import numpy as np
import matplotlib.pyplot as plt
class GameOfLife(object):
def __init__(self, cells_shape):
# 矩阵的四周不参与运算
self.cells = np.zeros(cells_shape)
real_width = cells_shape[0] - 2
real_height = cells_shape[1] - 2
self.cells[1:-1, 1:-1] = np.random.randint(2, size=(real_width, real_height))
b = self.cells[1:-1, 1:-1]
print (b)
self.timer = 0
self.mask = np.ones(9)
self.mask[4] = 0
def update_state(self):
"""更新一次状态"""
buf = np.zeros(self.cells.shape)
cells = self.cells
for i in range(1, cells.shape[0] - 1):
for j in range(1, cells.shape[0] - 1):
# 计算该细胞周围的存活细胞数
neighbor = cells[i-1:i+2,j-1:j+2].reshape((-1, ))
print(neighbor)
neighbor_num = np.convolve(self.mask, neighbor, 'valid')[0]
print(neighbor_num)
if neighbor_num == 3:
python三维生命游戏(一)-------二维生命游戏
最新推荐文章于 2024-08-15 21:35:55 发布