Android实现从底部弹出Dialog(带动画效果)

实现效果如图
在这里插入图片描述
1.dialog_pick_avatar.xml

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:gravity="bottom"
    android:orientation="vertical">

    <TextView
        android:id="@+id/big_image"
        android:layout_width="match_parent"
        android:layout_height="44dp"
        android:background="#ffffff"
        android:gravity="center"
        android:text="@string/dialog_big_image"
        android:textColor="#FF171819"
        android:textSize="15dp" />

    <View
        android:layout_width="match_parent"
        android:layout_height="0.5dp"
        android:background="#FFEEEEEE" />

    <TextView
        android:id="@+id/select_picture"
        android:layout_width="match_parent"
        android:layout_height="44dp"
        android:background="#ffffff"
        android:gravity="center"
        android:text="@string/photo_mall"
        android:textColor="#FF171819"
        android:textSize="15dp" />

    <View
        android:layout_width="match_parent"
        android:layout_height="0.5dp"
        android:background="#FFEEEEEE" />

    <TextView
        android:id="@+id/select_camera"
        android:layout_width="match_parent"
        android:layout_height="44dp"
        android:background="#ffffff"
        android:gravity="center"
        android:text="@string/take_photo"
        android:textColor="#FF171819"
        android:textSize="15dp" />


    <TextView
        android:id="@+id/select_dismiss"
        android:layout_width="match_parent"
        android:layout_height="44dp"
        android:layout_marginTop="12dp"
        android:background="#ffffff"
        android:gravity="center"
        android:text="@string/dialog_cancel"
        android:textColor="#FF171819"
        android:textSize="15dp" />
</LinearLayout>

2.style样式

<style name="dialog" parent="@android:style/Theme.Dialog">
        <item name="android:windowFrame">@null</item>
        <item name="android:windowIsFloating">true</item>
        <item name="android:windowIsTranslucent">true</item>
        <item name="android:windowNoTitle">true</item>
        <item name="android:windowCloseOnTouchOutside">true</item>
        <item name="android:background">@android:color/transparent</item>
        <item name="android:windowBackground">@android:color/transparent</item>
        <item name="android:backgroundDimEnabled">true</item>
        <item name="android:backgroundDimAmount">0.7</item>
</style>

<style name="dialogWindowAnim" parent="android:Animation" mce_bogus="1">
        <item name="android:windowEnterAnimation">@anim/push_buttom_in</item>
        <item name="android:windowExitAnimation">@anim/push_up_out</item>
</style>

3.弹出、消失动画
push_buttom_in.xml

<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
	<translate android:fromYDelta="100%p" android:toYDelta="0"
		android:duration="300"
		android:interpolator="@android:anim/accelerate_decelerate_interpolator" />
</set>

push_up_out.xml

<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
	<translate android:fromYDelta="0" android:toYDelta="100%p" android:duration="300"/>
</set>

4.封装MyDialog

public class MyDialog {

    public final static int PICK_AVATAR = 1;

    public Dialog       mDialog;
    public TextView     dialog_message;
    public TextView		dialog_title;
    public TextView 	positive;
    public TextView 	negative;


    public TextView     mBigImage;
    public TextView 	mSelectCamera;
    public TextView		mSelectPicture;
    public TextView 	mCancel;
    public View  		mView;

    public MyDialog(Context context,int type) {

        if(PICK_AVATAR==type) {
            LayoutInflater inflater = LayoutInflater.from(context);
            mView = inflater.inflate(R.layout.dialog_pick_avatar, null);
            mDialog = new Dialog(context, R.style.dialog);
            mDialog.setContentView(mView);

            Window dialogWindow = mDialog.getWindow();
            dialogWindow.setGravity(Gravity.BOTTOM);
            dialogWindow.setWindowAnimations(R.style.dialogWindowAnim); // 添加动画
            WindowManager.LayoutParams lp = dialogWindow.getAttributes(); // 获取对话框当前的参数值
            lp.width = context.getResources().getDisplayMetrics().widthPixels; // 宽度
            lp.height = WindowManager.LayoutParams.WRAP_CONTENT; // 高度
            dialogWindow.setAttributes(lp);

            mDialog.setCanceledOnTouchOutside(true);
            mCancel         = mView.findViewById(R.id.select_dismiss);
            mSelectCamera   = mView.findViewById(R.id.select_camera);
            mSelectPicture  = mView.findViewById(R.id.select_picture);
            mBigImage       = mView.findViewById(R.id.big_image);
            mCancel.setOnClickListener(new View.OnClickListener() {
                @Override
                public void onClick(View v) {
                    dismiss();
                }
            });
        }
    }
    public void show() {
        mDialog.show();
    }

    public void dismiss() {
        mDialog.dismiss();
    }
}

5.使用说明书

MyDialog myDialog  =new MyDialog(this,MyDialog.PICK_AVATAR);
myDialog.show();

这样写的好处就是,定义不同的标记可以创建不同样式dialog,一个MyDialog就可以实现很多样式。

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