通过TCP手写服务器

思路

基于TCP协议,手写服务器,接收客户端请求并且做出响应

编码

底层通信时BIO,所以需要使用多线程
而且服务器端socket总领全局,不和任何一个socket建立连接,当有客户端请求时,分配一个新的socket与客户端通信。

客户端

package server;

import java.io.*;
import java.net.InetSocketAddress;
import java.net.Socket;

/**
 * tcp协议进行通信时,需要区分客户端和服务器端
 */
public class clientNonBlock {
    public static void main(String[] args) throws IOException {
        //1、获取通信用的socket
        Socket socket = new Socket();
        //2、指定连接的服务器,tcp是基于连接的通信
        //~~~~~~~~~~~~所以如果没有连上这里会阻塞~~~~~~
        socket.connect(new InetSocketAddress("localhost",8080));
        System.out.println("已建立连接");
        new Thread(new Runnable() {//写功能
            @Override
            public void run() {
                while (true) {
                    //3、写出数据(通过socket提供的输出流,将数据写到对端socket)
                    try {
                        OutputStream outputStream = socket.getOutputStream();
                        String s = "client>" + new BufferedReader(new InputStreamReader(System.in)).readLine();
                        outputStream.write(s.getBytes());
                        //socket.shutdownOutput();一直写的情况下不能关闭,关闭就没有输出流了
                    } catch (IOException e) {
                        e.printStackTrace();
                    }
                }
            }
        }).start();
        new Thread(new Runnable() {
            @Override
            public void run() {
                byte[] buffer = new byte[1014];
                int len = -1;
                //while(true) {
                    try {
                        InputStream inputStream = socket.getInputStream();
                        while ((len = inputStream.read(buffer)) != -1) {
                            System.out.println(new String(buffer, 0, len));
                        }
                        //socket.shutdownInput();
                    } catch (IOException e) {
                        e.printStackTrace();
                    }
                }
            //}
        }).start();
    }
}


服务器

package server;

import java.io.*;
import java.net.InetSocketAddress;
import java.net.ServerSocket;
import java.net.Socket;
import java.net.SocketAddress;

/**
 * tcp协议服务器端
 */
public class serverNonBlock {
    public static void main(String[] args) throws IOException{
        ServerSocket serverSocket = new ServerSocket();
        serverSocket.bind(new InetSocketAddress("localhost",8080));
        while(true){
            //服务器端socket接收请求
            Socket socket = serverSocket.accept();
            //开启一个线程处理请求
            new Thread(new handler(socket)).start();
        }
    }
}
/**
 * 处理客户端请求线程
 */
class handler implements Runnable{
    private Socket socket = null;
    private InputStream is = null;
    private OutputStream os = null;
    private SocketAddress client = null;
    private String clientMessage = null;
    private boolean flag = false;

    public handler(Socket socket) throws IOException {
        this.socket = socket;
        this.client = socket.getRemoteSocketAddress();
        this.is = socket.getInputStream();
        this.os = socket.getOutputStream();
    }

    @Override
    public void run() {
        new Thread(new Runnable() { //接收请求线程
            @Override
            public void run() {
                //读取客户端发送的请求
                try {
                    byte[] buffer = new byte[1024];
                    int len = -1;
                        while((len=is.read(buffer))!=-1){
                            String s = new String(buffer, 0, len);
                            System.out.println(s);
                            clientMessage = s;
                            flag = true;
                        }
                        //accept.shutdownInput();
                } catch (IOException e) {
                    e.printStackTrace();
                }
            }
        }).start();
        new Thread(new Runnable() {
            @Override
            public void run() {
                try {
                    while(true) {
                        if(!flag){
                            Thread.yield();
                        }else {
                            String server_msg = "server>" + clientMessage;
                            os.write(server_msg.getBytes());
                            flag = false;
                        }

                    }
                    //accept.shutdownOutput();
                } catch (IOException e) {
                    e.printStackTrace();
                }
            }
        }).start();
    }
}

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