自定义View 实现Loading...(后面的点点点循环出现. .. ..)

public class MyView extends View {
    private Paint daoPaint;
    private Paint textPaint;
    private int myColor;
    private int textSize;//
    private int duraion;//毫秒值
    private String text;
    private int current;
    private boolean isStart;

    public MyView(Context context) {
        super(context);
        init();
    }

    private void init() {
        myColor = Color.WHITE;
        duraion = 500;
        textSize = 40;
        daoPaint = new Paint();
        textPaint = new Paint();
        text = "";
        current = 0;
        isStart = false;
    }

    public MyView(Context context, AttributeSet attrs) {
        super(context, attrs);
        init();
    }

    public MyView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        init();
    }


    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        float mWidth = getWidth();
        float mHeight = getHeight();
        daoPaint.setStrokeCap(Paint.Cap.ROUND);
        daoPaint.setStyle(Paint.Style.FILL);
        daoPaint.setColor(Color.WHITE);
        daoPaint.setStrokeWidth(3);

        textPaint.setTextSize(textSize);
        textPaint.setColor(myColor);
        textPaint.setStyle(Paint.Style.STROKE);
        textPaint.setAntiAlias(true);
        textPaint.setTextAlign(Paint.Align.LEFT);
        canvas.drawText(text, 10, mHeight / 2, textPaint);
        Paint.FontMetrics fm = textPaint.getFontMetrics();
        float textHeight = fm.bottom - fm.top;
        canvas.clipRect(0, 0, mWidth, mHeight);//截取
        for (int i = 0; i < current % 4; i++) {
            //点的位置,间隔
            canvas.drawCircle(mWidth /3*2 -10 + (textSize - 20) * i, mHeight / 2, 5, daoPaint);
        }
    }

    public void setMyColor(int myColor) {
        this.myColor = myColor;
    }

    public void setTextSize(int textSize) {
        this.textSize = textSize;
    }

    public void setDuraion(int duraion) {
        this.duraion = duraion;
    }

    public void setText(String text) {
        this.text = text;
    }

    private Runnable run = new Runnable() {
        @Override
        public void run() {
            if (isStart) {
                current++;
                MyView.this.invalidate();

                handler.postDelayed(run, duraion);
            } else {
                isStart = false;
                current = 0;
                MyView.this.invalidate();
            }
        }
    };

    private Handler handler = new Handler();

    public void start() {
        //执行一次
        if (isStart){
            return;
        }
        isStart = true;
        handler.postDelayed(run, 100);
    }

    public void stop() {
        isStart = false;
        handler.post(run);
    }

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