Item {
focus: true
Keys.onPressed: {
if (event.modifiers == Qt.ControlModifier && event.key == Qt.Key_G) {
event.accepted = true;
//Action
}
}
}
Item {
focus: true
Keys.onPressed: {
if (event.modifiers == Qt.ControlModifier && event.key == Qt.Key_G) {
event.accepted = true;
//Action
}
}
}