java 验证码,根据Collections洗牌的原理

Collections 洗牌源码

 @SuppressWarnings({"rawtypes", "unchecked"})
    public static void shuffle(List<?> list, Random rnd) {
        int size = list.size();
        if (size < SHUFFLE_THRESHOLD || list instanceof RandomAccess) {
            for (int i=size; i>1; i--)
                swap(list, i-1, rnd.nextInt(i));
        } else {
            Object arr[] = list.toArray();

            // Shuffle array
            for (int i=size; i>1; i--)
                swap(arr, i-1, rnd.nextInt(i));

            // Dump array back into list
            // instead of using a raw type here, it's possible to capture
            // the wildcard but it will require a call to a supplementary
            // private method
            ListIterator it = list.listIterator();
            for (int i=0; i<arr.length; i++) {
                it.next();
                it.set(arr[i]);
            }
        }
    }
@SuppressWarnings({"rawtypes", "unchecked"})
    public static void swap(List<?> list, int i, int j) {
        // instead of using a raw type here, it's possible to capture
        // the wildcard but it will require a call to a supplementary
        // private method
        final List l = list;
        l.set(i, l.set(j, l.get(i)));
    }
private static void swap(Object[] arr, int i, int j) {
        Object tmp = arr[i];
        arr[i] = arr[j];
        arr[j] = tmp;
    }

Demo:

public static void main(String[] args) {
		//Collections.shuffle(list);
		String[] arr = new String[] { "A", "B", "C", "D", "E",
				"F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", 
				"R","S", "T", "U", "V", "W", "X", "Y", "Z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9" };

		List<String> list = Arrays.asList(arr);
		System.out.println("\n打乱前"+list);
		Collections.shuffle(list);
		System.out.println("\n打乱后"+list);
		
	}

效果:

最后根据自己的需要进行截取

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值