文章标题

声明出处http://blog.csdn.net/zhongkejingwang/article/details/38868463

 前面写过一篇关于下拉刷新控件的博客下拉刷新控件终结者:PullToRefreshLayout,后来看到好多人还有上拉加载更多的需求,于是就在前面下拉刷新控件的基础上进行了改进,加了上拉加载的功能。不仅如此,我已经把它改成了对所有View都通用!可以随心所欲使用这两个功能~~

 我做了一个大集合的demo,实现了ListView、GridView、ExpandableListView、ScrollView、WebView、ImageView、TextView的下拉刷新和上拉加载。后面会提供demo的下载地址。(csdn上的demo有小bug,最新代码已上传到github:https://github.com/jingchenUSTC/PullToRefreshAndLoad)

依照惯例,下面将会是效果图:

这里写图片描述

demo首页也是可下拉的ListView,在底下可以加入table ,ListView,GridView,ExpandableListView,ScrollView,WebView,ImageView,TextView等等;

很不错吧?最后的ImageView和TextView是最简单的,直接在下面的接口方法里返回true。

增加上拉加载很简单,和管理下拉头一样,再多管理一个上拉头,也不费事;至于把它改成通用的就需要统一一下View的行为了,为此,我定义了这样一个接口:

public interface Pullable  
{  
    /** 
     * 判断是否可以下拉,如果不需要下拉功能可以直接return false 
     *  
     * @return true如果可以下拉否则返回false 
     */  
    boolean canPullDown();  

    /** 
     * 判断是否可以上拉,如果不需要上拉功能可以直接return false 
     *  
     * @return true如果可以上拉否则返回false 
     */  
    boolean canPullUp();  
}  

从接口名就可以看出它是一个提供判断是否可拉的方法的接口。这个接口的两个方法,canPullDown()是判断何时可以下拉的方法,canPullUp()则是判断何时可以上拉,我在demo中的判断是滑到顶部的时候可以下拉,滑到底部的时候可以上拉。所有需要上拉和下拉的View都需要实现这个接口。后面会给出一些View的实现。先来看看改进后的自定义的布局PullToRefreshLayout,增加了一个上拉头,下拉头和上拉头之间的View是实现了Pullable接口的pullableView。相比前面的版本,这里有改动的需要注意的地方如下:

1、增加了上拉头,相应的也增加了控制变量。

2、拉动时消除content_view事件防止误触发不再使用反射,直接设置 event.setAction(MotionEvent.ACTION_CANCEL)。

3、消除了拉动过程中的多点触碰导致的剧变。

4、不再设置content_view的onTouListener,让使用者可以更加自由的设置监听器。

这个PullToRefreshLayout只负责管理三个控件,如果一个View需要有上拉下拉功能则只需实现接口就行了。下面看PullToRefreshLayout的代码,注释写了好多:

package com.jingchen.pulltorefresh;  

import java.util.Timer;  
import java.util.TimerTask;  

import android.content.Context;  
import android.graphics.Canvas;  
import android.graphics.LinearGradient;  
import android.graphics.Paint;  
import android.graphics.Paint.Style;  
import android.graphics.RectF;  
import android.graphics.Shader.TileMode;  
import android.os.Handler;  
import android.os.Message;  
import android.util.AttributeSet;  
import android.util.Log;  
import android.view.MotionEvent;  
import android.view.View;  
import android.view.ViewGroup;  
import android.view.animation.AnimationUtils;  
import android.view.animation.LinearInterpolator;  
import android.view.animation.RotateAnimation;  
import android.widget.RelativeLayout;  
import android.widget.TextView;  

import com.jingchen.pulltorefresh.pullableview.Pullable;  

/** 
 * 自定义的布局,用来管理三个子控件,其中一个是下拉头,一个是包含内容的pullableView(可以是实现Pullable接口的的任何View), 
 * 还有一个上拉头 
 *  
 * @author 陈靖 
 */  
public class PullToRefreshLayout extends RelativeLayout  
{  
    public static final String TAG = "PullToRefreshLayout";  
    // 初始状态  
    public static final int INIT = 0;  
    // 释放刷新  
    public static final int RELEASE_TO_REFRESH = 1;  
    // 正在刷新  
    public static final int REFRESHING = 2;  
    // 释放加载  
    public static final int RELEASE_TO_LOAD = 3;  
    // 正在加载  
    public static final int LOADING = 4;  
    // 操作完毕  
    public static final int DONE = 5;  
    // 当前状态  
    private int state = INIT;  
    // 刷新回调接口  
    private OnRefreshListener mListener;  
    // 刷新成功  
    public static final int SUCCEED = 0;  
    // 刷新失败  
    public static final int FAIL = 1;  
    // 按下Y坐标,上一个事件点Y坐标  
    private float downY, lastY;  

    // 下拉的距离。注意:pullDownY和pullUpY不可能同时不为0  
    public float pullDownY = 0;  
    // 上拉的距离  
    private float pullUpY = 0;  

    // 释放刷新的距离  
    private float refreshDist = 200;  
    // 释放加载的距离  
    private float loadmoreDist = 200;  

    private MyTimer timer;  
    // 回滚速度  
    public float MOVE_SPEED = 8;  
    // 第一次执行布局  
    private boolean isLayout = false;  
    // 在刷新过程中滑动操作  
    private boolean isTouch = false;  
    // 手指滑动距离与下拉头的滑动距离比,中间会随正切函数变化  
    private float radio = 2;  

    // 下拉箭头的转180°动画  
    private RotateAnimation rotateAnimation;  
    // 均匀旋转动画  
    private RotateAnimation refreshingAnimation;  

    // 下拉头  
    private View refreshView;  
    // 下拉的箭头  
    private View pullView;  
    // 正在刷新的图标  
    private View refreshingView;  
    // 刷新结果图标  
    private View refreshStateImageView;  
    // 刷新结果:成功或失败  
    private TextView refreshStateTextView;  

    // 上拉头  
    private View loadmoreView;  
    // 上拉的箭头  
    private View pullUpView;  
    // 正在加载的图标  
    private View loadingView;  
    // 加载结果图标  
    private View loadStateImageView;  
    // 加载结果:成功或失败  
    private TextView loadStateTextView;  

    // 实现了Pullable接口的View  
    private View pullableView;  
    // 过滤多点触碰  
    private int mEvents;  
    // 这两个变量用来控制pull的方向,如果不加控制,当情况满足可上拉又可下拉时没法下拉  
    private boolean canPullDown = true;  
    private boolean canPullUp = true;  

    /** 
     * 执行自动回滚的handler 
     */  
    Handler updateHandler = new Handler()  
    {  

        @Override  
        public void handleMessage(Message msg)  
        {  
            // 回弹速度随下拉距离moveDeltaY增大而增大  
            MOVE_SPEED = (float) (8 + 5 * Math.tan(Math.PI / 2  
                    / getMeasuredHeight() * (pullDownY + Math.abs(pullUpY))));  
            if (!isTouch)  
            {  
                // 正在刷新,且没有往上推的话则悬停,显示"正在刷新..."  
                if (state == REFRESHING && pullDownY <= refreshDist)  
                {  
                    pullDownY = refreshDist;  
                    timer.cancel();  
                } else if (state == LOADING && -pullUpY <= loadmoreDist)  
                {  
                    pullUpY = -loadmoreDist;  
                    timer.cancel();  
                }  

            }  
            if (pullDownY > 0)  
                pullDownY -= MOVE_SPEED;  
            else if (pullUpY < 0)  
                pullUpY += MOVE_SPEED;  
            if (pullDownY < 0)  
            {  
                // 已完成回弹  
                pullDownY = 0;  
                pullView.clearAnimation();  
                // 隐藏下拉头时有可能还在刷新,只有当前状态不是正在刷新时才改变状态  
                if (state != REFRESHING && state != LOADING)  
                    changeState(INIT);  
                timer.cancel();  
            }  
            if (pullUpY > 0)  
            {  
                // 已完成回弹  
                pullUpY = 0;  
                pullUpView.clearAnimation();  
                // 隐藏下拉头时有可能还在刷新,只有当前状态不是正在刷新时才改变状态  
                if (state != REFRESHING && state != LOADING)  
                    changeState(INIT);  
                timer.cancel();  
            }  
            // 刷新布局,会自动调用onLayout  
            requestLayout();  
        }  

    };  

    public void setOnRefreshListener(OnRefreshListener listener)  
    {  
        mListener = listener;  
    }  

    public PullToRefreshLayout(Context context)  
    {  
        super(context);  
        initView(context);  
    }  

    public PullToRefreshLayout(Context context, AttributeSet attrs)  
    {  
        super(context, attrs);  
        initView(context);  
    }  

    public PullToRefreshLayout(Context context, AttributeSet attrs, int defStyle)  
    {  
        super(context, attrs, defStyle);  
        initView(context);  
    }  

    private void initView(Context context)  
    {  
        timer = new MyTimer(updateHandler);  
        rotateAnimation = (RotateAnimation) AnimationUtils.loadAnimation(  
                context, R.anim.reverse_anim);  
        refreshingAnimation = (RotateAnimation) AnimationUtils.loadAnimation(  
                context, R.anim.rotating);  
        // 添加匀速转动动画  
        LinearInterpolator lir = new LinearInterpolator();  
        rotateAnimation.setInterpolator(lir);  
        refreshingAnimation.setInterpolator(lir);  
    }  

    private void hide()  
    {  
        timer.schedule(5);  
    }  

    /** 
     * 完成刷新操作,显示刷新结果。注意:刷新完成后一定要调用这个方法 
     */  
    /** 
     * @param refreshResult 
     *            PullToRefreshLayout.SUCCEED代表成功,PullToRefreshLayout.FAIL代表失败 
     */  
    public void refreshFinish(int refreshResult)  
    {  
        refreshingView.clearAnimation();  
        refreshingView.setVisibility(View.GONE);  
        switch (refreshResult)  
        {  
        case SUCCEED:  
            // 刷新成功  
            refreshStateImageView.setVisibility(View.VISIBLE);  
            refreshStateTextView.setText(R.string.refresh_succeed);  
            refreshStateImageView  
                    .setBackgroundResource(R.drawable.refresh_succeed);  
            break;  
        case FAIL:  
        default:  
            // 刷新失败  
            refreshStateImageView.setVisibility(View.VISIBLE);  
            refreshStateTextView.setText(R.string.refresh_fail);  
            refreshStateImageView  
                    .setBackgroundResource(R.drawable.refresh_failed);  
            break;  
        }  
        // 刷新结果停留1秒  
        new Handler()  
        {  
            @Override  
            public void handleMessage(Message msg)  
            {  
                changeState(DONE);  
                hide();  
            }  
        }.sendEmptyMessageDelayed(0, 1000);  
    }  

    /** 
     * 加载完毕,显示加载结果。注意:加载完成后一定要调用这个方法 
     *  
     * @param refreshResult 
     *            PullToRefreshLayout.SUCCEED代表成功,PullToRefreshLayout.FAIL代表失败 
     */  
    public void loadmoreFinish(int refreshResult)  
    {  
        loadingView.clearAnimation();  
        loadingView.setVisibility(View.GONE);  
        switch (refreshResult)  
        {  
        case SUCCEED:  
            // 加载成功  
            loadStateImageView.setVisibility(View.VISIBLE);  
            loadStateTextView.setText(R.string.load_succeed);  
            loadStateImageView.setBackgroundResource(R.drawable.load_succeed);  
            break;  
        case FAIL:  
        default:  
            // 加载失败  
            loadStateImageView.setVisibility(View.VISIBLE);  
            loadStateTextView.setText(R.string.load_fail);  
            loadStateImageView.setBackgroundResource(R.drawable.load_failed);  
            break;  
        }  
        // 刷新结果停留1秒  
        new Handler()  
        {  
            @Override  
            public void handleMessage(Message msg)  
            {  
                changeState(DONE);  
                hide();  
            }  
        }.sendEmptyMessageDelayed(0, 1000);  
    }  

    private void changeState(int to)  
    {  
        state = to;  
        switch (state)  
        {  
        case INIT:  
            // 下拉布局初始状态  
            refreshStateImageView.setVisibility(View.GONE);  
            refreshStateTextView.setText(R.string.pull_to_refresh);  
            pullView.clearAnimation();  
            pullView.setVisibility(View.VISIBLE);  
            // 上拉布局初始状态  
            loadStateImageView.setVisibility(View.GONE);  
            loadStateTextView.setText(R.string.pullup_to_load);  
            pullUpView.clearAnimation();  
            pullUpView.setVisibility(View.VISIBLE);  
            break;  
        case RELEASE_TO_REFRESH:  
            // 释放刷新状态  
            refreshStateTextView.setText(R.string.release_to_refresh);  
            pullView.startAnimation(rotateAnimation);  
            break;  
        case REFRESHING:  
            // 正在刷新状态  
            pullView.clearAnimation();  
            refreshingView.setVisibility(View.VISIBLE);  
            pullView.setVisibility(View.INVISIBLE);  
            refreshingView.startAnimation(refreshingAnimation);  
            refreshStateTextView.setText(R.string.refreshing);  
            break;  
        case RELEASE_TO_LOAD:  
            // 释放加载状态  
            loadStateTextView.setText(R.string.release_to_load);  
            pullUpView.startAnimation(rotateAnimation);  
            break;  
        case LOADING:  
            // 正在加载状态  
            pullUpView.clearAnimation();  
            loadingView.setVisibility(View.VISIBLE);  
            pullUpView.setVisibility(View.INVISIBLE);  
            loadingView.startAnimation(refreshingAnimation);  
            loadStateTextView.setText(R.string.loading);  
            break;  
        case DONE:  
            // 刷新或加载完毕,啥都不做  
            break;  
        }  
    }  

    /** 
     * 不限制上拉或下拉 
     */  
    private void releasePull()  
    {  
        canPullDown = true;  
        canPullUp = true;  
    }  

    /* 
     * (非 Javadoc)由父控件决定是否分发事件,防止事件冲突 
     *  
     * @see android.view.ViewGroup#dispatchTouchEvent(android.view.MotionEvent) 
     */  
    @Override  
    public boolean dispatchTouchEvent(MotionEvent ev)  
    {  
        switch (ev.getActionMasked())  
        {  
        case MotionEvent.ACTION_DOWN:  
            downY = ev.getY();  
            lastY = downY;  
            timer.cancel();  
            mEvents = 0;  
            releasePull();  
            break;  
        case MotionEvent.ACTION_POINTER_DOWN:  
        case MotionEvent.ACTION_POINTER_UP:  
            // 过滤多点触碰  
            mEvents = -1;  
            break;  
        case MotionEvent.ACTION_MOVE:  
            if (mEvents == 0)  
            {  
                if (((Pullable) pullableView).canPullDown() && canPullDown  
                        && state != LOADING)  
                {  
                    // 可以下拉,正在加载时不能下拉  
                    // 对实际滑动距离做缩小,造成用力拉的感觉  
                    pullDownY = pullDownY + (ev.getY() - lastY) / radio;  
                    if (pullDownY < 0)  
                    {  
                        pullDownY = 0;  
                        canPullDown = false;  
                        canPullUp = true;  
                    }  
                    if (pullDownY > getMeasuredHeight())  
                        pullDownY = getMeasuredHeight();  
                    if (state == REFRESHING)  
                    {  
                        // 正在刷新的时候触摸移动  
                        isTouch = true;  
                    }  
                } else if (((Pullable) pullableView).canPullUp() && canPullUp  
                        && state != REFRESHING)  
                {  
                    // 可以上拉,正在刷新时不能上拉  
                    pullUpY = pullUpY + (ev.getY() - lastY) / radio;  
                    if (pullUpY > 0)  
                    {  
                        pullUpY = 0;  
                        canPullDown = true;  
                        canPullUp = false;  
                    }  
                    if (pullUpY < -getMeasuredHeight())  
                        pullUpY = -getMeasuredHeight();  
                    if (state == LOADING)  
                    {  
                        // 正在加载的时候触摸移动  
                        isTouch = true;  
                    }  
                } else  
                    releasePull();  
            } else  
                mEvents = 0;  
            lastY = ev.getY();  
            // 根据下拉距离改变比例  
            radio = (float) (2 + 2 * Math.tan(Math.PI / 2 / getMeasuredHeight()  
                    * (pullDownY + Math.abs(pullUpY))));  
            requestLayout();  
            if (pullDownY <= refreshDist  
&& (state == RELEASE_TO_REFRESH || state == DONE)) {  
               // 如果下拉距离没达到刷新的距离且当前状态是释放刷新,改变状态为下拉刷新  
               changeState(INIT);  
}  
if (pullDownY >= refreshDist && (state == INIT || state == DONE)) {  
// 如果下拉距离达到刷新的距离且当前状态是初始状态刷新,改变状态为释放刷新  
changeState(RELEASE_TO_REFRESH);  
}  
// 下面是判断上拉加载的,同上,注意pullUpY是负值  
if (-pullUpY <= loadmoreDist  
&& (state == RELEASE_TO_LOAD || state == DONE)) {  
changeState(INIT);  
}  
if (-pullUpY >= loadmoreDist && (state == INIT || state == DONE)) {  
changeState(RELEASE_TO_LOAD);  
}  
            // 因为刷新和加载操作不能同时进行,所以pullDownY和pullUpY不会同时不为0,因此这里用(pullDownY +  
            // Math.abs(pullUpY))就可以不对当前状态作区分了  
            if ((pullDownY + Math.abs(pullUpY)) > 8)  
            {  
                // 防止下拉过程中误触发长按事件和点击事件  
                ev.setAction(MotionEvent.ACTION_CANCEL);  
            }  
            break;  
        case MotionEvent.ACTION_UP:  
            if (pullDownY > refreshDist || -pullUpY > loadmoreDist)  
                // 正在刷新时往下拉(正在加载时往上拉),释放后下拉头(上拉头)不隐藏  
                isTouch = false;  
            if (state == RELEASE_TO_REFRESH)  
            {  
                changeState(REFRESHING);  
                // 刷新操作  
                if (mListener != null)  
                    mListener.onRefresh(this);  
            } else if (state == RELEASE_TO_LOAD)  
            {  
                changeState(LOADING);  
                // 加载操作  
                if (mListener != null)  
                    mListener.onLoadMore(this);  
            }  
            hide();  
        default:  
            break;  
        }  
        // 事件分发交给父类  
        super.dispatchTouchEvent(ev);  
        return true;  
    }  

    private void initView()  
    {  
        // 初始化下拉布局  
        pullView = refreshView.findViewById(R.id.pull_icon);  
        refreshStateTextView = (TextView) refreshView  
                .findViewById(R.id.state_tv);  
        refreshingView = refreshView.findViewById(R.id.refreshing_icon);  
        refreshStateImageView = refreshView.findViewById(R.id.state_iv);  
        // 初始化上拉布局  
        pullUpView = loadmoreView.findViewById(R.id.pullup_icon);  
        loadStateTextView = (TextView) loadmoreView  
                .findViewById(R.id.loadstate_tv);  
        loadingView = loadmoreView.findViewById(R.id.loading_icon);  
        loadStateImageView = loadmoreView.findViewById(R.id.loadstate_iv);  
    }  

    @Override  
    protected void onLayout(boolean changed, int l, int t, int r, int b)  
    {  
        if (!isLayout)  
        {  
            // 这里是第一次进来的时候做一些初始化  
            refreshView = getChildAt(0);  
            pullableView = getChildAt(1);  
            loadmoreView = getChildAt(2);  
            isLayout = true;  
            initView();  
            refreshDist = ((ViewGroup) refreshView).getChildAt(0)  
                    .getMeasuredHeight();  
            loadmoreDist = ((ViewGroup) loadmoreView).getChildAt(0)  
                    .getMeasuredHeight();  
        }  
        // 改变子控件的布局,这里直接用(pullDownY + pullUpY)作为偏移量,这样就可以不对当前状态作区分  
        refreshView.layout(0,  
                (int) (pullDownY + pullUpY) - refreshView.getMeasuredHeight(),  
                refreshView.getMeasuredWidth(), (int) (pullDownY + pullUpY));  
        pullableView.layout(0, (int) (pullDownY + pullUpY),  
                pullableView.getMeasuredWidth(), (int) (pullDownY + pullUpY)  
                        + pullableView.getMeasuredHeight());  
        loadmoreView.layout(0,  
                (int) (pullDownY + pullUpY) + pullableView.getMeasuredHeight(),  
                loadmoreView.getMeasuredWidth(),  
                (int) (pullDownY + pullUpY) + pullableView.getMeasuredHeight()  
                        + loadmoreView.getMeasuredHeight());  
    }  

    class MyTimer  
    {  
        private Handler handler;  
        private Timer timer;  
        private MyTask mTask;  

        public MyTimer(Handler handler)  
        {  
            this.handler = handler;  
            timer = new Timer();  
        }  

        public void schedule(long period)  
        {  
            if (mTask != null)  
            {  
                mTask.cancel();  
                mTask = null;  
            }  
            mTask = new MyTask(handler);  
            timer.schedule(mTask, 0, period);  
        }  

        public void cancel()  
        {  
            if (mTask != null)  
            {  
                mTask.cancel();  
                mTask = null;  
            }  
        }  

        class MyTask extends TimerTask  
        {  
            private Handler handler;  

            public MyTask(Handler handler)  
            {  
                this.handler = handler;  
            }  

            @Override  
            public void run()  
            {  
                handler.obtainMessage().sendToTarget();  
            }  

        }  
    }  

    /** 
     * 刷新加载回调接口 
     *  
     * @author chenjing 
     *  
     */  
    public interface OnRefreshListener  
    {  
        /** 
         * 刷新操作 
         */  
        void onRefresh(PullToRefreshLayout pullToRefreshLayout);  

        /** 
         * 加载操作 
         */  
        void onLoadMore(PullToRefreshLayout pullToRefreshLayout);  
    }  

}  

上面就是整个布局的代码,并不是很难。
下面看各个View对Pullable接口的实现,ListView和GridView还有ExpandableListView的判断方法是一样的:

PullableListView:

package com.jingchen.pulltorefresh.pullableview;  

import android.content.Context;  
import android.util.AttributeSet;  
import android.util.Log;  
import android.widget.ListView;  

public class PullableListView extends ListView implements Pullable  
{  

    public PullableListView(Context context)  
    {  
        super(context);  
    }  

    public PullableListView(Context context, AttributeSet attrs)  
    {  
        super(context, attrs);  
    }  

    public PullableListView(Context context, AttributeSet attrs, int defStyle)  
    {  
        super(context, attrs, defStyle);  
    }  

    @Override  
    public boolean canPullDown()  
    {  
        if (getCount() == 0)  
        {  
            // 没有item的时候也可以下拉刷新  
            return true;  
        } else if (getFirstVisiblePosition() == 0  
                && getChildAt(0).getTop() >= 0)  
        {  
            // 滑到ListView的顶部了  
            return true;  
        } else  
            return false;  
    }  

    @Override  
    public boolean canPullUp()  
    {  
        if (getCount() == 0)  
        {  
            // 没有item的时候也可以上拉加载  
            return true;  
        } else if (getLastVisiblePosition() == (getCount() - 1))  
        {  
            // 滑到底部了  
            if (getChildAt(getLastVisiblePosition() - getFirstVisiblePosition()) != null  
                    && getChildAt(  
                            getLastVisiblePosition()  
                                    - getFirstVisiblePosition()).getBottom() <= getMeasuredHeight())  
                return true;  
        }  
        return false;  
    }  
}  

PullableExpandableListView:

import android.content.Context;  
import android.util.AttributeSet;  
import android.widget.ExpandableListView;  

public class PullableExpandableListView extends ExpandableListView implements  
        Pullable  
{  

    public PullableExpandableListView(Context context)  
    {  
        super(context);  
    }  

    public PullableExpandableListView(Context context, AttributeSet attrs)  
    {  
        super(context, attrs);  
    }  

    public PullableExpandableListView(Context context, AttributeSet attrs,  
            int defStyle)  
    {  
        super(context, attrs, defStyle);  
    }  

    @Override  
    public boolean canPullDown()  
    {  
        if (getCount() == 0)  
        {  
            // 没有item的时候也可以下拉刷新  
            return true;  
        } else if (getFirstVisiblePosition() == 0  
                && getChildAt(0).getTop() >= 0)  
        {  
            // 滑到顶部了  
            return true;  
        } else  
            return false;  
    }  

    @Override  
    public boolean canPullUp()  
    {  
        if (getCount() == 0)  
        {  
            // 没有item的时候也可以上拉加载  
            return true;  
        } else if (getLastVisiblePosition() == (getCount() - 1))  
        {  
            // 滑到底部了  
            if (getChildAt(getLastVisiblePosition() - getFirstVisiblePosition()) != null  
                    && getChildAt(  
                            getLastVisiblePosition()  
                                    - getFirstVisiblePosition()).getBottom() <= getMeasuredHeight())  
                return true;  
        }  
        return false;  
    }  

}  

PullableGridView:


[java] view plain copy
package com.jingchen.pulltorefresh.pullableview;  

import android.content.Context;  
import android.util.AttributeSet;  
import android.widget.GridView;  

public class PullableGridView extends GridView implements Pullable  
{  

    public PullableGridView(Context context)  
    {  
        super(context);  
    }  

    public PullableGridView(Context context, AttributeSet attrs)  
    {  
        super(context, attrs);  
    }  

    public PullableGridView(Context context, AttributeSet attrs, int defStyle)  
    {  
        super(context, attrs, defStyle);  
    }  

    @Override  
    public boolean canPullDown()  
    {  
        if (getCount() == 0)  
        {  
            // 没有item的时候也可以下拉刷新  
            return true;  
        } else if (getFirstVisiblePosition() == 0  
                && getChildAt(0).getTop() >= 0)  
        {  
            // 滑到顶部了  
            return true;  
        } else  
            return false;  
    }  

    @Override  
    public boolean canPullUp()  
    {  
        if (getCount() == 0)  
        {  
            // 没有item的时候也可以上拉加载  
            return true;  
        } else if (getLastVisiblePosition() == (getCount() - 1))  
        {  
            // 滑到底部了  
            if (getChildAt(getLastVisiblePosition() - getFirstVisiblePosition()) != null  
                    && getChildAt(  
                            getLastVisiblePosition()  
                                    - getFirstVisiblePosition()).getBottom() <= getMeasuredHeight())  
                return true;  
        }  
        return false;  
    }  

}  

PullableScrollView:

[java] view plain copy
package com.jingchen.pulltorefresh.pullableview;  

import android.content.Context;  
import android.util.AttributeSet;  
import android.widget.ScrollView;  

public class PullableScrollView extends ScrollView implements Pullable  
{  

    public PullableScrollView(Context context)  
    {  
        super(context);  
    }  

    public PullableScrollView(Context context, AttributeSet attrs)  
    {  
        super(context, attrs);  
    }  

    public PullableScrollView(Context context, AttributeSet attrs, int defStyle)  
    {  
        super(context, attrs, defStyle);  
    }  

    @Override  
    public boolean canPullDown()  
    {  
        if (getScrollY() == 0)  
            return true;  
        else  
            return false;  
    }  

    @Override  
    public boolean canPullUp()  
    {  
        if (getScrollY() >= (getChildAt(0).getHeight() - getMeasuredHeight()))  
            return true;  
        else  
            return false;  
    }  

}  

PullableWebView:

[java] view plain copy
package com.jingchen.pulltorefresh.pullableview;  

import android.content.Context;  
import android.util.AttributeSet;  
import android.webkit.WebView;  

public class PullableWebView extends WebView implements Pullable  
{  

    public PullableWebView(Context context)  
    {  
        super(context);  
    }  

    public PullableWebView(Context context, AttributeSet attrs)  
    {  
        super(context, attrs);  
    }  

    public PullableWebView(Context context, AttributeSet attrs, int defStyle)  
    {  
        super(context, attrs, defStyle);  
    }  

    @Override  
    public boolean canPullDown()  
    {  
        if (getScrollY() == 0)  
            return true;  
        else  
            return false;  
    }  

    @Override  
    public boolean canPullUp()  
    {  
        if (getScrollY() >= getContentHeight() * getScale()  
                - getMeasuredHeight())  
            return true;  
        else  
            return false;  
    }  
}  

ImageView和TextView就不贴了,我直接在方法里返回了true。
OK了,整个demo的代码有点多,就不贴了。

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