HUD - 1269

强连通分量模板题:简单


#include <bits/stdc++.h>
using namespace std;
const int MAX = 10000 + 10;
const int BMAX = 100000 + 10;
struct Edge{
    int to, v,next;
}edge[BMAX];
int n, m, head[MAX],EdgeNum;
int Stack[MAX],StackSize;
int vis[MAX],low[MAX],dfn[MAX];

int ComponentMap[MAX], ComponentNum;

void tarjan();
void dfs(int,int);
void add(int,int);

int main(){
   // freopen("test.txt","r",stdin);
    while(~scanf("%d%d",&n,&m)&(n+m))
    {
        memset(edge,0,sizeof(edge));
        memset(head,-1,sizeof(head));
        int x,y;
        for(int i=1;i<=m;i++)
        {
            scanf("%d%d",&x,&y);
            add(x,y);
        }

        tarjan();
        int flag = ComponentMap[1] , yes = 1 ;
        for(int i=1;i<=n;i++)
            if(flag!=ComponentMap[i])
            {
                printf("No\n"), yes = 0;
                break;
            }
                    //cout<<i<<" "<<ComponentMap[i]<<endl;
        if(yes)
                printf("Yes\n");

    }
}

void tarjan(){
    ComponentNum = 0;
    StackSize = 0;
    memset(dfn,0,sizeof(dfn));
    memset(low,0,sizeof(low));
    memset(vis,0,sizeof(vis));
    for(int i=1;i<=n;i++)
        if(vis[i]==0)
            dfs(i,1);
}
void dfs(int u,int step)
{
    dfn[u] = low[u] = step;
    vis[u] = 1;
    Stack[StackSize++] = u;
    for(int i=head[u];i!=-1;i=edge[i].next)
    {
        int v = edge[i].to;
        if(vis[v]==0)
            dfs(v,step+1);
        if(vis[v]==1)
            low[u] = min(low[u],low[v]);
    }
    if(low[u]==dfn[u])
    {
        ComponentNum++;
        int k;
        do{
            k = Stack[--StackSize];
            ComponentMap[k] = ComponentNum;
            vis[k] = 2;
        } while(k!=u);

    }
}
void add(int x,int y)
{
    edge[++EdgeNum].to = y;
    edge[EdgeNum].next = head[x];
    head[x] = EdgeNum;
}

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cd C:\Program Files\FlightGear fgfs --fg-root=C:\Program Files\FlightGear\data --aircraft=ufo --in-air --fdm=null --telnet=5501 --telnet=5502 --telnet=5503 --disable-ai-traffic --disable-real-weather-fetch --disable-random-objects --disable-terrasync --disable-clouds --disable-sound --disable-panel --disable-hud --disable-specular-highlight --timeofday=noon --prop:/sim/rendering/multi-sample-buffers=1 --prop:/sim/rendering/multi-samples=2 --prop:/sim/rendering/draw-mask-clouds=false --prop:/sim/rendering/draw-mask-terrain=true --prop:/sim/rendering/draw-mask-objects=true --prop:/sim/rendering/draw-mask-lights=true --prop:/sim/rendering/draw-mask-internal=true --prop:/sim/rendering/draw-mask-cockpit=true --prop:/sim/rendering/draw-mask-effects=true --prop:/sim/rendering/draw-mask-overlay=true --prop:/sim/rendering/draw-mask-world=true --prop:/sim/rendering/draw-mask-panel=true --prop:/sim/rendering/draw-mask-vr=true --prop:/sim/rendering/draw-mask-2d=true --prop:/sim/rendering/draw-mask-3d=true --prop:/sim/rendering/draw-mask-sky=true --prop:/sim/rendering/draw-mask-shadows=true --prop:/sim/rendering/draw-mask-cabin=true --prop:/sim/rendering/draw-mask-weather=true --prop:/sim/rendering/draw-mask-stereo=true --prop:/sim/rendering/draw-mask-internal-cockpit=true --prop:/sim/rendering/draw-mask-internal-windows=true --prop:/sim/rendering/draw-mask-internal-instruments=true --prop:/sim/rendering/draw-mask-internal-overlay=true --prop:/sim/rendering/draw-mask-internal-effects=true --prop:/sim/rendering/draw-mask-internal-lights=true --prop:/sim/rendering/draw-mask-internal-world=true --prop:/sim/rendering/draw-mask-internal-panel=true --prop:/sim/rendering/draw-mask-internal-3d=true --prop:/sim/rendering/draw-mask-internal-sky=true --prop:/sim/rendering/draw-mask-internal-cabin=true --prop:/sim/rendering/draw-mask-internal-weather=true --prop:/sim/rendering/draw-mask-internal-stereo=true --prop:/sim/rendering/draw-mask-internal-shadow=true --prop:/sim/rendering/draw-mask-internal-stall=true --prop:/sim/rendering/draw-mask-internal-aoa=true --prop:/sim/rendering/draw-mask-internal-thermal=false --prop:/sim/rendering/draw-mask-internal-ice=false --prop:/sim/rendering/draw-mask-internal-glass=true --prop:/sim/rendering/draw-mask-internal-dead=true --prop:/sim/rendering/draw-mask-internal-reflection=true --telnet=127.0.0.1:5501 --disable-panel --disable-hud --disable-specular-highlight --disable-clouds --disable-sound --timeofday=noon --enable-hud-3d=no --enable-hud-2d=yes --enable-panel=no --enable-sound=no程序显示错误
05-10
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