mybatis源码学习------cache缓存模块

简介

在优化系统性能时,优化数据库性能是非常重要的一个环节,而添加缓存则是优化数据库时最有效的手段之一。正确、合理地使用缓存可以将一部分数据库请求拦截在缓存这一层。

MyBatis 中提供了一级缓存和二级缓存,而这两级缓存都是依赖于基础支持层中的缓存模块实现的。这里需要注意的是,MyBatis 中自带的这两级缓存与 MyBatis 以及整个应用是运行在同一个 JVM 中的,共享同一块堆内存。如果这两级缓存中的数据量较大, 则可能影响系统中其他功能的运行,所以当需要缓存大量数据时,优先考虑使用 Redis、Memcache 等缓存产品

缓存模块的类图

在这里插入图片描述

缓存接口

public interface Cache {
  //获取当前缓存对象的id
  String getId();
  //保存缓存对象  
  void putObject(Object key, Object value);
  //获取缓存对象
  Object getObject(Object key);
  //删除缓存对象
  Object removeObject(Object key);
  //清空缓存
  void clear();
  //获取缓存的大小,这里返回的是缓存中对象的个数,而不是缓存对象占用内存的大小
  int getSize();
  //获取可重入锁,默认方法,由具体子类实现
  default ReadWriteLock getReadWriteLock() {
    return null;
  }
}

缓存实现

PerpetualCache

永久内存实现,底层使用使用线程不安全的HashMap作为缓存对象,只是对Map接口api的简单包装

public class PerpetualCache implements Cache {

  private final String id;
  //使用HashMap作为缓存
  private final Map<Object, Object> cache = new HashMap<>();

  public PerpetualCache(String id) {
    this.id = id;
  }

  @Override
  public String getId() {
    return id;
  }

  @Override
  public int getSize() {
    return cache.size();
  }

  @Override
  public void putObject(Object key, Object value) {
    cache.put(key, value);
  }

  @Override
  public Object getObject(Object key) {
    return cache.get(key);
  }

  @Override
  public Object removeObject(Object key) {
    return cache.remove(key);
  }

  @Override
  public void clear() {
    cache.clear();
  }

  @Override
  public boolean equals(Object o) {
    if (getId() == null) {
      throw new CacheException("Cache instances require an ID.");
    }
    //同一个缓存实例
    if (this == o) {
      return true;
    }
    if (!(o instanceof Cache)) {
      return false;
    }
    //如果两个缓存实例的id相同,也视为相等
    Cache otherCache = (Cache) o;
    return getId().equals(otherCache.getId());
  }

  /**
   * id的hashcode
   **/
  @Override
  public int hashCode() {
    if (getId() == null) {
      throw new CacheException("Cache instances require an ID.");
    }
    return getId().hashCode();
  }

}

LoggingCache

支持打印日志的缓存,与PerpetualCache不同的是增加了请求计数和命中计数属性,并会在debug日志级别时将这两个属性的值打印,与缓存有关的操作委派给了delegate属性中的缓存对应

public class LoggingCache implements Cache {

  private final Log log;
  //包装的缓存对象
  private final Cache delegate;
  //请求计数
  protected int requests = 0;
  //缓存命中计数
  protected int hits = 0;

  public LoggingCache(Cache delegate) {
    this.delegate = delegate;
    this.log = LogFactory.getLog(getId());
  }

  @Override
  public String getId() {
    return delegate.getId();
  }

  @Override
  public int getSize() {
    return delegate.getSize();
  }

  @Override
  public void putObject(Object key, Object object) {
    delegate.putObject(key, object);
  }

  @Override
  public Object getObject(Object key) {
    //请求计数加一
    requests++;
    final Object value = delegate.getObject(key);
    //如果get到了值,则对命中计数加一
    if (value != null) {
      hits++;
    }
    if (log.isDebugEnabled()) {
      log.debug("Cache Hit Ratio [" + getId() + "]: " + getHitRatio());
    }
    return value;
  }

  @Override
  public Object removeObject(Object key) {
    return delegate.removeObject(key);
  }

  @Override
  public void clear() {
    delegate.clear();
  }

  @Override
  public int hashCode() {
    return delegate.hashCode();
  }

  @Override
  public boolean equals(Object obj) {
    return delegate.equals(obj);
  }
  //获取缓存的命中率
  //命中率 = 命中次数/请求次数
  private double getHitRatio() {
    return (double) hits / (double) requests;
  }

}

BlockingCache

阻塞缓存实现

一般情况下,当在缓存中获取不到数据后,都会向缓存中put值。所以BlockingCache会阻塞后续所有请求该缓存的请求,直到当前线程添加完缓存对象,防止多个线程同时填加同一个缓存对象。

public class BlockingCache implements Cache {
  //超时时间
  private long timeout;
  //包装的缓存实例
  private final Cache delegate;
  //缓存key 与 ReentrantLock 锁对象的映射
  private final ConcurrentHashMap<Object, ReentrantLock> locks;

  public BlockingCache(Cache delegate) {
    this.delegate = delegate;
    this.locks = new ConcurrentHashMap<>();
  }

  @Override
  public String getId() {
    return delegate.getId();
  }

  @Override
  public int getSize() {
    return delegate.getSize();
  }

  @Override
  public void putObject(Object key, Object value) {
    try {
      delegate.putObject(key, value);
    } finally {
      releaseLock(key);
    }
  }

  @Override
  public Object getObject(Object key) {
    //获取key对应的锁
    acquireLock(key);
    Object value = delegate.getObject(key);
    if (value != null) {
      //释放锁
      releaseLock(key);
    }
    return value;
  }

  @Override
  public Object removeObject(Object key) {
    // despite of its name, this method is called only to release locks
    releaseLock(key);
    return null;
  }

  @Override
  public void clear() {
    delegate.clear();
  }

  private ReentrantLock getLockForKey(Object key) {
    //从locks属性中获取缓存key对应的可重入锁对象
    return locks.computeIfAbsent(key, k -> new ReentrantLock());
  }

  private void acquireLock(Object key) {
    Lock lock = getLockForKey(key);
    if (timeout > 0) {
      try {
        //尝试获取锁资源,超时时间为timeout
        boolean acquired = lock.tryLock(timeout, TimeUnit.MILLISECONDS);
        if (!acquired) {
          throw new CacheException("Couldn't get a lock in " + timeout + " for the key " +  key + " at the cache " + delegate.getId());
        }
      } catch (InterruptedException e) {
        throw new CacheException("Got interrupted while trying to acquire lock for key " + key, e);
      }
    } else {
      lock.lock();
    }
  }

  private void releaseLock(Object key) {
    ReentrantLock lock = locks.get(key);
    //如果持有锁的线程就是当前线程,则释放锁资源
    if (lock.isHeldByCurrentThread()) {
      lock.unlock();
    }
  }

  public long getTimeout() {
    return timeout;
  }

  public void setTimeout(long timeout) {
    this.timeout = timeout;
  }
}

SynchronizedCache

同步缓存,只是单纯的通过synchronized关键字的方式把所有方法变成同步的,简单粗暴

/**
 * @author Clinton Begin
 */
public class SynchronizedCache implements Cache {

  private final Cache delegate;

  public SynchronizedCache(Cache delegate) {
    this.delegate = delegate;
  }

  @Override
  public String getId() {
    return delegate.getId();
  }

  @Override
  public synchronized int getSize() {
    return delegate.getSize();
  }

  @Override
  public synchronized void putObject(Object key, Object object) {
    delegate.putObject(key, object);
  }

  @Override
  public synchronized Object getObject(Object key) {
    return delegate.getObject(key);
  }

  @Override
  public synchronized Object removeObject(Object key) {
    return delegate.removeObject(key);
  }

  @Override
  public synchronized void clear() {
    delegate.clear();
  }

  @Override
  public int hashCode() {
    return delegate.hashCode();
  }

  @Override
  public boolean equals(Object obj) {
    return delegate.equals(obj);
  }

}

SerializedCache

支持序列化值的 Cache 实现类

如果缓存的value没有实现Serializable接口,则抛出异常

如果缓存的value实现了Serializable接口,则将其序列化为二级制流

/**
 * @author Clinton Begin
 */
public class SerializedCache implements Cache {

  private final Cache delegate;

  public SerializedCache(Cache delegate) {
    this.delegate = delegate;
  }

  @Override
  public String getId() {
    return delegate.getId();
  }

  @Override
  public int getSize() {
    return delegate.getSize();
  }

  @Override
  public void putObject(Object key, Object object) {
    if (object == null || object instanceof Serializable) {
      delegate.putObject(key, serialize((Serializable) object));
    } else {
      throw new CacheException("SharedCache failed to make a copy of a non-serializable object: " + object);
    }
  }

  @Override
  public Object getObject(Object key) {
    Object object = delegate.getObject(key);
    return object == null ? null : deserialize((byte[]) object);
  }

  @Override
  public Object removeObject(Object key) {
    return delegate.removeObject(key);
  }

  @Override
  public void clear() {
    delegate.clear();
  }

  @Override
  public int hashCode() {
    return delegate.hashCode();
  }

  @Override
  public boolean equals(Object obj) {
    return delegate.equals(obj);
  }

  /**
   * 将对象序列化为二进制流
   **/
  private byte[] serialize(Serializable value) {
    try (ByteArrayOutputStream bos = new ByteArrayOutputStream();
         ObjectOutputStream oos = new ObjectOutputStream(bos)) {
      oos.writeObject(value);
      oos.flush();
      return bos.toByteArray();
    } catch (Exception e) {
      throw new CacheException("Error serializing object.  Cause: " + e, e);
    }
  }
  /**
   * 将二进制流反序列化为对象
   **/
  private Serializable deserialize(byte[] value) {
    Serializable result;
    try (ByteArrayInputStream bis = new ByteArrayInputStream(value);
        ObjectInputStream ois = new CustomObjectInputStream(bis)) {
      result = (Serializable) ois.readObject();
    } catch (Exception e) {
      throw new CacheException("Error deserializing object.  Cause: " + e, e);
    }
    return result;
  }

  public static class CustomObjectInputStream extends ObjectInputStream {

    public CustomObjectInputStream(InputStream in) throws IOException {
      super(in);
    }
    //重写了ObjectInputStream#resolveClass方法
    //以mybatis定义的类加载器的优先级去获取对应的Class对象
    @Override
    protected Class<?> resolveClass(ObjectStreamClass desc) throws ClassNotFoundException {
      return Resources.classForName(desc.getName());
    }

  }

}

ScheduledCache

定期清理所有缓存,本质上是对过期键的一种删除策略

在学习ScheduledCache代码之前,应该知道常见的过期键删除策略如下

1、定时删除,创建一个定时器,定期的扫描缓存中key是否过期,当到达过期时间时,立即将其删除。对内存友好,对cpu不友好

2、懒删除,也就是说即使缓存已经到了过期时间,也不会立即删除,只是在下次获取该缓存的时候进行判断,如果已经过期则对其删除。对cpu友好,对内存不友好。

3、定期删除,定期删除是对定时删除策略的一种优化,通过定义一个定时器,每次扫描部分缓存的方式达到删除过期key的目的,一个合理的定期删除策略可以达到对cpu友好,对内存友好的双赢结果

ScheduledCache的删除策略是定期删除的一种,只不过比较暴力。。。

/**
 * @author Clinton Begin
 *
 * 定期清理所有缓存
 */
public class ScheduledCache implements Cache {

  private final Cache delegate;
  //清除时间间隔,默认为一小时
  protected long clearInterval;
  //上次清除缓存的时间戳
  protected long lastClear;

  public ScheduledCache(Cache delegate) {
    this.delegate = delegate;
    this.clearInterval = TimeUnit.HOURS.toMillis(1);
    this.lastClear = System.currentTimeMillis();
  }

  public void setClearInterval(long clearInterval) {
    this.clearInterval = clearInterval;
  }

  @Override
  public String getId() {
    return delegate.getId();
  }

  @Override
  public int getSize() {
    clearWhenStale();
    return delegate.getSize();
  }

  @Override
  public void putObject(Object key, Object object) {
    clearWhenStale();
    delegate.putObject(key, object);
  }

  @Override
  public Object getObject(Object key) {
    return clearWhenStale() ? null : delegate.getObject(key);
  }

  @Override
  public Object removeObject(Object key) {
    clearWhenStale();
    return delegate.removeObject(key);
  }

  @Override
  public void clear() {
    lastClear = System.currentTimeMillis();
    delegate.clear();
  }

  @Override
  public int hashCode() {
    return delegate.hashCode();
  }

  @Override
  public boolean equals(Object obj) {
    return delegate.equals(obj);
  }

  private boolean clearWhenStale() {
    //直接清空所有的数据
    if (System.currentTimeMillis() - lastClear > clearInterval) {
      clear();
      return true;
    }
    return false;
  }

}

FifoCache

基于队列的缓存

常见的内存淘汰策略如下(基于redis的策略):

1、volatile-lru:在设置了过期时间的数据中,淘汰最近最少使用的数据

2、volatile-ttl:在设置了过期时间的数据中,淘汰马上到期的数据

3、volatile-random:在设置了过期时间的数据中,随机淘汰数据

4、allkeys-lru:在所有数据中,淘汰最近最少使用的数据

5、allkeys-random:在所有数据中,随机淘汰数据

6、no-enviction:不淘汰数据,内存不够就报错

7、还有就是FifoCache这种的策略,基于队列,淘汰最老的数据

public class FifoCache implements Cache {

  private final Cache delegate;
  //双端队列,队列中保存着缓存中所有的key,按照时间顺序入队
  private final Deque<Object> keyList;
  //队列大小,默认队列大小为1024
  private int size;

  public FifoCache(Cache delegate) {
    this.delegate = delegate;
    this.keyList = new LinkedList<>();
    this.size = 1024;
  }

  @Override
  public String getId() {
    return delegate.getId();
  }

  @Override
  public int getSize() {
    return delegate.getSize();
  }

  public void setSize(int size) {
    this.size = size;
  }

  @Override
  public void putObject(Object key, Object value) {
    cycleKeyList(key);
    delegate.putObject(key, value);
  }

  @Override
  public Object getObject(Object key) {
    return delegate.getObject(key);
  }

  @Override
  public Object removeObject(Object key) {
    return delegate.removeObject(key);
  }

  @Override
  public void clear() {
    delegate.clear();
    keyList.clear();
  }

  private void cycleKeyList(Object key) {
    //将缓存的key入队
    keyList.addLast(key);
    if (keyList.size() > size) {//触发内存淘汰机制
      Object oldestKey = keyList.removeFirst();//将key出队
      delegate.removeObject(oldestKey);//删除对应的缓存
    }
  }
}

LruCache

基于LinkedHashMap实现的一个Lru缓存,原理可以参考https://www.cnblogs.com/mengheng/p/3683137.html的内容

public class LruCache implements Cache {

  private final Cache delegate;
  private Map<Object, Object> keyMap;
  private Object eldestKey;

  public LruCache(Cache delegate) {
    this.delegate = delegate;
    setSize(1024);
  }

  @Override
  public String getId() {
    return delegate.getId();
  }

  @Override
  public int getSize() {
    return delegate.getSize();
  }

  public void setSize(final int size) {
    keyMap = new LinkedHashMap<Object, Object>(size, .75F, true) {
      private static final long serialVersionUID = 4267176411845948333L;

      @Override
      protected boolean removeEldestEntry(Map.Entry<Object, Object> eldest) {
        boolean tooBig = size() > size;
        if (tooBig) {
          eldestKey = eldest.getKey();
        }
        return tooBig;
      }
    };
  }

  @Override
  public void putObject(Object key, Object value) {
    delegate.putObject(key, value);
    cycleKeyList(key);
  }

  @Override
  public Object getObject(Object key) {
    keyMap.get(key); // touch
    return delegate.getObject(key);
  }

  @Override
  public Object removeObject(Object key) {
    return delegate.removeObject(key);
  }

  @Override
  public void clear() {
    delegate.clear();
    keyMap.clear();
  }

  private void cycleKeyList(Object key) {
    keyMap.put(key, key);
    //每次操作值的时候会将修改过的Entry移到连表的最后
    if (eldestKey != null) {
      delegate.removeObject(eldestKey);
      eldestKey = null;
    }
  }
}

WeakCache

弱引用缓存

public class WeakCache implements Cache {
  //强引用的队列
  private final Deque<Object> hardLinksToAvoidGarbageCollection;
  //已经被GC回收的Entry,当GC通过可达性分析发现对象已经不可达,需要被回收时,会将对象加入到ReferenceQueue
  //队列的实例中,等待GC回收
  private final ReferenceQueue<Object> queueOfGarbageCollectedEntries;
  private final Cache delegate;
  //强引用的个数
  private int numberOfHardLinks;

  public WeakCache(Cache delegate) {
    this.delegate = delegate;
    this.numberOfHardLinks = 256;
    this.hardLinksToAvoidGarbageCollection = new LinkedList<>();
    this.queueOfGarbageCollectedEntries = new ReferenceQueue<>();
  }

  @Override
  public String getId() {
    return delegate.getId();
  }

  @Override
  public int getSize() {
    removeGarbageCollectedItems();
    return delegate.getSize();
  }

  public void setSize(int size) {
    this.numberOfHardLinks = size;
  }

  @Override
  public void putObject(Object key, Object value) {
    removeGarbageCollectedItems();
    delegate.putObject(key, new WeakEntry(key, value, queueOfGarbageCollectedEntries));
  }

  @Override
  public Object getObject(Object key) {
    Object result = null;
    @SuppressWarnings("unchecked") // assumed delegate cache is totally managed by this cache
    WeakReference<Object> weakReference = (WeakReference<Object>) delegate.getObject(key);
    if (weakReference != null) {
      result = weakReference.get();
      if (result == null) {//表示缓存对象已经被删除
        delegate.removeObject(key);
      } else {//表示当前对象还在
        hardLinksToAvoidGarbageCollection.addFirst(result);
        if (hardLinksToAvoidGarbageCollection.size() > numberOfHardLinks) {
          hardLinksToAvoidGarbageCollection.removeLast();
        }
      }
    }
    return result;
  }

  @Override
  public Object removeObject(Object key) {
    removeGarbageCollectedItems();
    return delegate.removeObject(key);
  }

  @Override
  public void clear() {
    hardLinksToAvoidGarbageCollection.clear();
    removeGarbageCollectedItems();
    delegate.clear();
  }

  //将缓存中已经被GC判定为GC Root不可达的对象删除
  private void removeGarbageCollectedItems() {
    WeakEntry sv;
    //循环删除被GC清除的所有缓存对象
    while ((sv = (WeakEntry) queueOfGarbageCollectedEntries.poll()) != null) {
      delegate.removeObject(sv.key);
    }
  }

  //弱引用,用于包装缓存中的key和value,会在GC下一次收集的时候被GC从堆中删除
  private static class WeakEntry extends WeakReference<Object> {
    private final Object key;

    private WeakEntry(Object key, Object value, ReferenceQueue<Object> garbageCollectionQueue) {
      super(value, garbageCollectionQueue);
      this.key = key;
    }
  }

}

SoftCache

软引用缓存

public class SoftCache implements Cache {
  //强引用的队列
  private final Deque<Object> hardLinksToAvoidGarbageCollection;
  //已经被GC回收的Entry,当GC通过可达性分析发现对象已经不可达,需要被回收时,会将对象加入到ReferenceQueue
  //队列的实例中,等待GC回收
  private final ReferenceQueue<Object> queueOfGarbageCollectedEntries;
  private final Cache delegate;
  //强引用的最大个数
  private int numberOfHardLinks;

  public SoftCache(Cache delegate) {
    this.delegate = delegate;
    this.numberOfHardLinks = 256;
    this.hardLinksToAvoidGarbageCollection = new LinkedList<>();
    this.queueOfGarbageCollectedEntries = new ReferenceQueue<>();
  }

  @Override
  public String getId() {
    return delegate.getId();
  }

  @Override
  public int getSize() {
    removeGarbageCollectedItems();
    return delegate.getSize();
  }

  public void setSize(int size) {
    this.numberOfHardLinks = size;
  }

  @Override
  public void putObject(Object key, Object value) {
    removeGarbageCollectedItems();
    delegate.putObject(key, new SoftEntry(key, value, queueOfGarbageCollectedEntries));
  }

  @Override
  public Object getObject(Object key) {
    Object result = null;
    @SuppressWarnings("unchecked") // assumed delegate cache is totally managed by this cache
    SoftReference<Object> softReference = (SoftReference<Object>) delegate.getObject(key);
    if (softReference != null) {
      result = softReference.get();
      if (result == null) {
        delegate.removeObject(key);
      } else {
        // See #586 (and #335) modifications need more than a read lock
        //没看懂为什么在软引用时需要加锁,而在弱引用时却不需要,上面的issue搜了一下,一脸懵逼的进去,一脸		//懵逼出来
        synchronized (hardLinksToAvoidGarbageCollection) {
          hardLinksToAvoidGarbageCollection.addFirst(result);
          if (hardLinksToAvoidGarbageCollection.size() > numberOfHardLinks) {
            hardLinksToAvoidGarbageCollection.removeLast();
          }
        }
      }
    }
    return result;
  }

  @Override
  public Object removeObject(Object key) {
    removeGarbageCollectedItems();
    return delegate.removeObject(key);
  }

  @Override
  public void clear() {
    synchronized (hardLinksToAvoidGarbageCollection) {
      hardLinksToAvoidGarbageCollection.clear();
    }
    removeGarbageCollectedItems();
    delegate.clear();
  }
  //将缓存中已经被GC判定为GC Root不可达的对象删除
  private void removeGarbageCollectedItems() {
    SoftEntry sv;
    //循环删除被GC清除的所有缓存对象
    while ((sv = (SoftEntry) queueOfGarbageCollectedEntries.poll()) != null) {
      delegate.removeObject(sv.key);
    }
  }
  //软引用,用于包装缓存中的key和value,会在内存不足的时候被GC从堆中删除
  private static class SoftEntry extends SoftReference<Object> {
    private final Object key;

    SoftEntry(Object key, Object value, ReferenceQueue<Object> garbageCollectionQueue) {
      super(value, garbageCollectionQueue);
      this.key = key;
    }
  }
}

CacheKey

缓存键对象,由多个对象组成。所以 CacheKey 可以理解成将多个对象放在一起,计算其缓存键。

public class CacheKey implements Cloneable, Serializable {

  private static final long serialVersionUID = 1146682552656046210L;
  //null对应的key
  public static final CacheKey NULL_CACHE_KEY = new CacheKey() {

    @Override
    public void update(Object object) {
      throw new CacheException("Not allowed to update a null cache key instance.");
    }

    @Override
    public void updateAll(Object[] objects) {
      throw new CacheException("Not allowed to update a null cache key instance.");
    }
  };

  private static final int DEFAULT_MULTIPLIER = 37;
  private static final int DEFAULT_HASHCODE = 17;

  private final int multiplier;
  //生成后的hashCode
  private int hashcode;
  //校验和
  private long checksum;
  //updateList集合的size()
  private int count;
  // 8/21/2017 - Sonarlint flags this as needing to be marked transient. While true if content is not serializable, this
  // is not always true and thus should not be marked transient.
  //
  private List<Object> updateList;

  public CacheKey() {
    this.hashcode = DEFAULT_HASHCODE;
    this.multiplier = DEFAULT_MULTIPLIER;
    this.count = 0;
    this.updateList = new ArrayList<>();
  }

  public CacheKey(Object[] objects) {
    this();
    updateAll(objects);
  }

  public int getUpdateCount() {
    return updateList.size();
  }

  public void update(Object object) {
    int baseHashCode = object == null ? 1 : ArrayUtil.hashCode(object);

    count++;
    //checksum 等于数组中所有对象的baseHashCode的和
    checksum += baseHashCode;
    baseHashCode *= count;

    hashcode = multiplier * hashcode + baseHashCode;

    updateList.add(object);
  }

  public void updateAll(Object[] objects) {
    for (Object o : objects) {
      update(o);
    }
  }

  @Override
  public boolean equals(Object object) {
    //是内存中的同一个对象,肯定相等
    if (this == object) {
      return true;
    }
    //连CacheKey的实例都不是,一定不相等
    if (!(object instanceof CacheKey)) {
      return false;
    }

    final CacheKey cacheKey = (CacheKey) object;
    //如果两个CacheKey对象的hashCode值不相等,则一定不是同一个key
    if (hashcode != cacheKey.hashcode) {
      return false;
    }
    //如果两个CacheKey对象的校验和值不相等,则一定不是同一个key
    if (checksum != cacheKey.checksum) {
      return false;
    }
    //如果两个CacheKey对象的对象总数不相等,则一定不是同一个key
    if (count != cacheKey.count) {
      return false;
    }
    //上面所有的都相等时,再比较updateList集合中的每一个对象是否相等
    for (int i = 0; i < updateList.size(); i++) {
      Object thisObject = updateList.get(i);
      Object thatObject = cacheKey.updateList.get(i);
      if (!ArrayUtil.equals(thisObject, thatObject)) {
        return false;
      }
    }
    return true;
  }

  @Override
  public int hashCode() {
    return hashcode;
  }

  @Override
  public String toString() {
    //tringJoiner是Java8新出的一个类,用于构造由分隔符分隔的字符序列,
    //并可选择性地从提供的前缀开始和以提供的后缀结尾。省的我们开发人员再次通过StringBuffer
    //或者StingBuilder拼接。
    StringJoiner returnValue = new StringJoiner(":");
    returnValue.add(String.valueOf(hashcode));
    returnValue.add(String.valueOf(checksum));
    updateList.stream().map(ArrayUtil::toString).forEach(returnValue::add);
    return returnValue.toString();
  }

  //实现业务角度的深拷贝
  @Override
  public CacheKey clone() throws CloneNotSupportedException {
    CacheKey clonedCacheKey = (CacheKey) super.clone();
    clonedCacheKey.updateList = new ArrayList<>(updateList);
    return clonedCacheKey;
  }

}
  • 1
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值