源码版本为JDK1.8
首先看无参构造方法
/**
* Constructs an empty <tt>HashMap</tt> with the default initial capacity
* (16) and the default load factor (0.75).
*/
public HashMap() {
this.loadFactor = DEFAULT_LOAD_FACTOR; // all other fields defaulted
}
使用默认的初始容量(16)和默认的加载因子(0.75)构造一个空的 HashMap
也就是设置链表数组 table 的初始长度为16 到长度16*0.75(12)的时候进行扩容
/**
* The table, initialized on first use, and resized as
* necessary. When allocated, length is always a power of two.
* (We also tolerate length zero in some operations to allow
* bootstrapping mechanics that are currently not needed.)
*/
transient Node<K,V>[] table;
接下来解读put方法
调用hash方法得到一个hash值,再调用put核心方法
/**
* Associates the specified value with the specified key in this map.
* If the map previously contained a mapping for the key, the old
* value is replaced.
*
* @param key key with which the specified value is to be associated
* @param value value to be associated with the specified key
* @return the previous value associated with <tt>key</tt>, or
* <tt>null</tt> if there was no mapping for <tt>key</tt>.
* (A <tt>null</tt> return can also indicate that the map
* previously associated <tt>null</tt> with <tt>key</tt>.)
*/
public V put(K key, V value) {
return putVal(hash(key), key, value, false, true);
}
根据key得到hashCode值,用hashCode右移16位后再与原hashCode进行异或得到随机0-15的值(比radom方法效率更高)
/**
* Computes key.hashCode() and spreads (XORs) higher bits of hash
* to lower. Because the table uses power-of-two masking, sets of
* hashes that vary only in bits above the current mask will
* always collide. (Among known examples are sets of Float keys
* holding consecutive whole numbers in small tables.) So we
* apply a transform that spreads the impact of higher bits
* downward. There is a tradeoff between speed, utility, and
* quality of bit-spreading. Because many common sets of hashes
* are already reasonably distributed (so don't benefit from
* spreading), and because we use trees to handle large sets of
* collisions in bins, we just XOR some shifted bits in the
* cheapest possible way to reduce systematic lossage, as well as
* to incorporate impact of the highest bits that would otherwise
* never be used in index calculations because of table bounds.
*/
static final int hash(Object key) {
int h;
return (key == null) ? 0 : (h = key.hashCode()) ^ (h >>> 16);
}
核心put方法因为里面涉及到的太多,直接以注释方式解读
/**
* Implements Map.put and related methods
*
* @param hash hash for key
* @param key the key
* @param value the value to put
* @param onlyIfAbsent if true, don't change existing value
* @param evict if false, the table is in creation mode.
* @return previous value, or null if none
*/
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
boolean evict) {
//定义链表数组、(进行一系列操作的)链表、数组长度、操作的数组下标
HashMap.Node<K,V>[] tab; HashMap.Node<K,V> p; int n, i;
//如果内置链表数组为空 或者 刚自定义的链表数组长度为0(也就是说如果还没有进行过数据操作)
if ((tab = table) == null || (n = tab.length) == 0)
//则初始化一个链表数组
n = (tab = resize()).length;
//如果随机一个数组下标位为空
if ((p = tab[i = (n - 1) & hash]) == null)
//则生成一个链表,将数据put到这个位置
tab[i] = newNode(hash, key, value, null);
else {
//或者==>>也就是说 当前数组下标位置已经存在了数据
//则再定义一个(如果key值重复的已存在)链表、当前位置已存在数据的key
HashMap.Node<K,V> e; K k;
//如果两个hash值相等且(key内存地址相同 或者 非空情况下key值相同)
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
//则将该位置链表标记出来进行后续操作
e = p;
//如果当前位置下的链表是红黑树,则在红黑树下进行数据对比(如果key相同则标记出来)
else if (p instanceof HashMap.TreeNode)
e = ((HashMap.TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
else {
//如果第一位不相同 且 不是红黑树 则将链表进行遍历
for (int binCount = 0; ; ++binCount) {
//如果到了链表的最后都没有相同的key(这时候e也为空了)
if ((e = p.next) == null) {
//则在链表最后位将数据插入
p.next = newNode(hash, key, value, null);
//如果链表长度到了8位(0-7)
if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
//该方法中还判断了table长度是否小于64,
// 如果小于64则采用扩容的方式,否则才转为红黑树
treeifyBin(tab, hash);
break;
}
//如果有key值相同 则跳出循环
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
break;
p = e;
}
}
//如果以上操作中有相同的key
if (e != null) { // existing mapping for key
//将原key对应的值拿出来
V oldValue = e.value;
//如果可以进行数据修改 或者 原来的值为空
if (!onlyIfAbsent || oldValue == null)
//则新值替换旧值
e.value = value;
afterNodeAccess(e);
//返回旧值
return oldValue;
}
}
//这个字段用做hashMap进行数据时判断是否有其他线程操作过,
//如果modCount被修改过,则会抛出异常
++modCount;
//如果是添加了新数据(没有重复的数据),则将已保存的数据数量自增
//该值如果大于阈值,则将数组进行扩容
// (不管是初始化还是扩容都是2的幂次,所以原map中的数据在扩容后是在原地址或者偏移2的幂次)
//用大白话说,就是要么原地不动,要么在原数组下标+扩容长度(扩容长度=原长度)的下标处
if (++size > threshold)
resize();
afterNodeInsertion(evict);
return null;
}
get方法逆向同理
/**
* Returns the value to which the specified key is mapped,
* or {@code null} if this map contains no mapping for the key.
*
* <p>More formally, if this map contains a mapping from a key
* {@code k} to a value {@code v} such that {@code (key==null ? k==null :
* key.equals(k))}, then this method returns {@code v}; otherwise
* it returns {@code null}. (There can be at most one such mapping.)
*
* <p>A return value of {@code null} does not <i>necessarily</i>
* indicate that the map contains no mapping for the key; it's also
* possible that the map explicitly maps the key to {@code null}.
* The {@link #containsKey containsKey} operation may be used to
* distinguish these two cases.
*
* @see #put(Object, Object)
*/
public V get(Object key) {
Node<K,V> e;
return (e = getNode(hash(key), key)) == null ? null : e.value;
}
/**
* Implements Map.get and related methods
*
* @param hash hash for key
* @param key the key
* @return the node, or null if none
*/
final Node<K,V> getNode(int hash, Object key) {
Node<K,V>[] tab; Node<K,V> first, e; int n; K k;
if ((tab = table) != null && (n = tab.length) > 0 &&
(first = tab[(n - 1) & hash]) != null) {
if (first.hash == hash && // always check first node
((k = first.key) == key || (key != null && key.equals(k))))
return first;
if ((e = first.next) != null) {
if (first instanceof TreeNode)
return ((TreeNode<K,V>)first).getTreeNode(hash, key);
do {
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
return e;
} while ((e = e.next) != null);
}
}
return null;
}