JAVA集合篇之LinkedHashSet底层源码(JDK8)

LinkedHashSet的图表如下:

LinkedHashSet是HashSet的子类,底层实现为:数组+双向链表

LinkedHashSet也具有去重功能,并且元素是有序的。

构造方法如下:

执行空构造

LinkedHashSet<Object> hashSet = new LinkedHashSet<>();

分析:

/**
 * Constructs a new, empty linked hash set with the default initial
 * capacity (16) and load factor (0.75).
 */
public LinkedHashSet() {
    super(16, .75f, true); //调用父类(HashSet)的构造器
}

创建了一个LinkedHashMap,初始容量16,加载因子0.75

HashSet(int initialCapacity, float loadFactor, boolean dummy) {
        map = new LinkedHashMap<>(initialCapacity, loadFactor);
    }
public LinkedHashMap(int initialCapacity, float loadFactor) {
        super(initialCapacity, loadFactor);
        accessOrder = false;
    }
public HashMap(int initialCapacity, float loadFactor) {
        if (initialCapacity < 0)
            throw new IllegalArgumentException("Illegal initial capacity: " +
                                               initialCapacity);
        if (initialCapacity > MAXIMUM_CAPACITY)
            initialCapacity = MAXIMUM_CAPACITY;
        if (loadFactor <= 0 || Float.isNaN(loadFactor))
            throw new IllegalArgumentException("Illegal load factor: " +
                                               loadFactor);
        this.loadFactor = loadFactor;
        this.threshold = tableSizeFor(initialCapacity); //这里计算出来=16
    }

调用 hashSet.add(123); 添加元素,会执行以下方法,底层也是走的hashMap的put方法

public boolean add(E e) {
    return map.put(e, PRESENT)==null;
}

// 以下方法的添加逻辑同上一篇博客,这里略过

/**
 * Implements Map.put and related methods
 *
 * @param hash hash for key
 * @param key the key
 * @param value the value to put
 * @param onlyIfAbsent if true, don't change existing value
 * @param evict if false, the table is in creation mode.
 * @return previous value, or null if none
 */
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
               boolean evict) {
    Node<K,V>[] tab; Node<K,V> p; int n, i;
    if ((tab = table) == null || (n = tab.length) == 0)
        n = (tab = resize()).length;
    if ((p = tab[i = (n - 1) & hash]) == null)
        // 注意这里创建结点,走的是子类的逻辑,后面说明
        tab[i] = newNode(hash, key, value, null);
    else {
        Node<K,V> e; K k;
        if (p.hash == hash &&
            ((k = p.key) == key || (key != null && key.equals(k))))
            e = p;
        else if (p instanceof TreeNode)
            e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
        else {
            for (int binCount = 0; ; ++binCount) {
                if ((e = p.next) == null) {
                    p.next = newNode(hash, key, value, null);
                    if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
                        treeifyBin(tab, hash);
                    break;
                }
                if (e.hash == hash &&
                    ((k = e.key) == key || (key != null && key.equals(k))))
                    break;
                p = e;
            }
        }
        if (e != null) { // existing mapping for key
            V oldValue = e.value;
            if (!onlyIfAbsent || oldValue == null)
                e.value = value;
            afterNodeAccess(e);
            return oldValue;
        }
    }
    ++modCount;
    if (++size > threshold)
        resize();
    afterNodeInsertion(evict);
    return null;
}

主要这里的扩容方法有点差异

oldThr = threshold = 16(调用构造方法的时候通过以下逻辑赋值

this.threshold = tableSizeFor(initialCapacity)

)

/**
 * Initializes or doubles table size.  If null, allocates in
 * accord with initial capacity target held in field threshold.
 * Otherwise, because we are using power-of-two expansion, the
 * elements from each bin must either stay at same index, or move
 * with a power of two offset in the new table.
 *
 * @return the table
 */
final Node<K,V>[] resize() {
    Node<K,V>[] oldTab = table;
    int oldCap = (oldTab == null) ? 0 : oldTab.length;
    int oldThr = threshold;
    int newCap, newThr = 0;
    if (oldCap > 0) {
        if (oldCap >= MAXIMUM_CAPACITY) {
            threshold = Integer.MAX_VALUE;
            return oldTab;
        }
        else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
                 oldCap >= DEFAULT_INITIAL_CAPACITY)
            newThr = oldThr << 1; // double threshold
    }
    else if (oldThr > 0) // initial capacity was placed in threshold
        newCap = oldThr; //  oldThr = 16,newCap初始容量 = 16
    else {               // zero initial threshold signifies using defaults
        newCap = DEFAULT_INITIAL_CAPACITY; // hashSet是走的这个逻辑
        newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
    }
    if (newThr == 0) { // ② 条件成立
        float ft = (float)newCap * loadFactor; //ft = 12.0
        newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
                  (int)ft : Integer.MAX_VALUE); // newThr = 12
    }
    threshold = newThr;
    @SuppressWarnings({"rawtypes","unchecked"})
        Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap]; // 创建16容量的结点数组
    table = newTab;
    if (oldTab != null) {
        for (int j = 0; j < oldCap; ++j) {
            Node<K,V> e;
            if ((e = oldTab[j]) != null) {
                oldTab[j] = null;
                if (e.next == null)
                    newTab[e.hash & (newCap - 1)] = e;
                else if (e instanceof TreeNode)
                    ((TreeNode<K,V>)e).split(this, newTab, j, oldCap);
                else { // preserve order
                    Node<K,V> loHead = null, loTail = null;
                    Node<K,V> hiHead = null, hiTail = null;
                    Node<K,V> next;
                    do {
                        next = e.next;
                        if ((e.hash & oldCap) == 0) {
                            if (loTail == null)
                                loHead = e;
                            else
                                loTail.next = e;
                            loTail = e;
                        }
                        else {
                            if (hiTail == null)
                                hiHead = e;
                            else
                                hiTail.next = e;
                            hiTail = e;
                        }
                    } while ((e = next) != null);
                    if (loTail != null) {
                        loTail.next = null;
                        newTab[j] = loHead;
                    }
                    if (hiTail != null) {
                        hiTail.next = null;
                        newTab[j + oldCap] = hiHead;
                    }
                }
            }
        }
    }
    return newTab;
}

扩容完成后,后面的添加逻辑不再赘述。

注意创建结点的时候走的是子类的方法,如下

Node<K,V> newNode(int hash, K key, V value, Node<K,V> e) {
    // 创建了一个LinkedHashMap的静态内部类对象Entry<K,V>
    // 其中Entry<K,V> 构成如下,before:前指向 after:后指向 形成双向链表
static class Entry<K,V> extends HashMap.Node<K,V> {
        Entry<K,V> before, after;
        Entry(int hash, K key, V value, Node<K,V> next) {
            super(hash, key, value, next);
        }
    }
    LinkedHashMap.Entry<K,V> p =
        new LinkedHashMap.Entry<K,V>(hash, key, value, e);
    linkNodeLast(p); 
    // 方法逻辑如下,将tail指向刚创建的结点,如果last = null
    // 将head也指向刚创建的结点
    // 否则,刚创建的结点的[前指向:before]指向之前添加的结点,
    // 之前添加结点的[后指向:after]指向新创建的结点,形成双向列表
private void linkNodeLast(LinkedHashMap.Entry<K,V> p) {
        LinkedHashMap.Entry<K,V> last = tail;
        tail = p;
        if (last == null)
            head = p;
        else {
            p.before = last;
            last.after = p;
        }
    }
// 指向结束后,返回创建的新结点
    return p;
}

前篇博客提到过这个方法afterNodeInsertion(evict),是供子类实现的,这里就有实现如下:

子类LinkedHashMap重写了该方法,逻辑如下:

void afterNodeInsertion(boolean evict) { // possibly remove eldest
    LinkedHashMap.Entry<K,V> first;
    // 主要负责在节点插入到哈希表结构后,进一步调整其在维护插入顺序的链表中的位置,确保链表能够准确反映元素的插入顺序,后面详细作用补足
    if (evict && (first = head) != null && removeEldestEntry(first)) {
        K key = first.key;
        removeNode(hash(key), key, null, false, true);
    }
}

到此,添加完成,继续添加元素

当添加的元素重复时,会进入此逻辑

if (p.hash == hash &&
                ((k = p.key) == key || (key != null && key.equals(k))))
e = p;
if (e != null) { // existing mapping for key
                V oldValue = e.value;
                if (!onlyIfAbsent || oldValue == null)
                    e.value = value;
                afterNodeAccess(e); // 这个实现逻辑后面补足
                return oldValue;
            }

主要是这里有点区别,afterNodeAccess(e) 后面补足,如果hash位置计算相同,元素比较是不同元素时,添加到链表尾部,即 p.next = newNode(hash, key, value, null)

到此,添加的底层机制大概如上所述,底层模板走的也是HashMap那一套,具体有些区别在于子类重写了其中的一些方法。

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