Netty源码(一)之NioEventLoopGroup初始化的过程

今天我们来讲讲Netty的启动流程,要理解Netty的启动流程,我们要理解NIO模型到Reactor模型,因为Netty的实现就是基于Reactor模型的。

在这里插入图片描述

一个主selector线程用来监听所有客户端的连接,然后为对应的连接上来的客户端开辟一个selector线程来监听客户端的上的事件,进行相应的处理。这就是NIO的Reactor模型。但是在Netty中怎么实现的呢?就让我们走进Netty的源码世界,一探究竟。由于Netty的启动流程过于复杂。我们这篇博客只讲Netty启动流程中一小部分NioEventLoopGroup的初始化流程。我们经常在使用Netty的时候,会用到以下通用的代码。

import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.channel.socket.nio.NioSocketChannel;
import io.netty.handler.codec.string.StringDecoder;
//服务端
public class NettyServer {
    public static void main(String[] args) throws InterruptedException {
        //就是一个死循环,不停地检测IO事件,处理IO事件,执行任务
        //创建一个线程组:接受客户端连接   主线程
        EventLoopGroup bossGroup = new NioEventLoopGroup(1);//cpu核心数*2
        //创建一个线程组:接受网络操作   工作线程
        EventLoopGroup workerGroup = new NioEventLoopGroup();  //cpu核心数*2

        //是服务端的一个启动辅助类,通过给他设置一系列参数来绑定端口启动服务
        ServerBootstrap serverBootstrap = new ServerBootstrap();

        // 我们需要两种类型的人干活,一个是老板,一个是工人,老板负责从外面接活,
        // 接到的活分配给工人干,放到这里,bossGroup的作用就是不断地accept到新的连接,将新的连接丢给workerGroup来处理
        serverBootstrap.group(bossGroup, workerGroup)
                //设置使用NioServerSocketChannel作为服务器通道的实现
                .channel(NioServerSocketChannel.class)
                .option(ChannelOption.SO_BACKLOG, 128) //设置线程队列中等待连接的个数
                .childOption(ChannelOption.SO_KEEPALIVE, true)//保持活动连接状态
                //表示服务器启动过程中,需要经过哪些流程,这里NettyTestHandler最终的顶层接口为ChannelHandler,
                // 是netty的一大核心概念,表示数据流经过的处理器
                .handler(new NettyTestHendler())
                //表示一条新的连接进来之后,该怎么处理,也就是上面所说的,老板如何给工人配活
                .childHandler(new ChannelInitializer<NioSocketChannel>() {
                    @Override
                    protected void initChannel(NioSocketChannel nioSocketChannel) throws Exception {
                        nioSocketChannel.pipeline().addLast(new StringDecoder(), new NettyServerHendler());
                    }
                });
        System.out.println(".........server  init..........");
        // 这里就是真正的启动过程了,绑定9090端口,等待服务器启动完毕,才会进入下行代码
        ChannelFuture future = serverBootstrap.bind(9090).sync();
        System.out.println(".........server start..........");
        //等待服务端关闭socket
        future.channel().closeFuture().sync();

        // 关闭两组死循环
        bossGroup.shutdownGracefully();
        workerGroup.shutdownGracefully();
    }
}

今天我们来分析一下new NioEventLoopGroup()的过程。至于怎么编译源码,可以看我这篇博客《Idea中编译Netty源码》我们通过idea一步步看下去,首先打开的是NioEventLoopGroup这个类,调用的代码如下:

public class NioEventLoopGroup extends MultithreadEventLoopGroup{
    public NioEventLoopGroup(){
    	this(0);
	}

	public NioEventLoopGroup(int nThreads){
    	//nThreads = 0
    	//executor = null
    	this(nThread,(Executor)null);
	}

	public NioEventLoopGroup(int nThreads,Executor executor){
    	//nThreads = 0
    	//executor = null
    	//selectorProvider = SelectorProvider.provider()
    	this(nThread,executor,SelectorProvider.provider());
	}

	public NioEventLoopGroup(int nThreads,Executor executor,final SelectorProvider selectorProvider){
    	//nThreads = 0
    	//executor = null
    	//selectorProvider = SelectorProvider.provider()
    	//selectStrategyFactory = DefaultSelectStrategyFactory.INSTANCE = new DefaultSelectStrategyFactory() 默认选择策略工厂
    	this(nThread,executor,selectorProvider,DefaultSelectStrategyFactory.INSTANCE);
	}

	public NioEventLoopGroup(int nThreads,Executor executor,
                         final SelectorProvider selectorProvider,
                         final SelectStrategyFactory selectStrategyFactory){
    	//nThreads = 0
    	//executor = null
    	//selectorProvider = SelectorProvider.provider()
    	//selectStrategyFactory = DefaultSelectStrategyFactory.INSTANCE => new DefaultSelectStrategyFactory() 默认选择策略工厂
    	//RejectedExecutionHandlers.reject() => new RejectedExecutionHandler() => 丢弃任务并抛出RejectedExecutionException异常
    	super(nThread,executor,selectorProvider,selectStrategyFactory,RejectedExecutionHandlers.reject());
	}
}

可以看到创建的过程就是一连串的构造函数的调用,最终传入的参数如下

# 最终创建的selector线程的数量
nThreads = 0
# 执行器
executor = null
# 一个工具类可以打开Nio的一些常用通道,用于后面打开ServerSocketChannel
selectorProvider = SelectorProvider.provider()
# 默认选择策略工厂
selectStrategyFactory = DefaultSelectStrategyFactory.INSTANCE => new DefaultSelectStrategyFactory()
# 线程池的拒绝策略线程池满的时候丢弃任务并抛出RejectedExecutionException异常
RejectedExecutionHandlers.reject() => new RejectedExecutionHandler()

SelectorProvider.provider()的方法如下图所示

在这里插入图片描述

由于上面的调用链,调用了父类的方法,我们继续打开NioEventLoopGroup的父类MultithreadEventLoopGroup类,继续看调用链

public abstract class MultithreadEventLoopGroup extends MultithreadEventExecutorGroup implements EventLoopGroup{
    private static final int DEFAULT_EVENT_LOOP_THREADS;
    static{
        DEFAULT_EVENT_LOOP_THREADS = Math.max(1,SystemPropertyUtil.getInt(
            "io.netty.eventLoopThreads",NettyRuntime.availableProcessors() *2))
    }
    protected MultithreadEventLoopGroup(int nThreads,Executor executor, Object ... args){
        //nThreads如果不传是0,如果是0的话,先获取配置中io.netty.eventLoopThreads,如果没有直接获取CPU核心线程数的两倍
        //executor = null
        //args{
        	//selectorProvider = SelectorProvider.provider()
    		//selectStrategyFactory = DefaultSelectStrategyFactory.INSTANCE => new DefaultSelectStrategyFactory() 默认选择策略工厂
    		//RejectedExecutionHandlers.reject() => new RejectedExecutionHandler() => 丢弃任务并抛出RejectedExecutionException异常
    	//}
        super(nThreads == 0 ? DEFAULT_EVENT_LOOP_THREADS:nthreads,executor,args)
    }
}

我们来写个类测试一下,是不是获取CPU核心线程数的两倍,具体运行结果如下:

在这里插入图片描述

由于笔者使用的MacBook Pro 16寸的i7版,是6核12线程,所以这儿是24。

最终传入的参数如下:

nThreads如果不传是0,如果是0的话,先获取配置中io.netty.eventLoopThreads,如果没有直接获取CPU核心线程数的两倍
executor = null
args{
	selectorProvider = SelectorProvider.provider()
	selectStrategyFactory = DefaultSelectStrategyFactory.INSTANCE => new DefaultSelectStrategyFactory() 默认选择策略工厂
	RejectedExecutionHandlers.reject() => new RejectedExecutionHandler() => 丢弃任务并抛出RejectedExecutionException异常
}

可以看到上面的调用链,又调用到了MultithreadEventLoopGroup的父类MultithreadEventExecutorGroup,具体的代码如下:

public abstract class MultithreadEventExecutorGroup extends AbstractEventExecutorGroup{
    
    protected MultithreadEventExecutorGroup(int nThreads, Executor executor, Object ... args){
       //nThreads如果不传是0,如果是0的话,先获取配置中io.netty.eventLoopThreads,如果没有直接获取CPU核心线程数的两倍 
       //笔者这儿是24
      //executor = null
      //DefaultEventExecutorChooserFactory.INSTANCE 默认的事件的执行选择器工厂
      //args{
			//selectorProvider = SelectorProvider.provider()
			//selectStrategyFactory = DefaultSelectStrategyFactory.INSTANCE => new DefaultSelectStrategyFactory() 默认选择策略工厂
			//RejectedExecutionHandlers.reject() => new RejectedExecutionHandler() => 丢弃任务并抛出RejectedExecutionException异常
		//}
        this(nThreads, executor,DefaultEventExecutorChooserFactory.INSTANCE, args);
    }
    
    protected MultithreadEventExecutorGroup(int nThreads, Executor executor, 
                                            EventExecutorChooserFactory chooserFactory, Object... args){
        if(nThreads <= 0){
            throw new IllegalArgumentExecption(String.format("nThreads: %d (expected: > 0)", nThreads));
        }
        if(executor == null){
            //先调用newDefaultThreadFactory()方法
            executor = new ThreadPerTaskExecutor(newDefaultThreadFactory());
        }
        children = new EventExecutor[nThreads];
        //....未完待续
    }
}

我们再去查看newDefaultThreadFactory()方法,由于从MultithreadEventLoopGroup调用过来的,而MultithreadEventLoopGroup重写父类MultithreadEventExecutorGroupnewDefaultThreadFactory的方法,具体如下:

public abstract class MultithreadEventLoopGroup extends MultithreadEventExecutorGroup implements EventLoopGroup{
    protected ThreadFactory newDefaultThreadFactory(){
        //getClass() = NioEventLoopGroup.class
        //Thread.MAX_PRIORITY=10
        return new DefaultThreadFactory(getClass(), Thread.MAX_PRIORITY);
    }
}

我们继续看调用链,这儿创建的是默认的线程工厂DefaultThreadFactory,具体的代码如下:

public class DefaultThreadFactory implements ThreadFactory{
    public DefaultThreadFactory(Class<?> poolType, int priority){
        //poolType = NioEventLoopGroup.class
        //daemon = false 不是守护线程
        //priority = 10 线程可以拥有的最大优先级 10
        this(poolType, false, priority);
    }
    public DefaultThreadFactory(Class<?> poolType, boolean daemon, int priority){
        //toPoolName(poolType) = nioEventLoopGroup
        //daemon = false 不是守护线程
        //priority = 10 线程可以拥有的最大优先级 10
        this(toPoolName(poolType), daemon, priority);
    }
    //根据类类型(class) 获取类名 并且将首字母转为小写
    public static String toPoolName(Class<?> poolType){
        if(poolType == null){
            throw new NullPointerExection("poolType");
        }
        //获取类名
        String poolName = StringUtil.simpleClassName(poolType);
        switch(poolName.length()){
            case 0:
                return "unknown";
            case 1:
                //将大写字母转为小写
                return poolName.toLawerCase(Locale.US);
            default:
                if(Character.isUpperCase(poolName.charAt(0)) && Character.isLowerCase(poolName.charAt(1))){
                    return Character.toLowerCase(poolName.charAt(0)) + poolName.substring(1);
                }else{
                    return poolName;
                }
        }
    }
    public DefaultThreadFactory(String poolName, boolean daemon, int priority){
      //poolName = nioEventLoopGroup
      //daemon = false 不是守护线程
      //priority = 线程可以拥有的最大优先级 10
      //System.getSecurityManager() == null  判断有没有安全管理器
        this(poolName, daemon, priority, System.getSecurityManager() == null ?
            Thread.currentThread.getThreadGroup : 
            System.getSecurityManager().getThreadGroup());
    }
  
   	public DefaultThreadFactory(String poolName, boolean daemon, int priority, ThreadGroup threadGroup) {
        // poolName = nioEventLoopGroup
        // daemon = false  是否是守护进程,后台程序
        // priority  ==>  线程可以拥有的最大优先级。  10
        // threadGroup  线程组
        if (poolName == null) {
            throw new NullPointerException("poolName");
        }
        if (priority < Thread.MIN_PRIORITY || priority > Thread.MAX_PRIORITY) {
            throw new IllegalArgumentException(
              "priority: " + priority + " (expected: Thread.MIN_PRIORITY<=priority<=Thread.MAX_PRIORITY)");
        }
        //prefix=nioEventLoopGroup-(原子计数器++)-
        prefix = poolName + '-' + poolId.incrementAndGet() + '-';
        //false
        this.daemon = daemon;
        //10
        this.priority = priority;
        //线程组
        this.threadGroup = threadGroup;
    }
}

上面的代码的一步步调用,最后给DefaultThreadFactory进行对应的赋值,最后DefaultThreadFactory如下图所示

在这里插入图片描述

最终将创建好的DefaultThreadFactory返回到MultithreadEventExecutorGroup中对应的方法中去,具体的代码如下:

public abstract class MultithreadEventExecutorGroup extends AbstractEventExecutorGroup{
    
    protected MultithreadEventExecutorGroup(int nThreads, Executor executor, 
                                            EventExecutorChooserFactory chooserFactory, Object... args){
        if(nThreads <= 0){
            throw new IllegalArgumentExecption(String.format("nThreads: %d (expected: > 0)", nThreads));
        }
        if(executor == null){
            //返回到如下的代码中,继续创建ThreadPerTaskExecutor
            executor = new ThreadPerTaskExecutor(newDefaultThreadFactory());
        }
        children = new EventExecutor[nThreads];
        //....未完待续
    }
}

new ThreadPerTaskExecutor(newDefaultThreadFactory()),将创建好的DefaultThreadFactory()赋值给ThreadPerTaskExecutor代码会调用如下的代码:

/**
 * Executor是一个顶层接口,在它里面只声明了一个方法execute(Runnable),返回值为void,
 * 参数为Runnable类型,从字面意思可以理解,就是用来执行传进去的任务的;
 */
public final class ThreadPerTaskExecutor implements Executor {
    //DefaultThreadFactory
    private final ThreadFactory threadFactory;
    public ThreadPerTaskExecutor(ThreadFactory threadFactory) {
        if (threadFactory == null) {
            throw new NullPointerException("threadFactory");
        }
        this.threadFactory = threadFactory;
    }

    //我们要执行开启一个线程时,只需要调用此方法传一个Runnable任务  此方法就会通过threadFactory创建一个线程去执行
    @Override
    public void execute(Runnable command) {
        //new DefaultThreadFactory()
        threadFactory.newThread(command).start();
    }
}

最终的ThreadPerTaskExecutor类的如下图所示:

在这里插入图片描述

上面的代码执行完,executor就等于上图的值了。接下来我们看我们还没有读的代码,具体的代码如下:

public abstract class MultithreadEventExecutorGroup extends AbstractEventExecutorGroup{
    protected MultithreadEventExecutorGroup(int nThreads, Executor executor, 
                                            EventExecutorChooserFactory chooserFactory, Object... args){
        if(nThreads <= 0){
            throw new IllegalArgumentExecption(String.format("nThreads: %d (expected: > 0)", nThreads));
        }
        if(executor == null){
            //执行完,executor等于上图的ThreadPerTaskExecutor,
            executor = new ThreadPerTaskExecutor(newDefaultThreadFactory());
        }
      //创建对应的EventExecutor数组。数组的长度为nThreads 如果不传是0,如果是0的话,先获取配置中io.netty.eventLoopThreads,如果没有直接获取CPU核心线程数的两倍 笔者这儿是24
        children = new EventExecutor[nThreads];
        for (int i = 0; i < nThreads; i ++) {
            //出现异常标识
            boolean success = false;
            try {
                //创建nThreads个nioEventLoop保存到children数组中
              //接下来要看的循环创建的过程。
                children[i] = newChild(executor, args);
                success = true;
            } catch (Exception e) {
                // TODO: Think about if this is a good exception type
                throw new IllegalStateException("failed to create a child event loop", e);
            } finally {
                //出现异常处理
                if (!success) {
                    for (int j = 0; j < i; j ++) {
                        children[j].shutdownGracefully();
                    }
                    for (int j = 0; j < i; j ++) {
                        EventExecutor e = children[j];
                        try {
                            while (!e.isTerminated()) {
                                e.awaitTermination(Integer.MAX_VALUE, TimeUnit.SECONDS);
                            }
                        } catch (InterruptedException interrupted) {
                            // Let the caller handle the interruption.
                            Thread.currentThread().interrupt();
                            break;
                        }
                    }
                }
            }
        }
        //....未完待续
    }
}

接下来我们要看的就是newChild(executor, args);的代码,传入的参数如下:

# 具体的格式如上面画的图
executor = ThreadPerTaskExecutor
arg{
	selectorProvider = SelectorProvider.provider()
	# 默认选择策略工厂
	selectStrategyFactory = DefaultSelectStrategyFactory.INSTANCE => new DefaultSelectStrategyFactory() 
	# 线程池任务满的时候  丢弃任务并抛出RejectedExecutionException异常
	RejectedExecutionHandlers.reject() => new RejectedExecutionHandler()
}

调用的代码如下:

public class NioEventLoopGroup extends MultithreadEventLoopGroup {
	@Override
    protected EventLoop newChild(Executor executor, Object... args) throws Exception {
        return new NioEventLoop(this, executor, (SelectorProvider) args[0],
            ((SelectStrategyFactory) args[1]).newSelectStrategy(), (RejectedExecutionHandler) args[2]);
    }
}

可以看到上面的代码创建了一个NioEventLoop最后返回给我们的children,我们再来看看创建的NioEventLoop的过程。具体的代码如下:

传入的参数如下:

# 具体的格式如上面画的图
executor = ThreadPerTaskExecutor
selectorProvider = SelectorProvider.provider()
# 默认选择策略工厂
selectStrategyFactory = DefaultSelectStrategyFactory.INSTANCE => new DefaultSelectStrategyFactory() 
# 线程池任务满的时候  丢弃任务并抛出RejectedExecutionException异常
RejectedExecutionHandlers.reject() => new RejectedExecutionHandler()

public final class NioEventLoop extends SingleThreadEventLoop {
  NioEventLoop(NioEventLoopGroup parent, Executor executor,
                 SelectorProvider selectorProvider,
                 SelectStrategy strategy,
                 RejectedExecutionHandler rejectedExecutionHandler) {
    		//首先调用的是父类的构造函数,我们先先查看父类的构造函数。
        super(parent, executor, false,
                DEFAULT_MAX_PENDING_TASKS, rejectedExecutionHandler);
        if (selectorProvider == null) {
            throw new NullPointerException("selectorProvider");
        }
        if (strategy == null) {
            throw new NullPointerException("selectStrategy");
        }
        //provider=SelectorProvider.provider()
        provider = selectorProvider;
        final SelectorTuple selectorTuple = openSelector();
        //替换了数据结构selectedKeys   publicSelectedKeys的原生selector
        selector = selectorTuple.selector;
        //子类包装的selector  底层数据结构也是被替换了的
        unwrappedSelector = selectorTuple.unwrappedSelector;
        //selectStrategy = new DefaultSelectStrategyFactory()
        selectStrategy = strategy;
    }
}

调用父类的SingleThreadEventLoop的构造函数如下所示:

public abstract class SingleThreadEventLoop extends SingleThreadEventExecutor implements EventLoop {
  //int 最大值,要不就是自己配置的值,如果自己配置的小于16,那么这个值就是16.
  protected static final int DEFAULT_MAX_PENDING_TASKS = Math.max(16,
            SystemPropertyUtil.getInt("io.netty.eventLoop.maxPendingTasks", Integer.MAX_VALUE));
	protected SingleThreadEventLoop(EventLoopGroup parent, Executor executor,
                                    boolean addTaskWakesUp, int maxPendingTasks,
                                    RejectedExecutionHandler rejectedExecutionHandler) {
        //NioEventLoopGroup.this
        //executor=new ThreadPerTaskExecutor(newDefaultThreadFactory());
        //addTaskWakesUp=false
        //maxPendingTasks=2147483647  默认最大挂起任务
        //rejectedExecutionHandler ===> new RejectedExecutionHandler()
    		//又是调用父类的构造函数
        super(parent, executor, addTaskWakesUp, maxPendingTasks, rejectedExecutionHandler);
        //return maxPendingTasks == Integer.MAX_VALUE ? PlatformDependent.<Runnable>newMpscQueue()
        //: PlatformDependent.<Runnable>newMpscQueue(maxPendingTasks);
        tailTasks = newTaskQueue(maxPendingTasks);
    }
}

调用父类的SingleThreadEventExecutor的构造函数如下所示:

public abstract class SingleThreadEventExecutor extends AbstractScheduledEventExecutor implements OrderedEventExecutor {
	protected SingleThreadEventExecutor(EventExecutorGroup parent, Executor executor,
                                        boolean addTaskWakesUp, int maxPendingTasks,
                                        RejectedExecutionHandler rejectedHandler) {
        //parent = NioEventLoopGroup.this
        //executor = new ThreadPerTaskExecutor(new DefaultThreadFactory());
        //addTaskWakesUp=false
        //maxPendingTasks=2147483647
        //rejectedExecutionHandler ===> new RejectedExecutionHandler()
    		//调用父类,最后是最顶级的父类中保留这个值,我们在这儿就不再继续跟进去了,如果你有兴趣的话,可以继续跟进去看看
        super(parent);
        // addTaskWakesUp=false
        this.addTaskWakesUp = addTaskWakesUp;
        //2147483647
        this.maxPendingTasks = Math.max(16, maxPendingTasks);
        //executor=执行器
        this.executor = ThreadExecutorMap.apply(executor, this);
        //return maxPendingTasks == Integer.MAX_VALUE ? PlatformDependent.<Runnable>newMpscQueue()
        //: PlatformDependent.<Runnable>newMpscQueue(maxPendingTasks);
        taskQueue = newTaskQueue(this.maxPendingTasks);
        //new RejectedExecutionHandler()
        rejectedExecutionHandler = ObjectUtil.checkNotNull(rejectedHandler, "rejectedHandler");
    }
}  

通过上面的代码,我们又进行新的一轮的赋值,具体的结果如下图所示:

在这里插入图片描述

上面代码执行完SingleThreadEventExecutor就变成上图的样子。这个时候会返回到SingleThreadEventLoop类中执行相应的代码,具体的代码如下:

public abstract class SingleThreadEventLoop extends SingleThreadEventExecutor implements EventLoop {
	protected SingleThreadEventLoop(EventLoopGroup parent, Executor executor,
                                    boolean addTaskWakesUp, int maxPendingTasks,
                                    RejectedExecutionHandler rejectedExecutionHandler) {
        //NioEventLoopGroup.this
        //executor=new ThreadPerTaskExecutor(newDefaultThreadFactory());
        // addTaskWakesUp=false
        //maxPendingTasks=2147483647  默认最大挂起任务
        //rejectedExecutionHandler ===> new RejectedExecutionHandler()
    		//调用的结果返回。然后给当前类SingleThreadEventLoop中tailTasks进行相应的赋值。
        super(parent, executor, addTaskWakesUp, maxPendingTasks, rejectedExecutionHandler);

        //return maxPendingTasks == Integer.MAX_VALUE ? PlatformDependent.<Runnable>newMpscQueue()
        //: PlatformDependent.<Runnable>newMpscQueue(maxPendingTasks);
        tailTasks = newTaskQueue(maxPendingTasks);
    }
}

SingleThreadEventLoop赋值后,最后返回到NioEventLoop继续执行构造函数,具体代码如下:

public final class NioEventLoop extends SingleThreadEventLoop {
  NioEventLoop(NioEventLoopGroup parent, Executor executor,
                 SelectorProvider selectorProvider,
                 SelectStrategy strategy,
                 RejectedExecutionHandler rejectedExecutionHandler) {
    		//调用父类的方法返回,继续执行下面的方法
        super(parent, executor, false,
                DEFAULT_MAX_PENDING_TASKS, rejectedExecutionHandler);
        if (selectorProvider == null) {
            throw new NullPointerException("selectorProvider");
        }
        if (strategy == null) {
            throw new NullPointerException("selectStrategy");
        }
        //provider=SelectorProvider.provider()
        provider = selectorProvider;
    		//首先执行下面的代码
        final SelectorTuple selectorTuple = openSelector();
        //替换了数据结构selectedKeys   publicSelectedKeys的原生selector
        selector = selectorTuple.selector;
        //子类包装的selector  底层数据结构也是被替换了的
        unwrappedSelector = selectorTuple.unwrappedSelector;
        //selectStrategy = new DefaultSelectStrategyFactory()
        selectStrategy = strategy;
    }
}

先是调用openSelector();方法,我们再看看对应的代码如下:

public final class NioEventLoop extends SingleThreadEventLoop {
	private static final class SelectorTuple {
        //子类包装的selector
        final Selector unwrappedSelector;
        //替换了数据结构selectedKeys
        final Selector selector;
        SelectorTuple(Selector unwrappedSelector) {
            this.unwrappedSelector = unwrappedSelector;
            this.selector = unwrappedSelector;
        }
        SelectorTuple(Selector unwrappedSelector, Selector selector) {
            this.unwrappedSelector = unwrappedSelector;
            this.selector = selector;
        }
    }
  
  	//创建selector 并且将selector中的selectedKeys   publicSelectedKeys  从set集合用数组替代
    private SelectorTuple openSelector() {
        final Selector unwrappedSelector;
        try {
            //调用nio api创建selector 这儿创建
            unwrappedSelector = provider.openSelector();
        } catch (IOException e) {
            throw new ChannelException("failed to open a new selector", e);
        }
        if (DISABLE_KEY_SET_OPTIMIZATION) {
            //将selector保存到SelectorTuple
            return new SelectorTuple(unwrappedSelector);
        }
        //加载SelectorImpl类 得到SelectorImpl的类类型
        Object maybeSelectorImplClass = AccessController.doPrivileged(new PrivilegedAction<Object>() {
            @Override
            public Object run() {
                try {
                    return Class.forName(
                            "sun.nio.ch.SelectorImpl",
                            false,
                            PlatformDependent.getSystemClassLoader());
                } catch (Throwable cause) {
                    return cause;
                }
            }
        });
         //isAssignableFrom()方法是从类继承的角度去判断,instanceof关键字是从实例继承的角度去判断。
         //isAssignableFrom()方法是判断是否为某个类的父类,instanceof关键字是判断是否某个类的子类。
         //使用方法    父类.class.isAssignableFrom(子类.class)     子类实例 instanceof 父类类型
        if (!(maybeSelectorImplClass instanceof Class) ||    
            !((Class<?>) maybeSelectorImplClass).isAssignableFrom(unwrappedSelector.getClass())) {
            if (maybeSelectorImplClass instanceof Throwable) {
                Throwable t = (Throwable) maybeSelectorImplClass;
                logger.trace("failed to instrument a special java.util.Set into: {}", unwrappedSelector, t);
            }
            return new SelectorTuple(unwrappedSelector);
        }

        final Class<?> selectorImplClass = (Class<?>) maybeSelectorImplClass;
        //netty自定义的Set
        final SelectedSelectionKeySet selectedKeySet = new SelectedSelectionKeySet();

        Object maybeException = AccessController.doPrivileged(new PrivilegedAction<Object>() {
            @Override
            public Object run() {
                try {
                    //获取原生的selector中两个属性
                    Field selectedKeysField = selectorImplClass.getDeclaredField("selectedKeys");
                    Field publicSelectedKeysField = selectorImplClass.getDeclaredField("publicSelectedKeys");
                    //如果jdk的版本大于等于9的时候,执行下面的代码
                    if (PlatformDependent.javaVersion() >= 9 && PlatformDependent.hasUnsafe()) {
                        long selectedKeysFieldOffset =
                          PlatformDependent.objectFieldOffset(selectedKeysField);
                        long publicSelectedKeysFieldOffset=
                          PlatformDependent.objectFieldOffset(publicSelectedKeysField);
                        if (selectedKeysFieldOffset != -1 && publicSelectedKeysFieldOffset != -1) {
                            PlatformDependent.putObject(
                                    unwrappedSelector, selectedKeysFieldOffset, selectedKeySet);
                            PlatformDependent.putObject(
                                    unwrappedSelector, publicSelectedKeysFieldOffset, selectedKeySet);
                            return null;
                        }
                    }
                    //将原来的属性改成public的
                    Throwable cause = ReflectionUtil.trySetAccessible(selectedKeysField, true);
                    if (cause != null) {
                        return cause;
                    }
                   //将原来的属性改成public的
                    cause = ReflectionUtil.trySetAccessible(publicSelectedKeysField, true);
                    if (cause != null) {
                        return cause;
                    }
                    //替换SelectorImpl中原先使用的Set实现类
                    selectedKeysField.set(unwrappedSelector, selectedKeySet);
                    publicSelectedKeysField.set(unwrappedSelector, selectedKeySet);
                    return null;
                } catch (NoSuchFieldException e) {
                    return e;
                } catch (IllegalAccessException e) {
                    return e;
                }
            }
        });
        if (maybeException instanceof Exception) {
            selectedKeys = null;
            Exception e = (Exception) maybeException;
            logger.trace("failed to instrument a special java.util.Set into: {}", unwrappedSelector, e);
            return new SelectorTuple(unwrappedSelector);
        }
        //将自定义的selectedKey保存起来
        selectedKeys = selectedKeySet;
        logger.trace("instrumented a special java.util.Set into: {}", unwrappedSelector);
        //unwrappedSelector 原生的selector但是内部的东西已经被替换了
        return new SelectorTuple(unwrappedSelector,
                                 new SelectedSelectionKeySetSelector(unwrappedSelector, selectedKeySet));
    }
}

上面的方法就是替换了原生的selectorselectedKeyspublicSelectedKeys的两个属性为netty自定义的selectedKeys,同时将这个selector进行包装,对其中一些方法进行一些前置的处理,有点类似动态代理,但是又不是。执行openSelector()返回,继续执行赋值的操作,具体的代码如下:

public final class NioEventLoop extends SingleThreadEventLoop {
  NioEventLoop(NioEventLoopGroup parent, Executor executor,
                 SelectorProvider selectorProvider,
                 SelectStrategy strategy,
                 RejectedExecutionHandler rejectedExecutionHandler) {
        super(parent, executor, false,
                DEFAULT_MAX_PENDING_TASKS, rejectedExecutionHandler);
        if (selectorProvider == null) {
            throw new NullPointerException("selectorProvider");
        }
        if (strategy == null) {
            throw new NullPointerException("selectStrategy");
        }
        //provider=SelectorProvider.provider()
        provider = selectorProvider;
    		//执行下面的代码返回,继续执行下面的赋值的操作
        final SelectorTuple selectorTuple = openSelector();
        //替换了数据结构selectedKeys   publicSelectedKeys的原生selector
        selector = selectorTuple.selector;
        //子类包装的selector  底层数据结构也是被替换了的
        unwrappedSelector = selectorTuple.unwrappedSelector;
        //selectStrategy = new DefaultSelectStrategyFactory()
        selectStrategy = strategy;
    }
}

赋值完的NioEventLoop类如下图所示:

在这里插入图片描述

至此循环创建children数组就完成。我们在返回原来的代码继续往下执行。具体代码如下:

public abstract class MultithreadEventExecutorGroup extends AbstractEventExecutorGroup{
    protected MultithreadEventExecutorGroup(int nThreads, Executor executor, 
                                            EventExecutorChooserFactory chooserFactory, Object... args){
        if(nThreads <= 0){
            throw new IllegalArgumentExecption(String.format("nThreads: %d (expected: > 0)", nThreads));
        }
        if(executor == null){
            //执行完,executor等于上图的ThreadPerTaskExecutor,
            executor = new ThreadPerTaskExecutor(newDefaultThreadFactory());
        }
      //创建对应的EventExecutor数组。数组的长度为nThreads 如果不传是0,如果是0的话,先获取配置中io.netty.eventLoopThreads,如果没有直接获取CPU核心线程数的两倍 笔者这儿是24
        children = new EventExecutor[nThreads];
        for (int i = 0; i < nThreads; i ++) {
            //出现异常标识
            boolean success = false;
            try {
                //创建nThreads个nioEventLoop保存到children数组中
                //循环创建NioEventLoop,然后赋值到数组中去。
                children[i] = newChild(executor, args);
                success = true;
            } catch (Exception e) {
                // TODO: Think about if this is a good exception type
                throw new IllegalStateException("failed to create a child event loop", e);
            } finally {
                //出现异常处理
                if (!success) {
                    for (int j = 0; j < i; j ++) {
                        children[j].shutdownGracefully();
                    }
                    for (int j = 0; j < i; j ++) {
                        EventExecutor e = children[j];
                        try {
                            while (!e.isTerminated()) {
                                e.awaitTermination(Integer.MAX_VALUE, TimeUnit.SECONDS);
                            }
                        } catch (InterruptedException interrupted) {
                            // Let the caller handle the interruption.
                            Thread.currentThread().interrupt();
                            break;
                        }
                    }
                }
            }
        }
        //children是 new NioEventLoop() 的对象数组
        //chooser=GenericEventExecutorChooser/PowerOfTwoEventExecutorChooser 事件执行策略工厂
        //这个时候执行下面的代码,事件执行的策略工厂,决定使用那个NioEventLoop执行相应的代码
        chooser = chooserFactory.newChooser(children);
        final FutureListener<Object> terminationListener = new FutureListener<Object>() {
            @Override
            public void operationComplete(Future<Object> future) throws Exception {
                if (terminatedChildren.incrementAndGet() == children.length) {
                    terminationFuture.setSuccess(null);
                }
            }
        };

        for (EventExecutor e: children) {
            e.terminationFuture().addListener(terminationListener);
        }

        //复制一份children  只读的
        Set<EventExecutor> childrenSet = new LinkedHashSet<EventExecutor>(children.length);
        Collections.addAll(childrenSet, children);
        readonlyChildren = Collections.unmodifiableSet(childrenSet);
    }
}

上面的循环创建NioEventLoop结束后,我们去执行对应的创建的事件执行策略工厂,具体代码如下:

/**
 * 使用简单的循环选择next的默认实现
 */
@UnstableApi
public final class DefaultEventExecutorChooserFactory implements EventExecutorChooserFactory {
    public static final DefaultEventExecutorChooserFactory INSTANCE = new DefaultEventExecutorChooserFactory();
    private DefaultEventExecutorChooserFactory() { }

    @SuppressWarnings("unchecked")
    @Override
    public EventExecutorChooser newChooser(EventExecutor[] executors) {
        // executors是 new NioEventLoop() 的对象数组
        if (isPowerOfTwo(executors.length)) {
            return new PowerOfTwoEventExecutorChooser(executors);
        } else {
            return new GenericEventExecutorChooser(executors);
        }
    }

    //判断幂等性  2.4.8.16
    private static boolean isPowerOfTwo(int val) {
        return (val & -val) == val;
    }
    private static final class PowerOfTwoEventExecutorChooser implements EventExecutorChooser {
        private final AtomicInteger idx = new AtomicInteger();
        private final EventExecutor[] executors;

        PowerOfTwoEventExecutorChooser(EventExecutor[] executors) {
            // executors是 new NioEventLoop() 的对象数组
            this.executors = executors;
        }

        //从executors对象数组中返回new NioEventLoop()对象
        @Override
        public EventExecutor next() {
            return executors[idx.getAndIncrement() & executors.length - 1];
        }
    }

    private static final class GenericEventExecutorChooser implements EventExecutorChooser {
        private final AtomicInteger idx = new AtomicInteger();
        private final EventExecutor[] executors;

        GenericEventExecutorChooser(EventExecutor[] executors) {
            // executors是 new NioEventLoop() 的对象数组
            this.executors = executors;
        }

        //从executors对象数组中返回new NioEventLoop()对象
        @Override
        public EventExecutor next() {
            return executors[Math.abs(idx.getAndIncrement() % executors.length)];
        }
    }
}

上面的代码表示事件执行策略工厂有两种方式,分别对应的不同的数组的长度,如果数组的长度是2的指数倍(包括1),这个时候会选择PowerOfTwoEventExecutorChooser策略。如果不是会选择GenericEventExecutorChooser策略模式,两种策略模式的取法是一样,都是顺序取。事件执行的策略工厂执行完,继续执行下面的代码:

public abstract class MultithreadEventExecutorGroup extends AbstractEventExecutorGroup{
    protected MultithreadEventExecutorGroup(int nThreads, Executor executor, 
                                            EventExecutorChooserFactory chooserFactory, Object... args){
        if(nThreads <= 0){
            throw new IllegalArgumentExecption(String.format("nThreads: %d (expected: > 0)", nThreads));
        }
        if(executor == null){
            //执行完,executor等于上图的ThreadPerTaskExecutor,
            executor = new ThreadPerTaskExecutor(newDefaultThreadFactory());
        }
      //创建对应的EventExecutor数组。数组的长度为nThreads 如果不传是0,如果是0的话,先获取配置中io.netty.eventLoopThreads,如果没有直接获取CPU核心线程数的两倍 笔者这儿是24
        children = new EventExecutor[nThreads];
        for (int i = 0; i < nThreads; i ++) {
            //出现异常标识
            boolean success = false;
            try {
                //创建nThreads个nioEventLoop保存到children数组中
                //循环创建NioEventLoop,然后赋值到数组中去。
                children[i] = newChild(executor, args);
                success = true;
            } catch (Exception e) {
                // TODO: Think about if this is a good exception type
                throw new IllegalStateException("failed to create a child event loop", e);
            } finally {
                //出现异常处理
                if (!success) {
                    for (int j = 0; j < i; j ++) {
                        children[j].shutdownGracefully();
                    }
                    for (int j = 0; j < i; j ++) {
                        EventExecutor e = children[j];
                        try {
                            while (!e.isTerminated()) {
                                e.awaitTermination(Integer.MAX_VALUE, TimeUnit.SECONDS);
                            }
                        } catch (InterruptedException interrupted) {
                            // Let the caller handle the interruption.
                            Thread.currentThread().interrupt();
                            break;
                        }
                    }
                }
            }
        }
        //children是 new NioEventLoop() 的对象数组
        //chooser=GenericEventExecutorChooser/PowerOfTwoEventExecutorChooser 事件执行策略工厂
        //这段代码执行完返回,会继续执行下面的代码
        chooser = chooserFactory.newChooser(children);
        //创建对应的线程监听器
        final FutureListener<Object> terminationListener = new FutureListener<Object>() {
            @Override
            //线程执行完成的时候执行的代码
            public void operationComplete(Future<Object> future) throws Exception {
                if (terminatedChildren.incrementAndGet() == children.length) {
                    terminationFuture.setSuccess(null);
                }
            }
        };
        //将所有创建好NioEventLoop添加上面的监听器
        for (EventExecutor e: children) {
            e.terminationFuture().addListener(terminationListener);
        }

        //复制一份children  只读的
        Set<EventExecutor> childrenSet = new LinkedHashSet<EventExecutor>(children.length);
        Collections.addAll(childrenSet, children);
        readonlyChildren = Collections.unmodifiableSet(childrenSet);
    }
}

最终执行完,对应的MultithreadEventExecutorGroup如下图所示:

在这里插入图片描述

到此new NioEventLoopGroup()执行结束,大致流程讲完了,就是给上面我画的几个对象进行对应赋值。

  • 2
    点赞
  • 3
    收藏
    觉得还不错? 一键收藏
  • 1
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值