自定义属性 来实现 ProgressBar 圆形进度条

实现圆形进度条的拖拽,点击实现效果如下图所示:

圆形进度条拖拽点击

自定义属性
在src/values中新建attrs.xml
<?xml version="1.0" encoding="utf-8"?>
<resources>
    <declare-styleable name="XProgressBar">
        <attr name="progress" format="integer"/>
        <attr name="max" format="integer"/>
        <attr name="smallCircleColor" format="color"/>
        <attr name="progressColor" format="color"/>
        <attr name="textColor" format="color"/>
        <attr name="borderOutWidth" format="dimension"/>
    </declare-styleable>
</resources>
在主布局中引用自定义属性
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context="com.xykj.xprogressbar.MainActivity"
    android:orientation="vertical">

    <com.xykj.view.XProgressBar
        android:layout_width="match_parent"
        android:layout_height="100dp"
        app:progress="30"
        app:progressColor="@color/colorAccent"/>

    <com.xykj.view.XSeekBar
        android:layout_width="match_parent"
        android:layout_height="300dp"
        android:layout_marginTop="10dp"/>

</LinearLayout>
定义类XProgressBar继承View
public class XProgressBar extends View {
    protected int radius;
    //小圆半径
    private int smallRadius;
    //中心点
    protected Point center;
    //当前进度
    protected int progress;
    //总进度
    protected int max = 100;
    //外部的进度的宽度
    private int borderOutWidth = 20;
    //内部小圆的颜色
    private int smallCircleColor = 0xff00A2E8;
    //进度的颜色
    private int progressColor = 0xff22B14C;
    //文本颜色
    private int textColor = 0xFFFFFFFF;
    //画笔
    private Paint paint;
    //进度弧度所在的矩形区域
    private RectF progressRect;

    public XProgressBar(Context context) {
        super(context);
        init();
    }

    public XProgressBar(Context context, @Nullable AttributeSet attrs) {
        super(context, attrs);
        TypedArray ta = context.obtainStyledAttributes(attrs, R.styleable.XProgressBar);
        progress = ta.getInteger(R.styleable.XProgressBar_progress, 0);
        max = ta.getInteger(R.styleable.XProgressBar_max, 100);
        borderOutWidth = ta.getDimensionPixelSize(R.styleable.XProgressBar_borderOutWidth, 20);
        smallCircleColor = ta.getColor(R.styleable.XProgressBar_smallCircleColor, 0xff00A2E8);
        progressColor = ta.getColor(R.styleable.XProgressBar_progressColor, 0xff22B14C);
        textColor = ta.getColor(R.styleable.XProgressBar_textColor, 0xffffffff);
        ta.recycle();
        init();
    }

    private void init() {
        center = new Point();
        progressRect = new RectF();
        //初始化画笔
        paint = new Paint();
        paint.setAntiAlias(true);
        paint.setStrokeWidth(borderOutWidth);
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        int width = getDefaultSize(80, widthMeasureSpec);
        int height = getDefaultSize(80, heightMeasureSpec);
        //记录中心点
        center.set(width / 2, height / 2);
        //取小的一边作为显示的最大半径
        radius = width > height ? center.y : center.x;
        progressRect.set(center.x - radius + borderOutWidth / 2,
                center.y - radius + borderOutWidth / 2,
                center.x + radius - borderOutWidth / 2,
                center.y + radius - borderOutWidth / 2);
        if (smallRadius == 0) {
            smallRadius = radius - borderOutWidth - 3;
            paint.setTextSize(smallRadius / 2);
        }
        setMeasuredDimension(width, height);
    }

    public static int getDefaultSize(int size, int measureSpec) {
        int result = size;
        int specMode = MeasureSpec.getMode(measureSpec);
        if (specMode == MeasureSpec.EXACTLY) {
            int specSize = MeasureSpec.getSize(measureSpec);
            if (specSize > size) {
                result = specSize;
            }
        }
        return result;
    }

    Rect textRect = new Rect();

    @Override
    protected void onDraw(Canvas canvas) {
        //画小圆背景(实心)
        paint.setStyle(Paint.Style.FILL);
        paint.setColor(smallCircleColor);
        canvas.drawCircle(center.x, center.y, smallRadius, paint);

        //画文本
        String text = progress + "%";  //0% 50% 100%
        paint.getTextBounds(text, 0, text.length(), textRect);
        paint.setColor(textColor);
        canvas.drawText(text, center.x - textRect.centerX(),
                center.y - textRect.centerY(), paint);

        //画进度的弧度
        paint.setStyle(Paint.Style.STROKE);
        paint.setColor(progressColor);
        int degress = getDegress();
        canvas.drawArc(progressRect, -90, degress, false, paint);
    }

    protected int getDegress(){
        return 360 * progress / max;
    }

    public int getProgress() {
        return progress;
    }

    public void setProgress(int progress) {
        if (this.progress != progress && progress <= max) {
            this.progress = progress;
            invalidate();
        }
    }

    public int getMax() {
        return max;
    }

    public void setMax(int max) {
        this.max = max;
    }

    public int getBorderOutWidth() {
        return borderOutWidth;
    }

    public void setBorderOutWidth(int borderOutWidth) {
        this.borderOutWidth = borderOutWidth;
    }

    public int getSmallCircleColor() {
        return smallCircleColor;
    }

    public void setSmallCircleColor(int smallCircleColor) {
        if(this.smallCircleColor != smallCircleColor) {
            this.smallCircleColor = smallCircleColor;
            invalidate();
        }
    }

    public int getProgressColor() {
        return progressColor;
    }

    public void setProgressColor(int progressColor) {
        if(this.progressColor != progressColor) {
            this.progressColor = progressColor;
            invalidate();
        }
    }

    public int getTextColor() {
        return textColor;
    }

    public void setTextColor(int textColor) {
        if(this.textColor != textColor) {
            this.textColor = textColor;
            invalidate();
        }
    }
}
定义类XSeekBar继承XProgressBar
public class XSeekBar extends XProgressBar {
    public XSeekBar(Context context) {
        super(context);
    }

    public XSeekBar(Context context, @Nullable AttributeSet attrs) {
        super(context, attrs);
    }

    private int degress;

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        int action = event.getAction();
        switch (action) {
            case MotionEvent.ACTION_DOWN:
                if (null != onXSeekBarChangeListener) {
                    onXSeekBarChangeListener.onStartTrackingTouch(this);
                }
            case MotionEvent.ACTION_MOVE:
                float x = event.getX();
                float y = event.getY();
                float dis = getDistence(x, y);
                if (dis >= radius - 10 && dis <= radius + 10) {
                    //在圆上,计算触控点和圆顶部切线的tan值
                    float tanValue = (y - center.y + radius) / Math.abs(x - center.x);
                    //反tan获取触控点和顶部切线的夹角(0-2PI)
                    float dPi = (float) Math.atan(tanValue);
                    //触控点和顶部切线夹角的2倍即为弧度角
                    int d = (int) Math.toDegrees(dPi);
                    if (x < center.x) {
                        d = 180 - d;
                    }
                    degress = d * 2;
                    if (degress > 360) {
                        degress = 360;
                    } else if (degress < 0) {
                        degress = 0;
                    }
                    progress = max * degress / 360;
                    if (null != onXSeekBarChangeListener) {
                        onXSeekBarChangeListener.onProgressChanged(this, progress, true);
                    }
                    invalidate();
                }
                break;
            case MotionEvent.ACTION_UP:
                if (null != onXSeekBarChangeListener) {
                    onXSeekBarChangeListener.onStopTrackingTouch(this);
                }
                break;
        }
        return true;
    }

    /**
     * 计算触控点到圆心的距离
     *
     * @param x
     * @param y
     * @return
     */
    private float getDistence(float x, float y) {
        return (float) Math.sqrt(Math.pow(x - center.x, 2) + Math.pow(y - center.y, 2));
    }

    @Override
    protected int getDegress() {
        return degress;
    }

    @Override
    public void setProgress(int progress) {
        if (this.progress != progress && null != onXSeekBarChangeListener) {
            onXSeekBarChangeListener.onProgressChanged(this, progress, false);
        }
        super.setProgress(progress);
    }

    public OnXSeekBarChangeListener getOnXSeekBarChangeListener() {
        return onXSeekBarChangeListener;
    }

    public void setOnXSeekBarChangeListener(OnXSeekBarChangeListener onXSeekBarChangeListener) {
        this.onXSeekBarChangeListener = onXSeekBarChangeListener;
    }

    private OnXSeekBarChangeListener onXSeekBarChangeListener;

    public interface OnXSeekBarChangeListener {
        void onStartTrackingTouch(XSeekBar bar);

        void onProgressChanged(XSeekBar seekBar, int progress, boolean fromUser);

        void onStopTrackingTouch(XSeekBar bar);
    }
}
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值