装备选择

1、装备选择

(此程序在layout下)

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:id="@+id/activity_main"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical"
    android:gravity="center"
    tools:context="cn.edn.bzu.equipmentselection.MainActivity">

    <ImageView
        android:id="@+id/pet_imgv"
        android:layout_width="210dp"
        android:layout_height="181dp"
        android:layout_gravity="center_horizontal"
        android:layout_marginBottom="5dp"
        android:layout_marginTop="30dp"
        android:src="@drawable/baby"/>

    <TextView
        android:id="@+id/pet_dialog_tv"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_gravity="center_horizontal"
        android:layout_marginBottom="25dp"
        android:gravity="center"
        android:text="主人,给小宝宝买装备吧"/>
    <TableLayout
        android:layout_width="fill_parent"
        android:layout_height="wrap_content"
        android:layout_gravity="center"
        android:layout_marginBottom="20dp">

        <TableRow
            android:layout_width="fill_parent"
            android:layout_height="wrap_content">
            <TextView
                android:layout_width="0dip"
                android:layout_height="wrap_content"
                android:layout_weight="1"
                android:text="生命值:"
                android:textColor="@android:color/black"
                android:textSize="14sp" />
            <ProgressBar
                android:id="@+id/progressBar1"
                style="?android:attr/progressBarStyleHorizontal"
                android:layout_width="0dip"
                android:layout_height="wrap_content"
                android:layout_gravity="center"
                android:layout_weight="2"/>
            <TextView
                android:id="@+id/tv_life_progress"
                android:layout_width="0dip"
                android:layout_height="wrap_content"
                android:layout_weight="1"
                android:text="0"
                android:gravity="center"
                android:textColor="#000000"/>
        </TableRow>

        <TableRow
            android:layout_width="fill_parent"
            android:layout_height="wrap_content">
            <TextView
                android:layout_width="0dip"
                android:layout_height="wrap_content"
                android:layout_weight="1"
                android:text="攻击力:"
                android:textColor="@android:color/black"
                android:textSize="14sp" />
            <ProgressBar
                android:id="@+id/progressBar2"
                style="?android:attr/progressBarStyleHorizontal"
                android:layout_width="0dip"
                android:layout_height="wrap_content"
                android:layout_weight="2"/>
            <TextView
                android:id="@+id/tv_attack_progress"
                android:layout_width="0dip"
                android:layout_height="wrap_content"
                android:layout_weight="1"
                android:text="0"
                android:gravity="center"
                android:textColor="#000000"/>>
        </TableRow>

        <TableRow
            android:layout_width="fill_parent"
            android:layout_height="wrap_content">
            <TextView
                android:layout_width="0dip"
                android:layout_height="wrap_content"
                android:layout_weight="1"
                android:text="敏捷:"
                android:textColor="@android:color/black"
                android:textSize="14sp" />
            <ProgressBar
                android:id="@+id/progressBar3"
                style="?android:attr/progressBarStyleHorizontal"
                android:layout_width="0dip"
                android:layout_height="wrap_content"
                android:layout_gravity="center"
                android:layout_weight="2"/>
            <TextView
                android:id="@+id/tv_speed_progress"
                android:layout_width="0dip"
                android:layout_height="wrap_content"
                android:layout_weight="1"
                android:text="0"
                android:gravity="center"
                android:textColor="#000000"/>>
        </TableRow>
    </TableLayout>
<RelativeLayout
    android:layout_width="match_parent"
    android:layout_height="wrap_content"
    android:layout_marginLeft="50dp"
    android:layout_marginRight="50dp"
    android:layout_marginTop="20dp">
    <Button
        android:id="@+id/btn_baby"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:drawablePadding="3dp"
        android:drawableRight="@android:drawable/ic_menu_add"
        android:onClick="click"
        android:text="小宝宝购买装备"
        android:textSize="14dp"/>
</RelativeLayout>
</LinearLayout>


2.创建装备界面

主要用来展示装备界面

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:orientation="vertical"
    android:layout_width="match_parent"
    android:layout_height="wrap_content"
    android:id="@+id/rl"
    >
    <view
        android:layout_width="30dp"
        android:layout_height="30dp"
        android:background="@android:drawable/ic_menu_info_details"
        android:layout_centerVertical="true"
        android:layout_alignParentLeft="true"
        />
    <TextView
        android:id="@+id/tv_name"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_centerVertical="true"
        android:layout_marginLeft="60dp"
        android:text="商品名称"/>
    <LinearLayout
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_centerInParent="true"
        android:orientation="vertical">
        <TextView
            android:id="@+id/tv_life"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:textSize="13sp"
            android:text="生命值"/>
        <TextView
            android:id="@+id/tv_attack"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:textSize="13sp"
            android:text="攻击力"/>
        <TextView
            android:id="@+id/tv_speed"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:textSize="13sp"
            android:text="速度"/>
    </LinearLayout>

</RelativeLayout>
3.创建Itemlnfo类
主要用于封装装备信息
package cn.itcast.domain;

import java.io.Serializable;


public class ItemInfo implements Serializable {
    private String name;
    private int acctack;
    private int life;
    private int speed;
    public ItemInfo(String name,int acctack,int life,int speed){
        this.name=name;
        this.acctack=acctack;
        this.life=life;
        this.speed=speed;
    }
    public  String getName(){
        return name;
    }
    public void setName(String name){
        this.name=name;
    }
    public  int getLife(){
        return life;
    }
    public void setLife(int life){
        this.life=life;
    }
    public  int getAcctack(){
        return acctack;
    }
    public void setAcctack(int acctack){
        this.acctack=acctack;
    }
    public int getSpeed(){
        return speed;
    }
    public void setSpeed(int speed) {
        this.speed=speed;
    }
    public String toString(){
        return "[name="+name+",acctack="+acctack+",life="+life+",speed="+speed+"]";
    }


}
4.创建shopActivity
package cn.edn.bzu.equipmentselection;


        import android.content.ClipData;
        import android.content.DialogInterface;
        import android.content.Intent;
        import android.support.v7.app.AppCompatActivity;
        import android.os.Bundle;
        import android.view.View;
        import android.widget.TextView;

        import cn.itcast.domain.ItemInfo;


public class ShopActivity extends AppCompatActivity implements View.OnClickListener{
    private ItemInfo itemInfo;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_shop);
        itemInfo=new ItemInfo("金剑",100,20,20);
        findViewById(R.id.rl).setOnClickListener(this);
        TextView mLifeTV=(TextView)findViewById(R.id.tv_life);
        TextView mNameTV=(TextView)findViewById(R.id.tv_name);
        TextView mSpeedTV=(TextView)findViewById(R.id.tv_speed);
        TextView mAttackTV=(TextView)findViewById(R.id.tv_attack);
        //TextView显示字符串,这里传入int值编译不会出错,运行会出错
        mLifeTV.setText("生命值"+itemInfo.getLife());
        mNameTV.setText(itemInfo.getName()+"");
        mSpeedTV.setText("敏捷度"+itemInfo.getSpeed());
        mAttackTV.setText("攻击力"+itemInfo.getAcctack());
    }
    public void onClick(View v){
        switch (v.getId()){
            case R.id.rl:
                Intent intent=new Intent();
                intent.putExtra("equipment",itemInfo);
                setResult(1,intent);
                finish();
                break;

        }
    }
}

5.编写界面交互代码
package cn.edn.bzu.equipmentselection;

import android.app.Activity;
import android.content.Intent;
import android.os.Process;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
public class MainActivity extends Activity{
    private ProcessBar mProgressBar1;
    private ProcessBar mProgressBar2;
    private ProcessBar mProgressBar3;
    private TextView mLifeTV;
    private TextView mAttackTV;
    private TextView mSpeedTV;

    protected void onCreate(Bundle savedInstanceState){
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        mLifeTV = (TextView) findViewById(R.id.tv_life_progress);
        mAttackTV = (TextView) findViewById(R.id.tv_attack_progress);
        mSpeedTV = (TextView) findViewById(R.id.tv_speed_progress);
        initProgress();
    }
    private void initProgress() {
        mProgressBar1 = (ProgressBar) findViewById(R.id.progressBar1);
        mProgressBar2 = (ProgressBar) findViewById(R.id.progressBar2);
        mProgressBar3 = (ProgressBar) findViewById(R.id.progressBar3);
        mProgressBar1.setMax(1000);
        mProgressBar2.setMax(1000);
        mProgressBar3.setMax(1000);
    }
    public void click(View view) {
        Intent intent = new Intent(this, ShopActivity.class);
        startAcivityForResult(intent, 1);
    }
    @Override
    protected void onActivityResult(int requestCode, int resultCode, Intent data) {
        super.onActivityResult(requestCode, resultCode, data);
        if(data!=null){
            if (resultCode == 1) {
                if (requestCode == 1) {
                    ItemInfo info =
                            (ItemInfo) data.getSerializableExtra("equipment");
                    updateProgress(info);
                }
            }
        }

    }
    private void updateProgress(ItemInfo info){
        int progress1=mProgressBar1.getProgress();
        int progress2=mProgressBar1.getProgress();
        int progress3=mProgressBar1.getProgress();
        mProgressBar1.setProgress(progress1+info.getLife());
        mProgressBar2.setProgress(progress2+info.getAcctack());
        mProgressBar3.setProgress(progress3+info.getSpeed());
        mLifeTV.setText(mProgressBar1.getProgress()+"");
        mAttackTV.setText(mProgressBar2.getProgress()+"");
        mSpeedTV.setText(mProgressBar3.getProgress()+"");
    }
}

6.清单文件中的配置
 <?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
        package="select.itcast.cn.huichuan" >

<application
android:allowBackup="true"
        android:icon="@mipmap/ic_launcher"
        android:label="@string/app_name"
        android:theme="@style/AppTheme" >
<activity
         android:name="cn.itcast.select.MainActivity"
        android:label="@string/app_name" >
<intent-filter>
         <action android:name="android.intent.action.MAIN" />
         <category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity android:name=".ShopActivity"/>
</application>

</manifest> 
装备选择的结果页面:
装备选择的页面:

 
此次编辑很不顺利,结果出不来的原因有很多,继续加油吧。



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