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Three.js(4):基于Shadertoy在Three.js中实现雨、雪效果
0、原理移植Shadertoy中的天气效果编写成shader; 基于threejs后处理方式实现相应的效果。// 1、初始化const mComposer = new EffectComposer(this_.mRenderer);const renderPass = new RenderPass(this_.mScene, this_.mCamera);const effectCopy = new ShaderPass(CopyShader);effectCopy.renderToScr原创 2022-02-21 18:15:57 · 2442 阅读 · 3 评论 -
Three.js(3):移植Shadertoy中的着色器
0、说明请仔细阅读以下贴出的shadertoy与threejs的着色器代码之间的区别,一法通万法皆通。1、shadertoy中着色器代码// Found this on GLSL sandbox. I really liked it, changed a few things and made it tileable.// :)// by David Hoskins.// Original water turbulence effect by joltz0r// Redefine be原创 2022-02-11 17:36:36 · 1649 阅读 · 2 评论