using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BgmController : MonoBehaviour
{
private AudioSource bgm;
// Start is called before the first frame update
void Start()
{
bgm = this.GetComponent<AudioSource>();
bgm.Play();
}
}
实现游戏背景音乐播放
最新推荐文章于 2022-09-05 16:00:44 发布