相比WIN32 MFC 中都有封装好的类去使用
先说一下socket 连接过程:
客户端:
pclient=new CClientSock;
pclient->Create();//创建普通的SOCKET
pklen=sizeof(NETPACKAGE);
pclient->setdlg(this,1,pklen);
int rt=pclient->Connect(m_ip,m_port);//连接服务端
if(rt==1)
{
strcpy(usrinfo.name,m_usrname.GetBuffer(0));
strcpy(usrinfo.password,m_usrpwd.GetBuffer(0));
usrinfo.uport=3100;
pclient->SendCommandData(3(char*)&usrinfo,sizeof(USERINFO));
}
服务端:
plisten=new CListenSock;
plisten->Create(m_tport);//创建用于监听的Socket,等待客户端来连接
//plisten->setdlg(this);
plisten->Listen(10);//同时可连接10个客户端
Accept(*pclient,(LPSOCKADDR)&clientaddr,&addrlen);//接收这个客户连接
recvlen=Receive(pkbuf+bufoffset,pklen,0);
然后根据请求类型判断做什么处理
case 1://用户登录
memcpy(&usrinfo,pack.buf,sizeof(usrinfo));
//tstr.Format("User Login:%s,%s,%d",usrinfo.name,usrinfo.password,usrinfo.uport);
// AfxMessageBox(tstr);
tstr=usrinfo.password;
if(tstr=="123")
{
strcpy(usrinfo.password,"passwork ok");//密码正确
//SetTimer(1,1000,NULL);
islogin=1;
}
else
{
strcpy(usrinfo.password,"passwork error");密码错误
}
pc->SendCommandData(1,(char *)&usrinfo,sizeof(usrinfo));//回复用户密码是否正确
break;
case 2://用户退出
memcpy(&usrinfo,pack.buf,sizeof(usrinfo));
// tstr.Format("User Logoff:%s,%s,%d",usrinfo.name,usrinfo.password,usrinfo.uport);
//AfxMessageBox(tstr);
//KillTimer(1);
pc->SendCommandData(2,(char *)&usrinfo,sizeof(usrinfo));//回复退出
break;
case 3://屏幕发送命令
memcpy(&usrinfo,pack.buf,sizeof(usrinfo));
SendSreenToClient();
break;
CapSreen();
SentSreen(hBitmap,pclient);
void xx::SendSreenToClient()
{
CapSreen();
SentSreen(hBitmap,pclient);
}
void xx::CapSreen()
{
HWND hWnd = ::GetDesktopWindow();//获得屏幕的HWND.
HDC hScreenDC = ::GetDC(hWnd); //获得屏幕的HDC.
HDC MemDC = ::CreateCompatibleDC(hScreenDC);
RECT rect;
::GetWindowRect(hWnd,&rect);
SIZE screensize;
screensize.cx=rect.right-rect.left;
screensize.cy=rect.bottom-rect.top;
hBitmap = ::CreateCompatibleBitmap(hScreenDC,screensize.cx,screensize.cy);
HGDIOBJ hOldBMP = ::SelectObject(MemDC,hBitmap);
::BitBlt(MemDC,0,0,screensize.cx,screensize.cy,hScreenDC,rect.left,rect.top,SRCCOPY);
::SelectObject(MemDC,hOldBMP);
::DeleteObject(MemDC);
::ReleaseDC(hWnd,hScreenDC);
}
处理位图与发送
void xx::SentSreen(HBITMAP hBitmap, CClientSock *pc)
{
HDC hDC =::CreateDC("DISPLAY",NULL,NULL,NULL);
int iBits = ::GetDeviceCaps(hDC, BITSPIXEL) * ::GetDeviceCaps(hDC, PLANES);//当前分辨率下每个像素所占字节数 BITSPIXEL:像素相连颜色位数;PLANES:颜色位面数
int ib = GetDeviceCaps(hDC,BITSPIXEL);
int bb = ::GetDeviceCaps(hDC, PLANES);
::DeleteDC(hDC);
WORD wBitCount; //位图中每个像素所占字节数
if (iBits <= 1)
wBitCount = 1;
else if (iBits <= 4)
wBitCount = 4;
else if (iBits <= 8)
wBitCount = 8;
else if (iBits <= 24)
wBitCount = 24;
else
wBitCount = iBits;
DWORD dwPaletteSize=0; //调色板大小, 位图中像素字节大小
if (wBitCount <= 8)
dwPaletteSize = (1 << wBitCount) * sizeof(RGBQUAD);
BITMAP bm; //位图属性结构
::GetObject(hBitmap, sizeof(bm), (LPSTR)&bm);
BITMAPINFOHEADER bi,bi1; //位图信息头结构
bi.biSize = sizeof(BITMAPINFOHEADER);
bi.biWidth = bm.bmWidth;
bi.biHeight = bm.bmHeight;
bi.biPlanes = 1;
bi.biBitCount = wBitCount;
bi.biCompression = BI_RGB; //BI_RGB表示位图没有压缩
bi.biSizeImage = 0;
bi.biXPelsPerMeter = 0;
bi.biYPelsPerMeter = 0;
bi.biClrUsed = 0;
bi.biClrImportant = 0;
bi1=bi;
bi1.biBitCount=24;
DWORD dwBmBitsSize = ((bm.bmWidth * wBitCount+31)/32) * 4 * bm.bmHeight;
HANDLE hDib = ::GlobalAlloc(GHND,dwBmBitsSize + dwPaletteSize + sizeof(BITMAPINFOHEADER)); //为位图内容分配内存
LPBITMAPINFOHEADER lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDib);//返回值是第一块内存的指针
*lpbi = bi;
HANDLE hPal = ::GetStockObject(DEFAULT_PALETTE); // 处理调色板
HANDLE hOldPal=NULL;
if (hPal)
{
hDC = ::GetDC(NULL);
hOldPal = SelectPalette(hDC,(HPALETTE)hPal, FALSE);
RealizePalette(hDC);
}
int nOutputBytes = 0;
unsigned char *m_pDibBits;
m_pDibBits = new unsigned char [dwBmBitsSize];
//::GetDIBits(hDC, hBitmap, 0, (UINT) bm.bmHeight,m_pDibBits,(BITMAPINFO*)lpbi,DIB_RGB_COLORS);
::GetDIBits(hDC, hBitmap, 0, (UINT) bm.bmHeight,(LPSTR)lpbi + sizeof(BITMAPINFOHEADER)+dwPaletteSize,(BITMAPINFO*)lpbi,DIB_RGB_COLORS);// 获取该调色板下新的像素值
if (hOldPal)//恢复调色板
{
SelectPalette(hDC, (HPALETTE)hOldPal, TRUE);
RealizePalette(hDC);
::ReleaseDC(NULL, hDC);
}
int i=0,j=0;
unsigned char* pcolor;
pcolor=(unsigned char*)lpbi+sizeof(BITMAPINFOHEADER)+dwPaletteSize;
//得到像素值
for(j=0;j<dwBmBitsSize;j++)
{
if(j%4==3)
{
j++;
}
m_pDibBits[i]=pcolor[j];
i++;
}
//////////////////////// //发送图像头信息 /////////////////////////////
CapSreenHeader cheader;
cheader.factlen=i; //图像长度
NETPACKAGE pack;
long filestep=0;
long fileend=0;
long lFileSize=i;//图像长度
int end = 0;
int len=0;
int dtlen=50000;//数据块长度
int plen=sizeof(NETPACKAGE);//数据包长度50008
filestep=lFileSize/dtlen;//数据块数
fileend=lFileSize%dtlen;//最后一块数据长度
cheader.filelength=lFileSize;////图像文件长度
cheader.blocklen=dtlen;//数据块长度
cheader.width=bm.bmWidth;//图像宽度
cheader.height=bm.bmHeight;//图像高度
pack.type=3; //图像头命令
pack.len=sizeof(cheader);//图像头信息长度
memset(pack.buf,7,dtlen);
memcpy(pack.buf,(char*)&cheader,pack.len);
pc->Send((unsigned char*)&pack,plen,0);//发送图像头信息
Sleep(100);
////////////////////发送图像内容/////////////////
pack.type=4; //图像内容命令
pack.len=dtlen;//图像块长度
for(j=0;j<filestep;j++)
{
memcpy(pack.buf,&m_pDibBits[j*dtlen],dtlen);
pc->Send((unsigned char*)&pack,plen,0);//发送图像信息
}
pack.type=5; ////最后一块数据命令
pack.len=fileend;//最后一块数据长度
memset(pack.buf,7,dtlen);
memcpy(pack.buf,&m_pDibBits[filestep*dtlen],fileend);//发送最后一块数据
pc->Send((unsigned char*)&pack,plen,0);//发送图像头信息
GlobalUnlock(hDib); //清除
GlobalFree(hDib);
delete []m_pDibBits;
}
具体如何实现 看代码请到这里下载
https://download.csdn.net/download/qq_36088602/10276368