void *)&st);
pthread_join(thrd1, NULL);
//pthread_join(thrd2, NULL);
close(st);//关闭socket
return EXIT_SUCCESS;
}
makefile:
.SUFFIXES:.c .o
CC=gcc
SRCS1=socket.c
SRCS2=server.c
OBJS1=$(SRCS1:.c=.o)
OBJS2=$(SRCS2:.c=.o)
EXEC1=socket
EXEC2=server
start: $(OBJS1) $(OBJS2)
$(CC) -o $(EXEC1) $(OBJS1) -lpthread
$(CC) -o $(EXEC2) $(OBJS2) -lpthread
@echo '-----------OK-----------'
.c.o:
$(CC) -Wall -g -o $@ -c $<
clean:
rm -rf $(OBJS1) $(ONJS2)