通过用虚函数利用基类指针指向其各个派生类,减少了代码的冗余
#include <iostream>
using namespace std;
class USB
{
public:
virtual void _connect() = 0;
virtual void _disconnect() = 0;
};
class UDisk : public USB
{
public:
void _connect()
{
cout<<"U connect"<<endl;
}
void _disconnect()
{
cout<<"U disconnect"<<endl;
}
};
class Mouse : public USB
{
public:
void _connect()
{
cout<<"M connect"<<endl;
}
void _disconnect()
{
cout<<"M disconnect"<<endl;
}
};
class Keyboard : public USB
{
public:
void _connect()
{
cout<<"K connect"<<endl;
}
void _disconnect()
{
cout<<"k disconnect"<<endl;
}
};
void testU(UDisk *u)
{
u->_connect();
u->_disconnect();
}
void testM(Mouse *m)
{
m->_connect();
m->_disconnect();
}
void testK(Keyboard *k)
{
k->_connect();
k->_disconnect();
}
//参数类型设置为抽象基类类型
//抽象基类指针可以接收具体的派生类指针
//而且它能够通过具体传入的类型调用相应的方法
//减少了冗余的代码
void test(USB *u)
{
u->_connect();
u->_disconnect();
}
int main()
{
UDisk *u = new UDisk;
Mouse *m = new Mouse;
Keyboard *k = new Keyboard;
test(u);
test(m);
test(k);
return 0;
}