结构体和数组
Lecture3重点讲解了结构体和数组,和一般教材不同的是,Jerry Cain老师通过指针更加随意地去操作结构体和数组。并且通过内存深入讲解了其中的细节。这次的笔记是来源于Jerry Cain老师布置的手写作业。
Problem 1: Meet The Flintstones
typedef struct rubble { // need tag name for self-reference
int betty;
char barney[4];
struct rubble *bammbamm;
} rubble;
typedef struct {
short *wilma[2];
short fred[2];
rubble dino;
} flintstone;
在执行以下七行代码后,精确地绘制出计算机内存中的相关数据:
rubble *simpsons;
flintstone jetsons[4];
simpsons = &jetsons[0].dino;
jetsons[1].wilma[3] = (short *) &simpsons;
strcpy(simpsons[2].barney, "Bugs Bunny");
((flintstone *)(jetsons->fred))->dino.bammbamm = simpsons;
*(char **)jetson[4].fred = simpsons->barney + 4;
我的答案(有错误的地方)
((flintstone *)(jetsons->fred))->dino.bammbamm = simpsons;
对于这一行的代码理解不到位,我对simpsons和&simpsons的理解还是有点欠缺。
答案
Problem 1: Meet The Flintstones