C#设计模式-命令模式

using System;

namespace TestCSharp
{
    class Program
    {
        static void Main(string[] args)
        {
            Worker worker = new Soldier();
            Command command = new Fight(worker);
            Officer officer = new General(command); 
            officer.Execute(); 

            Console.ReadKey();
        }

        abstract class Command
        {
            Worker m_Worker;

            public Command(Worker worker)
            {
                m_Worker = worker;
            }

            public virtual void Execute()
            {
                m_Worker.Execute(this);
            }
        }

        abstract class Worker
        {
            public virtual void Execute(Command command)
            {

            }
        }

        abstract class Officer
        {
            Command m_Command;
            public Officer(Command command)
            {
                m_Command = command;
            }

            public virtual void Execute()
            {
                m_Command.Execute();
            }
        }

        class Fight : Command
        {
            public Fight(Worker worker) : base(worker)
            {

            }
        }

        class General : Officer
        {
            public General(Command command)
                : base(command)
            {

            }
        }

        class Soldier : Worker
        {
            public override void Execute(Command command)
            {
                Console.WriteLine("Soldier Execute Command: " + command.GetType());
            }
        }
    }
}

 

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值