策略模式:策略模式定义了一系列的算法,并将每一个算法封装起来,而且使它们还可以相互替换。策略模式让算法独立于使用它的客户而独立变化。
未使用策略的写法:
使用策略的写法:
#include<iostream>
using namespace std;
//策略模式
//武器策略
class WeaponStrategy{
public:
virtual void UseWeapon() = 0;
};
//匕首策略
class KnifeStrategy : public WeaponStrategy{
public:
virtual void UseWeapon(){
cout<<"使用匕首!"<<endl;
}
};
//Ak47策略
class Ak47Strategy : public WeaponStrategy{
public:
virtual void UseWeapon(){
cout<<"使用Ak47!"<<endl;
}
};
//使用策略的写法:
class Character{
public:
//设置武器策略
void setWeaponStrategy(WeaponStrategy* weaponStrategy){
pWeaponStrategy = weaponStrategy;
}
void UseWeapon(){
pWeaponStrategy->UseWeapon();
}
private:
WeaponStrategy* pWeaponStrategy;
};
void test02()
{
Character* character = new Character;//创建角色
WeaponStrategy* strategy = NULL;//武器策略
cout<<"----------使用匕首策略----------"<<endl;
strategy = new KnifeStrategy;
character->setWeaponStrategy(strategy);
character->UseWeapon();
delete strategy;
cout<<"----------使用Ak47策略----------"<<endl;
strategy = new Ak47Strategy;
character->setWeaponStrategy(strategy);
character->UseWeapon();
delete strategy;
delete character;
}
int main(void)
{
test02();
system("pause");
return 0;
}