ListView源码解析(一) 绘制流程
1 类图
本篇主要讲ListView是如何绘制的,关于Adapter的处理放到下一篇再讲
首先先上一张ListView的类图
这是通过AS看到的类图,其实大家也知道
2 RecycleBin
这个类其实是AbsListView的内部类
对于这个类,可能有些人不知道,其实View的重用,就是通过它实现的,真正的核心所在,下面是源码,我加了一些注释进去,方便查看
对于注释的解释,不是翻译,是我自己的理解
/**
* The RecycleBin facilitates reuse of views across layouts. The RecycleBin has two levels of
* storage: ActiveViews and ScrapViews. ActiveViews are those views which were onscreen at the
* start of a layout. By construction, they are displaying current information. At the end of
* layout, all views in ActiveViews are demoted to ScrapViews. ScrapViews are old views that
* could potentially be used by the adapter to avoid allocating views unnecessarily.
*
* @see android.widget.AbsListView#setRecyclerListener(android.widget.AbsListView.RecyclerListener)
* @see android.widget.AbsListView.RecyclerListener
* 以上的意思是,RecycleBin帮助实现View的重用,
* 内部维护了两个列表,ActiveViews和ScrapViews
* 显示的View是当前在页面上能够看到的View,
* 那些没有显示的View能够被适配器使用,缓存起来,ViewType>1的时候,基本就会出现这种情况
*/
class RecycleBin {
private RecyclerListener mRecyclerListener;
/**
* 第一个显示的View的position
*/
private int mFirstActivePosition;
/**
* 当开始Layout的时候,这个数组还是填充,没有显示的View放到mscrapViews数组,
* 第一个显示的View的postion存到mFirstActivePosition
*/
private View[] mActiveViews = new View[0];
/**
* Unsorted views that can be used by the adapter as a convert view.
* 缓存的View,根据viewType分组
*/
private ArrayList<View>[] mScrapViews;
//viewType数量
private int mViewTypeCount;
private ArrayList<View> mCurrentScrap;
private ArrayList<View> mSkippedScrap;
private SparseArray<View> mTransientStateViews;
private LongSparseArray<View> mTransientStateViewsById;
public void setViewTypeCount(int viewTypeCount) {
if (viewTypeCount < 1) {
throw new IllegalArgumentException("Can't have a viewTypeCount < 1");
}
//noinspection unchecked
ArrayList<View>[] scrapViews = new ArrayList[viewTypeCount];
//根据ViewType的数量初始化mScrapViews
for (int i = 0; i < viewTypeCount; i++) {
scrapViews[i] = new ArrayList<View>();
}
mViewTypeCount = viewTypeCount;
mCurrentScrap = scrapViews[0];
mScrapViews = scrapViews;
}
//forceLayout所有被RecycleBin管理的View
//保证View的状态是最新的
public void markChildrenDirty() {
if (mViewTypeCount == 1) {
final ArrayList<View> scrap = mCurrentScrap;
final int scrapCount = scrap.size();
for (int i = 0; i < scrapCount; i++) {
scrap.get(i).forceLayout();
}
} else {
final int typeCount = mViewTypeCount;
for (int i = 0; i < typeCount; i++) {
final ArrayList<View> scrap = mScrapViews[i];
final int scrapCount = scrap.size();
for (int j = 0; j < scrapCount; j++) {
scrap.get(j).forceLayout();
}
}
}
if (mTransientStateViews != null) {
final int count = mTransientStateViews.size();
for (int i = 0; i < count; i++) {
mTransientStateViews.valueAt(i).forceLayout();
}
}
if (mTransientStateViewsById != null) {
final int count = mTransientStateViewsById.size();
for (int i = 0; i < count; i++) {
mTransientStateViewsById.valueAt(i).forceLayout();
}
}
}
public boolean shouldRecycleViewType(int viewType) {
return viewType >= 0;
}
/**
* Clears the scrap heap.
*/
void clear() {
if (mViewTypeCount == 1) {
final ArrayList<View> scrap = mCurrentScrap;
clearScrap(scrap);
} else {
final int typeCount = mViewTypeCount;
for (int i = 0; i < typeCount; i++) {
final ArrayList<View> scrap = mScrapViews[i];
clearScrap(scrap);
}
}
clearTransientStateViews();
}
/**
* Fill ActiveViews with all of the children of the AbsListView.
*
* @param childCount The minimum number of views mActiveViews should hold
* @param firstActivePosition The position of the first view that will be stored in
* mActiveViews
* 将显示的View保存到mActiveViews中
*/
void fillActiveViews(int childCount, int firstActivePosition) {
if (mActiveViews.length < childCount) {
mActiveViews = new View[childCount];
}
mFirstActivePosition = firstActivePosition;
//noinspection MismatchedReadAndWriteOfArray
final View[] activeViews = mActiveViews;
for (int i = 0; i < childCount; i++) {
View child = getChildAt(i);
AbsListView.LayoutParams lp = (AbsListView.LayoutParams) child.getLayoutParams();
// Don't put header or footer views into the scrap heap
if (lp != null && lp.viewType != ITEM_VIEW_TYPE_HEADER_OR_FOOTER) {
// Note: We do place AdapterView.ITEM_VIEW_TYPE_IGNORE in active views.
// However, we will NOT place them into scrap views.
activeViews[i] = child;
// Remember the position so that setupChild() doesn't reset state.
lp.scrappedFromPosition = firstActivePosition + i;
}
}
}
/**
* Get the view corresponding to the specified position. The view will be removed from
* mActiveViews if it is found.
*
* @param position The position to look up in mActiveViews
* @return The view if it is found, null otherwise
* 从显示的View中获取一个View,并从队列中移出
*/
View getActiveView(int position) {
int index = position - mFirstActivePosition;
final View[] activeViews = mActiveViews;
if (index >=0 && index < activeViews.length) {
final View match = activeViews[index];
activeViews[index] = null;
return match;
}
return null;
}
View getTransientStateView(int position) {
if (mAdapter != null && mAdapterHasStableIds && mTransientStateViewsById != null) {
long id = mAdapter.getItemId(position);
View result = mTransientStateViewsById.get(id);
mTransientStateViewsById.remove(id);
return result;
}
if (mTransientStateViews != null) {
final int index = mTransientStateViews.indexOfKey(position);
if (index >= 0) {
View result = mTransientStateViews.valueAt(index);
mTransientStateViews.removeAt(index);
return result;
}
}
return null;
}
/**
* Dumps and fully detaches any currently saved views with transient
* state.
*/
void clearTransientStateViews() {
final SparseArray<View> viewsByPos = mTransientStateViews;
if (viewsByPos != null) {
final int N = viewsByPos.size();
for (int i = 0; i < N; i++) {
removeDetachedView(viewsByPos.valueAt(i), false);
}
viewsByPos.clear();
}
final LongSparseArray<View> viewsById = mTransientStateViewsById;
if (viewsById != null) {
final int N = viewsById.size();
for (int i = 0; i < N; i++) {
removeDetachedView(viewsById.valueAt(i), false);
}
viewsById.clear();
}
}
/**
* @return A view from the ScrapViews collection. These are unordered.
*/
View getScrapView(int position) {
final int whichScrap = mAdapter.getItemViewType(position);
if (whichScrap < 0) {
return null;
}
if (mViewTypeCount == 1) {
return retrieveFromScrap(mCurrentScrap, position);
} else if (whichScrap < mScrapViews.length) {
return retrieveFromScrap(mScrapViews[whichScrap], position);
}
return null;
}
/**
* Puts a view into the list of scrap views.
* <p>
* If the list data hasn't changed or the adapter has stable IDs, views
* with transient state will be preserved for later retrieval.
*
* @param scrap The view to add
* @param position The view's position within its parent
*/
void addScrapView(View scrap, int position) {
final AbsListView.LayoutParams lp = (AbsListView.LayoutParams) scrap.getLayoutParams();
if (lp == null) {
// Can't recycle, but we don't know anything about the view.
// Ignore it completely.
return;
}
lp.scrappedFromPosition = position;
// Remove but don't scrap header or footer views, or views that
// should otherwise not be recycled.
final int viewType = lp.viewType;
if (!shouldRecycleViewType(viewType)) {
// Can't recycle. If it's not a header or footer, which have
// special handling and should be ignored, then skip the scrap
// heap and we'll fully detach the view later.
if (viewType != ITEM_VIEW_TYPE_HEADER_OR_FOOTER) {
getSkippedScrap().add(scrap);
}
return;
}
scrap.dispatchStartTemporaryDetach();
// The the accessibility state of the view may change while temporary
// detached and we do not allow detached views to fire accessibility
// events. So we are announcing that the subtree changed giving a chance
// to clients holding on to a view in this subtree to refresh it.
notifyViewAccessibilityStateChangedIfNeeded(
AccessibilityEvent.CONTENT_CHANGE_TYPE_SUBTREE);
// Don't scrap views that have transient state.
final boolean scrapHasTransientState = scrap.hasTransientState();
if (scrapHasTransientState) {
if (mAdapter != null && mAdapterHasStableIds) {
// If the adapter has stable IDs, we can reuse the view for
// the same data.
if (mTransientStateViewsById == null) {
mTransientStateViewsById = new LongSparseArray<>();
}
mTransientStateViewsById.put(lp.itemId, scrap);
} else if (!mDataChanged) {
// If the data hasn't changed, we can reuse the views at
// their old positions.
if (mTransientStateViews == null) {
mTransientStateViews = new SparseArray<>();
}
mTransientStateViews.put(position, scrap);
} else {
// Otherwise, we'll have to remove the view and start over.
getSkippedScrap().add(scrap);
}
} else {
if (mViewTypeCount == 1) {
mCurrentScrap.add(scrap);
} else {
mScrapViews[viewType].add(scrap);
}
if (mRecyclerListener != null) {
mRecyclerListener.onMovedToScrapHeap(scrap);
}
}
}
private ArrayList<View> getSkippedScrap() {
if (mSkippedScrap == null) {
mSkippedScrap = new ArrayList<>();
}
return mSkippedScrap;
}
/**
* Finish the removal of any views that skipped the scrap heap.
*/
void removeSkippedScrap() {
if (mSkippedScrap == null) {
return;
}
final int count = mSkippedScrap.size();
for (int i = 0; i < count; i++) {
removeDetachedView(mSkippedScrap.get(i), false);
}
mSkippedScrap.clear();
}
/**
* Move all views remaining in mActiveViews to mScrapViews.
*/
void scrapActiveViews() {
final View[] activeViews = mActiveViews;
final boolean hasListener = mRecyclerListener != null;
final boolean multipleScraps = mViewTypeCount > 1;
ArrayList<View> scrapViews = mCurrentScrap;
final int count = activeViews.length;
for (int i = count - 1; i >= 0; i--) {
final View victim = activeViews[i];
if (victim != null) {
final AbsListView.LayoutParams lp
= (AbsListView.LayoutParams) victim.getLayoutParams();
final int whichScrap = lp.viewType;
activeViews[i] = null;
if (victim.hasTransientState()) {
// Store views with transient state for later use.
victim.dispatchStartTemporaryDetach();
if (mAdapter != null && mAdapterHasStableIds) {
if (mTransientStateViewsById == null) {
mTransientStateViewsById = new LongSparseArray<View>();
}
long id = mAdapter.getItemId(mFirstActivePosition + i);
mTransientStateViewsById.put(id, victim);
} else if (!mDataChanged) {
if (mTransientStateViews == null) {
mTransientStateViews = new SparseArray<View>();
}
mTransientStateViews.put(mFirstActivePosition + i, victim);
} else if (whichScrap != ITEM_VIEW_TYPE_HEADER_OR_FOOTER) {
// The data has changed, we can't keep this view.
removeDetachedView(victim, false);
}
} else if (!shouldRecycleViewType(whichScrap)) {
// Discard non-recyclable views except headers/footers.
if (whichScrap != ITEM_VIEW_TYPE_HEADER_OR_FOOTER) {
removeDetachedView(victim, false);
}
} else {
// Store everything else on the appropriate scrap heap.
if (multipleScraps) {
scrapViews = mScrapViews[whichScrap];
}
lp.scrappedFromPosition = mFirstActivePosition + i;
removeDetachedView(victim, false);
scrapViews.add(victim);
if (hasListener) {
mRecyclerListener.onMovedToScrapHeap(victim);
}
}
}
}
pruneScrapViews();
}
/**
* At the end of a layout pass, all temp detached views should either be re-attached or
* completely detached. This method ensures that any remaining view in the scrap list is
* fully detached.
*/
void fullyDetachScrapViews() {
final int viewTypeCount = mViewTypeCount;
final ArrayList<View>[] scrapViews = mScrapViews;
for (int i = 0; i < viewTypeCount; ++i) {
final ArrayList<View> scrapPile = scrapViews[i];
for (int j = scrapPile.size() - 1; j >= 0; j--) {
final View view = scrapPile.get(j);
if (view.isTemporarilyDetached()) {
removeDetachedView(view, false);
}
}
}
}
/**
* Makes sure that the size of mScrapViews does not exceed the size of
* mActiveViews, which can happen if an adapter does not recycle its
* views. Removes cached transient state views that no longer have
* transient state.
*/
private void pruneScrapViews() {
final int maxViews = mActiveViews.length;
final int viewTypeCount = mViewTypeCount;
final ArrayList<View>[] scrapViews = mScrapViews;
for (int i = 0; i < viewTypeCount; ++i) {
final ArrayList<View> scrapPile = scrapViews[i];
int size = scrapPile.size();
while (size > maxViews) {
scrapPile.remove(--size);
}
}
final SparseArray<View> transViewsByPos = mTransientStateViews;
if (transViewsByPos != null) {
for (int i = 0; i < transViewsByPos.size(); i++) {
final View v = transViewsByPos.valueAt(i);
if (!v.hasTransientState()) {
removeDetachedView(v, false);
transViewsByPos.removeAt(i);
i--;
}
}
}
final LongSparseArray<View> transViewsById = mTransientStateViewsById;
if (transViewsById != null) {
for (int i = 0; i < transViewsById.size(); i++) {
final View v = transViewsById.valueAt(i);
if (!v.hasTransientState()) {
removeDetachedView(v, false);
transViewsById.removeAt(i);
i--;
}
}
}
}
/**
* Puts all views in the scrap heap into the supplied list.
*/
void reclaimScrapViews(List<View> views) {
if (mViewTypeCount == 1) {
views.addAll(mCurrentScrap);
} else {
final int viewTypeCount = mViewTypeCount;
final ArrayList<View>[] scrapViews = mScrapViews;
for (int i = 0; i < viewTypeCount; ++i) {
final ArrayList<View> scrapPile = scrapViews[i];
views.addAll(scrapPile);
}
}
}
/**
* Updates the cache color hint of all known views.
*
* @param color The new cache color hint.
*/
void setCacheColorHint(int color) {
if (mViewTypeCount == 1) {
final ArrayList<View> scrap = mCurrentScrap;
final int scrapCount = scrap.size();
for (int i = 0; i < scrapCount; i++) {
scrap.get(i).setDrawingCacheBackgroundColor(color);
}
} else {
final int typeCount = mViewTypeCount;
for (int i = 0; i < typeCount; i++) {
final ArrayList<View> scrap = mScrapViews[i];
final int scrapCount = scrap.size();
for (int j = 0; j < scrapCount; j++) {
scrap.get(j).setDrawingCacheBackgroundColor(color);
}
}
}
// Just in case this is called during a layout pass
final View[] activeViews = mActiveViews;
final int count = activeViews.length;
for (int i = 0; i < count; ++i) {
final View victim = activeViews[i];
if (victim != null) {
victim.setDrawingCacheBackgroundColor(color);
}
}
}
private View retrieveFromScrap(ArrayList<View> scrapViews, int position) {
final int size = scrapViews.size();
if (size > 0) {
// See if we still have a view for this position or ID.
for (int i = 0; i < size; i++) {
final View view = scrapViews.get(i);
final AbsListView.LayoutParams params =
(AbsListView.LayoutParams) view.getLayoutParams();
if (mAdapterHasStableIds) {
final long id = mAdapter.getItemId(position);
if (id == params.itemId) {
return scrapViews.remove(i);
}
} else if (params.scrappedFromPosition == position) {
final View scrap = scrapViews.remove(i);
clearAccessibilityFromScrap(scrap);
return scrap;
}
}
final View scrap = scrapViews.remove(size - 1);
clearAccessibilityFromScrap(scrap);
return scrap;
} else {
return null;
}
}
private void clearScrap(final ArrayList<View> scrap) {
final int scrapCount = scrap.size();
for (int j = 0; j < scrapCount; j++) {
removeDetachedView(scrap.remove(scrapCount - 1 - j), false);
}
}
private void clearAccessibilityFromScrap(View view) {
view.clearAccessibilityFocus();
view.setAccessibilityDelegate(null);
}
private void removeDetachedView(View child, boolean animate) {
child.setAccessibilityDelegate(null);
AbsListView.this.removeDetachedView(child, animate);
}
}
RecycleBin 其实也可以理解为一个大的垃圾回收器,专门用ListView的,只不过,他会把View都缓存起来,当需要的时候再取出来
3 绘制过程分析
我们知道ListView其实也是ViewGroup的一个子类,但是再其中我们并没有看到onLayout方法,但是再父类AbsListView中有,我们去看看
- AbsListView
/**
* Subclasses should NOT override this method but
* {@link #layoutChildren()} instead.
* 子类不应该重写这个方法,应该重写 layoutChildren来替代
*/
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
super.onLayout(changed, l, t, r, b);
//标志位,正在layout
mInLayout = true;
final int childCount = getChildCount();
if (changed) {
for (int i = 0; i < childCount; i++) {
getChildAt(i).forceLayout();
}
//mRecycler,其实就是我们的RecycleBin对象
//这个方法是更新所有的View,保证所有的View的状态是最新的
mRecycler.markChildrenDirty();
}
//子类需要实现的方法
layoutChildren();
//标志位结束
mInLayout = false;
mOverscrollMax = (b - t) / OVERSCROLL_LIMIT_DIVISOR;
// TODO: Move somewhere sane. This doesn't belong in onLayout().
if (mFastScroll != null) {
mFastScroll.onItemCountChanged(getChildCount(), mItemCount);
}
}
既然已经知道了ListView中真正布局的方法是 layoutChildren,那么我们去看下源码
-ListView
@Override
protected void layoutChildren() {
//layout标志位检查
final boolean blockLayoutRequests = mBlockLayoutRequests;
if (blockLayoutRequests) {
return;
}
mBlockLayoutRequests = true;
try {
super.layoutChildren();
invalidate();
if (mAdapter == null) {
//清空所有的item和头尾信息
resetList();
invokeOnItemScrollListener();
return;
}
//...省略部分代码
// 将所有的Child放到RecycleBin中
// 这些View可能会被重用
final int firstPosition = mFirstPosition;
final RecycleBin recycleBin = mRecycler;
if (dataChanged) {
//数据是否有变化
for (int i = 0; i < childCount; i++) {
//将View放到缓存队列
recycleBin.addScrapView(getChildAt(i), firstPosition+i);
}
} else {
//将View放到活跃的队列
recycleBin.fillActiveViews(childCount, firstPosition);
}
// Clear out old views
//移出所有的View
detachAllViewsFromParent();
recycleBin.removeSkippedScrap();
switch (mLayoutMode) {
case LAYOUT_SET_SELECTION:
if (newSel != null) {
sel = fillFromSelection(newSel.getTop(), childrenTop, childrenBottom);
} else {
sel = fillFromMiddle(childrenTop, childrenBottom);
}
break;
case LAYOUT_SYNC:
sel = fillSpecific(mSyncPosition, mSpecificTop);
break;
case LAYOUT_FORCE_BOTTOM:
//从下往上开始布局
sel = fillUp(mItemCount - 1, childrenBottom);
adjustViewsUpOrDown();
break;
case LAYOUT_FORCE_TOP:
//从上往下布局
mFirstPosition = 0;
sel = fillFromTop(childrenTop);
adjustViewsUpOrDown();
break;
case LAYOUT_SPECIFIC:
final int selectedPosition = reconcileSelectedPosition();
sel = fillSpecific(selectedPosition, mSpecificTop);
/**
* When ListView is resized, FocusSelector requests an async selection for the
* previously focused item to make sure it is still visible. If the item is not
* selectable, it won't regain focus so instead we call FocusSelector
* to directly request focus on the view after it is visible.
*/
if (sel == null && mFocusSelector != null) {
final Runnable focusRunnable = mFocusSelector
.setupFocusIfValid(selectedPosition);
if (focusRunnable != null) {
post(focusRunnable);
}
}
break;
case LAYOUT_MOVE_SELECTION:
sel = moveSelection(oldSel, newSel, delta, childrenTop, childrenBottom);
break;
default:
if (childCount == 0) {
if (!mStackFromBottom) {
final int position = lookForSelectablePosition(0, true);
setSelectedPositionInt(position);
sel = fillFromTop(childrenTop);
} else {
final int position = lookForSelectablePosition(mItemCount - 1, false);
setSelectedPositionInt(position);
sel = fillUp(mItemCount - 1, childrenBottom);
}
} else {
if (mSelectedPosition >= 0 && mSelectedPosition < mItemCount) {
sel = fillSpecific(mSelectedPosition,
oldSel == null ? childrenTop : oldSel.getTop());
} else if (mFirstPosition < mItemCount) {
sel = fillSpecific(mFirstPosition,
oldFirst == null ? childrenTop : oldFirst.getTop());
} else {
sel = fillSpecific(0, childrenTop);
}
}
break;
}
// Flush any cached views that did not get reused above
recycleBin.scrapActiveViews();
// remove any header/footer that has been temp detached and not re-attached
removeUnusedFixedViews(mHeaderViewInfos);
removeUnusedFixedViews(mFooterViewInfos);
if (sel != null) {
// The current selected item should get focus if items are
// focusable.
if (mItemsCanFocus && hasFocus() && !sel.hasFocus()) {
final boolean focusWasTaken = (sel == focusLayoutRestoreDirectChild &&
focusLayoutRestoreView != null &&
focusLayoutRestoreView.requestFocus()) || sel.requestFocus();
if (!focusWasTaken) {
// Selected item didn't take focus, but we still want to
// make sure something else outside of the selected view
// has focus.
final View focused = getFocusedChild();
if (focused != null) {
focused.clearFocus();
}
positionSelector(INVALID_POSITION, sel);
} else {
sel.setSelected(false);
mSelectorRect.setEmpty();
}
} else {
positionSelector(INVALID_POSITION, sel);
}
mSelectedTop = sel.getTop();
} else {
final boolean inTouchMode = mTouchMode == TOUCH_MODE_TAP
|| mTouchMode == TOUCH_MODE_DONE_WAITING;
if (inTouchMode) {
// If the user's finger is down, select the motion position.
final View child = getChildAt(mMotionPosition - mFirstPosition);
if (child != null) {
positionSelector(mMotionPosition, child);
}
} else if (mSelectorPosition != INVALID_POSITION) {
// If we had previously positioned the selector somewhere,
// put it back there. It might not match up with the data,
// but it's transitioning out so it's not a big deal.
final View child = getChildAt(mSelectorPosition - mFirstPosition);
if (child != null) {
positionSelector(mSelectorPosition, child);
}
} else {
// Otherwise, clear selection.
mSelectedTop = 0;
mSelectorRect.setEmpty();
}
// Even if there is not selected position, we may need to
// restore focus (i.e. something focusable in touch mode).
if (hasFocus() && focusLayoutRestoreView != null) {
focusLayoutRestoreView.requestFocus();
}
}
// Attempt to restore accessibility focus, if necessary.
if (viewRootImpl != null) {
final View newAccessibilityFocusedView = viewRootImpl.getAccessibilityFocusedHost();
if (newAccessibilityFocusedView == null) {
if (accessibilityFocusLayoutRestoreView != null
&& accessibilityFocusLayoutRestoreView.isAttachedToWindow()) {
final AccessibilityNodeProvider provider =
accessibilityFocusLayoutRestoreView.getAccessibilityNodeProvider();
if (accessibilityFocusLayoutRestoreNode != null && provider != null) {
final int virtualViewId = AccessibilityNodeInfo.getVirtualDescendantId(
accessibilityFocusLayoutRestoreNode.getSourceNodeId());
provider.performAction(virtualViewId,
AccessibilityNodeInfo.ACTION_ACCESSIBILITY_FOCUS, null);
} else {
accessibilityFocusLayoutRestoreView.requestAccessibilityFocus();
}
} else if (accessibilityFocusPosition != INVALID_POSITION) {
// Bound the position within the visible children.
final int position = MathUtils.constrain(
accessibilityFocusPosition - mFirstPosition, 0,
getChildCount() - 1);
final View restoreView = getChildAt(position);
if (restoreView != null) {
restoreView.requestAccessibilityFocus();
}
}
}
}
// Tell focus view we are done mucking with it, if it is still in
// our view hierarchy.
if (focusLayoutRestoreView != null
&& focusLayoutRestoreView.getWindowToken() != null) {
focusLayoutRestoreView.dispatchFinishTemporaryDetach();
}
mLayoutMode = LAYOUT_NORMAL;
mDataChanged = false;
if (mPositionScrollAfterLayout != null) {
post(mPositionScrollAfterLayout);
mPositionScrollAfterLayout = null;
}
mNeedSync = false;
setNextSelectedPositionInt(mSelectedPosition);
updateScrollIndicators();
if (mItemCount > 0) {
checkSelectionChanged();
}
invokeOnItemScrollListener();
} finally {
if (mFocusSelector != null) {
mFocusSelector.onLayoutComplete();
}
if (!blockLayoutRequests) {
mBlockLayoutRequests = false;
}
}
}
这里代码很多,这里忽略其他的细节,既然View是通过RecycleBin管理的,那么直接查找RecycleBin就能找到对View的核心处理,首先是 缓存现有的View,然后开始布局,但是这个里面咱们并没有看到是如何从RecycleBin中获得View的,那么真正的布局方法也不在这个方法中,仔细看,我们会看到 下面这样一段代码
case LAYOUT_FORCE_BOTTOM:
sel = fillUp(mItemCount - 1, childrenBottom);
adjustViewsUpOrDown();
break;
case LAYOUT_FORCE_TOP:
mFirstPosition = 0;
sel = fillFromTop(childrenTop);
adjustViewsUpOrDown();
break;
我们知道ListView最常用的填充方式有两种,冲下往上和从上往下,fiilUp和fillFromTop就是控制这两种填充方式的,我们跟进去看看
- fullUp
/**
* Fills the list from pos up to the top of the list view.
*
* @param pos The first position to put in the list
*
* @param nextBottom The location where the bottom of the item associated
* with pos should be drawn
*
* @return The view that is currently selected
*/
private View fillUp(int pos, int nextBottom) {
View selectedView = null;
int end = 0;
if ((mGroupFlags & CLIP_TO_PADDING_MASK) == CLIP_TO_PADDING_MASK) {
end = mListPadding.top;
}
while (nextBottom > end && pos >= 0) {
// is this the selected item?
boolean selected = pos == mSelectedPosition;
View child = makeAndAddView(pos, nextBottom, false, mListPadding.left, selected);
nextBottom = child.getTop() - mDividerHeight;
if (selected) {
selectedView = child;
}
pos--;
}
mFirstPosition = pos + 1;
setVisibleRangeHint(mFirstPosition, mFirstPosition + getChildCount() - 1);
return selectedView;
}
- fillFromTop
/**
* Fills the list from top to bottom, starting with mFirstPosition
*
* @param nextTop The location where the top of the first item should be
* drawn
*
* @return The view that is currently selected
*/
private View fillFromTop(int nextTop) {
mFirstPosition = Math.min(mFirstPosition, mSelectedPosition);
mFirstPosition = Math.min(mFirstPosition, mItemCount - 1);
if (mFirstPosition < 0) {
mFirstPosition = 0;
}
return fillDown(mFirstPosition, nextTop);
}
/**
* Fills the list from pos down to the end of the list view.
*
* @param pos The first position to put in the list
*
* @param nextTop The location where the top of the item associated with pos
* should be drawn
*
* @return The view that is currently selected, if it happens to be in the
* range that we draw.
*/
private View fillDown(int pos, int nextTop) {
View selectedView = null;
int end = (mBottom - mTop);
if ((mGroupFlags & CLIP_TO_PADDING_MASK) == CLIP_TO_PADDING_MASK) {
end -= mListPadding.bottom;
}
while (nextTop < end && pos < mItemCount) {
// is this the selected item?
boolean selected = pos == mSelectedPosition;
View child = makeAndAddView(pos, nextTop, true, mListPadding.left, selected);
nextTop = child.getBottom() + mDividerHeight;
if (selected) {
selectedView = child;
}
pos++;
}
setVisibleRangeHint(mFirstPosition, mFirstPosition + getChildCount() - 1);
return selectedView;
}
从上面我们可以看到,不管是从上到下,还是从下到上,都是对position的处理,而里面都调用了一个方法,makeAndAddView,我们继续往下看
- makeAndAddView
/**
* Obtains the view and adds it to our list of children. The view can be
* made fresh, converted from an unused view, or used as is if it was in
* the recycle bin.
*
* @param position logical position in the list
* @param y top or bottom edge of the view to add
* @param flow {@code true} to align top edge to y, {@code false} to align
* bottom edge to y
* @param childrenLeft left edge where children should be positioned
* @param selected {@code true} if the position is selected, {@code false}
* otherwise
* @return the view that was added
*/
private View makeAndAddView(int position, int y, boolean flow, int childrenLeft,
boolean selected) {
if (!mDataChanged) {
// Try to use an existing view for this position.
//数据没有变化
//如果ActiveViews中有,则直接重用
final View activeView = mRecycler.getActiveView(position);
if (activeView != null) {
// Found it. We're reusing an existing child, so it just needs
// to be positioned like a scrap view.
setupChild(activeView, position, y, flow, childrenLeft, selected, true);
return activeView;
}
}
// Make a new view for this position, or convert an unused view if
// possible.
//注释1
final View child = obtainView(position, mIsScrap);
// This needs to be positioned and measured.
setupChild(child, position, y, flow, childrenLeft, selected, mIsScrap[0]);
return child;
}
从注释就可以看到,这个方法生成或者从RecycleBin中拿到一个未使用View进行重用,并添加到List中,但是,,我们看到了怎么拿的了吗,并没有,注释1 是真正拿到View的方法,我们继续跟进,这个方法在AbsListView中
- AbsListView
/**
* Gets a view and have it show the data associated with the specified
* position. This is called when we have already discovered that the view
* is not available for reuse in the recycle bin. The only choices left are
* converting an old view or making a new one.
*
* @param position the position to display
* @param outMetadata an array of at least 1 boolean where the first entry
* will be set {@code true} if the view is currently
* attached to the window, {@code false} otherwise (e.g.
* newly-inflated or remained scrap for multiple layout
* passes)
*
* @return A view displaying the data associated with the specified position
*/
View obtainView(int position, boolean[] outMetadata) {
Trace.traceBegin(Trace.TRACE_TAG_VIEW, "obtainView");
outMetadata[0] = false;
// Check whether we have a transient state view. Attempt to re-bind the
// data and discard the view if we fail.
// 临时的状态视图,这块我也不是太理解,有兴趣的可以看一下
final View transientView = mRecycler.getTransientStateView(position);
if (transientView != null) {
final LayoutParams params = (LayoutParams) transientView.getLayoutParams();
// If the view type hasn't changed, attempt to re-bind the data.
if (params.viewType == mAdapter.getItemViewType(position)) {
//注释1
final View updatedView = mAdapter.getView(position, transientView, this);
// If we failed to re-bind the data, scrap the obtained view.
if (updatedView != transientView) {
setItemViewLayoutParams(updatedView, position);
mRecycler.addScrapView(updatedView, position);
}
}
outMetadata[0] = true;
// Finish the temporary detach started in addScrapView().
transientView.dispatchFinishTemporaryDetach();
return transientView;
}
final View scrapView = mRecycler.getScrapView(position);
//注释2
final View child = mAdapter.getView(position, scrapView, this);
if (scrapView != null) {
if (child != scrapView) {
// Failed to re-bind the data, return scrap to the heap.
mRecycler.addScrapView(scrapView, position);
} else if (child.isTemporarilyDetached()) {
outMetadata[0] = true;
// Finish the temporary detach started in addScrapView().
child.dispatchFinishTemporaryDetach();
}
}
if (mCacheColorHint != 0) {
child.setDrawingCacheBackgroundColor(mCacheColorHint);
}
if (child.getImportantForAccessibility() == IMPORTANT_FOR_ACCESSIBILITY_AUTO) {
child.setImportantForAccessibility(IMPORTANT_FOR_ACCESSIBILITY_YES);
}
setItemViewLayoutParams(child, position);
if (AccessibilityManager.getInstance(mContext).isEnabled()) {
if (mAccessibilityDelegate == null) {
mAccessibilityDelegate = new ListItemAccessibilityDelegate();
}
if (child.getAccessibilityDelegate() == null) {
child.setAccessibilityDelegate(mAccessibilityDelegate);
}
}
Trace.traceEnd(Trace.TRACE_TAG_VIEW);
return child;
}
mRecycler.getTransientStateView(position); 这行代码我也太清楚是什么意思,这里就不做解释了,如果有人知道,希望能够给我解释一下,十分感谢
注释1的方法还熟悉吗,这个方法传递的View就是从RecycleBin中取出来的,如果没有的话,值为null
到这里,我们就基本知道RecycleBin的作用,和View的重用的原理了
在makeAndAddView 方法中,拿到View只有还有个方法setupChild,就是将child 加入到View中,就不做解析了
4 流程总结
- AbsListView.onlayout() 开始绘制,mRecycler刷新所有管理的View状态
- ListView.layoutChild() 绘制child,mRecycler存储当前显示View
- fillFromTop/fillUp 绘制方式,上到下,下到上
- makeAndAddView() 如果数据没有变化,直接从mRecycler.mActiveViews获得一个View显示出来,否则进入下个方法
- AbsListView.obtainView() 从mRecycler获得一个View,然后调用adapter.getView()方法
- ListView.setupChild();将拿到的child加入ListView中
本文章主要解析ListView的绘制流程,对于一些细节进行隐藏,如果有错误,欢迎指出,谢谢