public class MyTouchListener implements View.OnTouchListener {
private int lastX;
private int lastY;
public boolean onTouch(View v, MotionEvent event) {
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
//将点下的点的坐标保存
lastX = (int) event.getRawX();
lastY = (int) event.getRawY();
break;
case MotionEvent.ACTION_MOVE:
//计算出需要移动的距离
int dx = (int) event.getRawX() - lastX;
int dy = (int) event.getRawY() - lastY;
//将移动距离加上,现在本身距离边框的位置
int left = v.getLeft() + dx;
int top = v.getTop() + dy;
if (left>=((ViewGroup) v.getParent()).getWidth()-v.getWidth()) {
left = ((ViewGroup) v.getParent()).getWidth()-v.getWidth();
}
if (top>=((ViewGroup) v.getParent()).getHeight()-v.getHeight()) {
top = ((ViewGroup) v.getParent()).getHeight()-v.getHeight();
}
if(left<=0){
left=0;
}
if(top<=0) {
top=0;
}
//获取到layoutParams然后改变属性,在设置回去
RelativeLayout.LayoutParams layoutParams = (RelativeLayout.LayoutParams) v
.getLayoutParams();
layoutParams.height = v.getHeight();
layoutParams.width = v.getWidth();
layoutParams.leftMargin = left;
layoutParams.topMargin = top;
v.setLayoutParams(layoutParams);
//记录最后一次移动的位置
lastX = (int) event.getRawX();
lastY = (int) event.getRawY();
break;
}
return true;
}
}
view.setOnTouchListener(new MyTouchListener());
当然还有其他效果比如松开手指,控件会自己移动到屏幕边上,可以计算控件距离父控件上下左右的距离,判断哪个方向的距离近,然后通过属性动画移动过去即可。