名字:Executor
我的需求:一个list,对list数查库,逻辑处理,返回统计结果。
为啥用多线程:逻辑处理太多,一个回合太慢。
使用:创建Executor对象;业务类抽出来,分装成类,实现Callable;主线程中excturor对象提交list;用countdown来控制主线程等待子线程执行完返回结果再执行;从future取出结果继续执行主线程其他业务。
代码:主线程
public class MainThread {
public static void main(String[] args) throws ExecutionException, InterruptedException {
//线程计数器
final CountDownLatch count = new CountDownLatch(10);
//线程执行类
// ExecutorService executor= Executors.newFixedThreadPool(10);
ExecutorService executor= Executors.newCachedThreadPool();
//线程返回结果接收
List<Future<List<String>>> resutlList=new ArrayList<>();
//待线程处理list
List<Integer> sourceList=new ArrayList<>();
for (int i=0;i<1000;i++){
sourceList.add(i);
}
//创建业务类对象
Factory factory=new Factory(sourceList,count);
//业务对象提交给线程池
for (int i=0;i<10;i++) {
Future<List<String>> result = executor.submit(factory);
resutlList.add(result);
}
count.await();
System.out.println("子线程执行完");
System.out.println(resutlList.size());
for (int i=0;i<resutlList.size();i++){
Future<List<String>> result1=resutlList.get(i);
List<String> resultTotal=result1.get();
for (int j=0;j<resultTotal.size();j++){
// System.out.println(resultTotal.get(j));
}
}
}
}
抽象出的业务类:
public class Factory implements Callable<List<String>> {
public List<Integer> integerList;
public CountDownLatch countDown;
public Factory(List<Integer> integerList, CountDownLatch countDown) {
this.integerList = integerList;
this.countDown = countDown;
}
@Override
public List<String> call() throws Exception {
String descb=null;
List<String> resutlList=new ArrayList<>();
for (int i = 0; i < integerList.size(); i++){
descb = Thread.currentThread().getName() + "执行第:" + i + "个list";
System.out.println(descb);
resutlList.add(descb);
}
countDown.countDown();
return resutlList;
}
}
遇到问题:业务代码可能参数很多,入参和出参都有一堆,转化很多。一个list进去,需要将结果类都初始化一遍,最后在给每个结果赋值。返回主线程,在future处还要转化好几层,建立若干个对象。如果是统计结果,还需要将结果合起来。不过耗时长的任务还是很值得的。