一:通过winform窗体WndProc
局限于窗体程序中,不推荐使用
//事件代码
private const int WM_DEVICECHANGE = 0x219; //设备改变
private const int DBT_DEVICEARRIVAL = 0x8000; //检测到新设备
private const int DBT_DEVICEREMOVECOMPLETE = 0x8004; //移除设备
protected override void WndProc(ref Message m)
{
base.WndProc(ref m);//调用父类方法,以确保其他功能正常
switch (m.Msg)
{
case WM_DEVICECHANGE://设备改变事件
switch ((int) m.WParam)
{
case DBT_DEVICEARRIVAL:
DebugWriteLine("新设备", DEBUG_I);
int devType = Marshal.ReadInt32(m.LParam, 4);
DebugWriteLine("设备类型:" + devType, DEBUG_I);
break;
case DBT_DEVICEREMOVECOMPLETE:
DebugWriteLine("设备移除", DEBUG_I);
break;
}
//刷新串口设备
RefreshUsableSp();
break;
}
}
二:基于WMI监视USB插拔
定义设备监听类:
namespace NFC_Help
{
/// <summary>
/// USB控制设备类型
/// </summary>
public struct USBControllerDevice
{
/// <summary>
/// USB控制器设备ID
/// </summary>
public String Antecedent;
/// <summary>
/// USB即插即用设备ID
/// </summary>
public String Dependent;
}
/// <summary>
/// 监视USB插拔
/// </summary>
public partial class USB
{
/// <summary>
/// USB插入事件监视
/// </summary>
private ManagementEventWatcher insertWatcher = null;
/// <summary>
/// USB拔出事件监视
/// </summary>
private ManagementEventWatcher removeWatcher = null;
/// <summary>
/// 添加USB事件监视器
/// </summary>
/// <param name="usbInsertHandler">USB插入事件处理器</param>
/// <param name="usbRemoveHandler">USB拔出事件处理器</param>
/// <param name="withinInterval">发送通知允许的滞后时间</param>
public Boolean AddUSBEventWatcher(EventArrivedEventHandler usbInsertHandler, EventArrivedEventHandler usbRemoveHandler, TimeSpan withinInterval)
{
try
{
ManagementScope Scope = new ManagementScope("root\\CIMV2");
Scope.Options.EnablePrivileges = true;
// USB插入监视
if (usbInsertHandler != null)
{
WqlEventQuery InsertQuery = new WqlEventQuery("__InstanceCreationEvent",
withinInterval,
"TargetInstance isa 'Win32_USBControllerDevice'");
insertWatcher = new ManagementEventWatcher(Scope, InsertQuery);
insertWatcher.EventArrived += usbInsertHandler;
insertWatcher.Start();
}
// USB拔出监视
if (usbRemoveHandler != null)
{
WqlEventQuery RemoveQuery = new WqlEventQuery("__InstanceDeletionEvent",
withinInterval,
"TargetInstance isa 'Win32_USBControllerDevice'");
removeWatcher = new ManagementEventWatcher(Scope, RemoveQuery);
removeWatcher.EventArrived += usbRemoveHandler;
removeWatcher.Start();
}
return true;
}
catch (Exception)
{
RemoveUSBEventWatcher();
return false;
}
}
/// <summary>
/// 移去USB事件监视器
/// </summary>
public void RemoveUSBEventWatcher()
{
if (insertWatcher != null)
{
insertWatcher.Stop();
insertWatcher = null;
}
if (removeWatcher != null)
{
removeWatcher.Stop();
removeWatcher = null;
}
}
/// <summary>
/// 定位发生插拔的USB设备
/// </summary>
/// <param name="e">USB插拔事件参数</param>
/// <returns>发生插拔现象的USB控制设备ID</returns>
public static USBControllerDevice[] WhoUSBControllerDevice(EventArrivedEventArgs e)
{
ManagementBaseObject mbo = e.NewEvent["TargetInstance"] as ManagementBaseObject;
if (mbo != null && mbo.ClassPath.ClassName == "Win32_USBControllerDevice")
{
String Antecedent = (mbo["Antecedent"] as String).Replace("\"", String.Empty).Split(new Char[] { '=' })[1];
String Dependent = (mbo["Dependent"] as String).Replace("\"", String.Empty).Split(new Char[] { '=' })[1];
return new USBControllerDevice[1] { new USBControllerDevice { Antecedent = Antecedent, Dependent = Dependent } };
}
return null;
}
}
}
添加设备监听方法:
先停止监听事件等业务逻辑处理完再开启监听事件,是为了防止多次触发通知。
public USB USBWatcher= new USB();
USBWatcher.AddUSBEventWatcher(USBEventHandler, USBEventHandler, new TimeSpan(0, 0, 1));
private void USBEventHandler(Object sender, EventArrivedEventArgs e)
{
//暂未实现
var watcher = sender as ManagementEventWatcher;
watcher.Stop();
//刷新设备信息
RefreshDevice();
if (e.NewEvent.ClassPath.ClassName == "__InstanceCreationEvent")
{
m_notificationWindowApp.AddNotification((string)this.TryFindResource("USBDeviceTips"), (string)this.TryFindResource("NewUSBDevice"));
}
else if (e.NewEvent.ClassPath.ClassName == "__InstanceDeletionEvent")
{
m_notificationWindowApp.AddNotification((string)this.TryFindResource("USBDeviceTips"), (string)this.TryFindResource("USBDeviceDisconnected"));
}
Default_USBConnctionObj();
Toolbar_AvailableCheck();
// 业务代码,逻辑耗时尽量不要太长,以免影响事件的监听
watcher.Start();
}