安卓中Activity的基本生命周期

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    package com.scott.lifecycle;  
      
    import android.app.Activity;  
    import android.content.Context;  
    import android.content.Intent;  
    import android.os.Bundle;  
    import android.util.Log;  
    import android.view.View;  
    import android.widget.Button;  
      
    public class LifeCycleActivity extends Activity {  
          
        private static final String TAG = "LifeCycleActivity";  
        private Context context = this;  
        private int param = 1;  
          
        //Activity创建时被调用  
        @Override  
        public void onCreate(Bundle savedInstanceState) {  
            super.onCreate(savedInstanceState);  
            Log.i(TAG, "onCreate called.");  
              
            setContentView(R.layout.lifecycle);  
              
            Button btn = (Button) findViewById(R.id.btn);  
            btn.setOnClickListener(new View.OnClickListener() {  
                @Override  
                public void onClick(View v) {  
                    Intent intent = new Intent(context, TargetActivity.class);  
                    startActivity(intent);  
                }  
            });  
        }  
          
        //Activity创建或者从后台重新回到前台时被调用  
        @Override  
        protected void onStart() {  
            super.onStart();  
            Log.i(TAG, "onStart called.");  
        }  
          
        //Activity从后台重新回到前台时被调用  
        @Override  
        protected void onRestart() {  
            super.onRestart();  
            Log.i(TAG, "onRestart called.");  
        }  
          
        //Activity创建或者从被覆盖、后台重新回到前台时被调用  
        @Override  
        protected void onResume() {  
            super.onResume();  
            Log.i(TAG, "onResume called.");  
        }  
          
        //Activity窗口获得或失去焦点时被调用,在onResume之后或onPause之后  
        /*@Override
        public void onWindowFocusChanged(boolean hasFocus) {
            super.onWindowFocusChanged(hasFocus);
            Log.i(TAG, "onWindowFocusChanged called.");
        }*/  
          
        //Activity被覆盖到下面或者锁屏时被调用  
        @Override  
        protected void onPause() {  
            super.onPause();  
            Log.i(TAG, "onPause called.");  
            //有可能在执行完onPause或onStop后,系统资源紧张将Activity杀死,所以有必要在此保存持久数据  
        }  
          
        //退出当前Activity或者跳转到新Activity时被调用  
        @Override  
        protected void onStop() {  
            super.onStop();  
            Log.i(TAG, "onStop called.");     
        }  
          
        //退出当前Activity时被调用,调用之后Activity就结束了  
        @Override  
        protected void onDestroy() {  
            super.onDestroy();  
            Log.i(TAG, "onDestory called.");  
        }  
          
        /**
         * Activity被系统杀死时被调用.
         * 例如:屏幕方向改变时,Activity被销毁再重建;当前Activity处于后台,系统资源紧张将其杀死.
         * 另外,当跳转到其他Activity或者按Home键回到主屏时该方法也会被调用,系统是为了保存当前View组件的状态.
         * 在onPause之前被调用.
         */  
        @Override  
        protected void onSaveInstanceState(Bundle outState) {  
            outState.putInt("param", param);  
            Log.i(TAG, "onSaveInstanceState called. put param: " + param);  
            super.onSaveInstanceState(outState);  
        }  
          
        /**
         * Activity被系统杀死后再重建时被调用.
         * 例如:屏幕方向改变时,Activity被销毁再重建;当前Activity处于后台,系统资源紧张将其杀死,用户又启动该Activity.
         * 这两种情况下onRestoreInstanceState都会被调用,在onStart之后.
         */  
        @Override  
        protected void onRestoreInstanceState(Bundle savedInstanceState) {  
            param = savedInstanceState.getInt("param");  
            Log.i(TAG, "onRestoreInstanceState called. get param: " + param);  
            super.onRestoreInstanceState(savedInstanceState);  
        }  
    }
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