websocket的两种实现方式:1基于注解,2与spring整合

1:注解方式简单明了
服务端代码
package controller;

import java.io.IOException;
import java.util.Collections;
import java.util.HashSet;
import java.util.LinkedList;
import java.util.List;
import java.util.Set;

import javax.websocket.CloseReason;
import javax.websocket.OnClose;
import javax.websocket.OnError;
import javax.websocket.OnMessage;
import javax.websocket.OnOpen;
import javax.websocket.Session;
import javax.websocket.server.ServerEndpoint;

@ServerEndpoint("/chatServer")
public class Chat {
	private static Set<Session> sessions = Collections.synchronizedSet(new HashSet<Session>());
	private static List<String> messages = Collections.synchronizedList(new LinkedList<String>());
	
	@OnOpen
	public void onOpen(Session session) {
		System.out.println("Session: " + session.getId() + " connected!");
		sessions.add(session);
		System.out.println("目前信息数: "+messages.size());
		for(String message : messages){
			try {
				
				session.getBasicRemote().sendText(message);
			} catch (IOException e) {
				e.printStackTrace();
			}
		}
	}

	@OnMessage
	public void onMessage(String message, Session session) throws InterruptedException {
		System.out.println("session : "+session.getId() + " : " + message);
		messages.add(message);
	    System.out.println("当前用户数: "+sessions.size());
		System.out.println("信息数:"+ messages.size());
		for(Session s : sessions){
			try {
				Thread.sleep(10000);
				s.getBasicRemote().sendText(message);
			} catch (IOException e) {
				System.out.println("出现异常");
				e.printStackTrace();
			}
		}
	}

	@OnClose
	public void onClose(Session session, CloseReason reason) {
		sessions.remove(session);
		System.out.println("Closed : " + session.getId());
	}

	@OnError
	public void onError(Throwable t) {
		System.out.println("Error : " + t.getMessage());
		t.printStackTrace();
	}

}
客户端代码:
<!DOCTYPE html>
<html>
  <head>
    <meta charset="utf-8">
    <title>chat Demo</title>
    <style>
      * {
        margin: 0;
        padding: 0;
        font-family: "微软雅黑";
      }
      #mainFrame {
        float: left;
        padding: 20px;
        border: 1px solid gray;
        border-radius: 3px;
        text-align: center;
      }

      #userName {
        width: 500px;
        height: 30px;
        border: 1px solid gray;
        border-radius: 3px;
      }

      #msgContainer {
        text-align: left;
        margin: 15px 0;
        width: 640px;
        height: 480px;
        overflow: auto;
        border: 1px solid gray;
        border-radius: 3px;
      }

      #sendText {
        width: 560px;
        height: 30px;
        border: 1px solid gray;
        border-radius: 3px;
      }
      input[type="button"] {
        width: 60px;
        height: 30px;
        border: 1px solid gray;
        border-radius: 3px;
      }
    </style>
  </head>

  <body>
    <div id="mainFrame">
      用户名:<input type="text" id="userName">
      <div id="msgContainer"></div>
      <input type="text" id="sendText">
      <input type="button" value="发送" οnclick="send()">
    </div>

    <script>
      var msgContainer = document.getElementById("msgContainer");
      //服务器地址
      var url = "ws://127.0.0.1:8080/TestWebSocket/chatServer";
      //创建WebSocket对象
      var ws = new WebSocket(url);
      //与服务器建立连接
      ws.onopen = function(){
        console.info("connected!");
      }
      //接收到服务器发来的信息
      ws.onmessage = function(mes) {
        msgContainer.innerHTML = msgContainer.innerHTML + mes.data; //将数据加载到信息框
        msgContainer.scrollTop = msgContainer.scrollHeight; //使信息框滚动条定位到最下边
      }
      //服务器关闭
      ws.onclose = function() {
        console.info("close");
      }
      //服务器异常
      ws.onerror = function() {
        console.info("error");
      }
      //浏览器刷新或者关闭时,先关闭当前页面的WebSocket对象
      window.onbeforeunload = function(){
       ws.close();
     }
     //发送信息
      function send(){
        var userName = document.getElementById("userName");
        var sendText = document.getElementById("sendText");
        if(userName.value ==""){
          alert("请输入用户名!");
          return;
        }
        if(sendText.value == "") return;
        //调用WebSocket发送信息的方法,向服务器发送信息
        ws.send("<span style='color:green;font-size:12px;font-family:\"微软雅黑\"'>"+userName.value+":</span><br><span style='color:gray;font-size:16px;font-family:\"微软雅黑\"'>"+sendText.value+"</span><br><div style='border-top:1px dotted gray;'></div>");
        sendText.value = "";
      }

    </script>
  </body>
</html>

2:与spring整合
服务端代码

WebSocketConfig. Java
这个类是配置类,所以需要在spring mvc配置文件中加入对这个类的扫描,第一个addHandler是对正常连接的配置,第二个是如果浏览器不支持websocket,使用socketjs模拟websocket的连接。
package com.websocket;

import org.springframework.context.annotation.Bean;
import org.springframework.context.annotation.Configuration;
import org.springframework.web.socket.config.annotation.EnableWebSocket;
import org.springframework.web.socket.config.annotation.WebSocketConfigurer;
import org.springframework.web.socket.config.annotation.WebSocketHandlerRegistry;
import org.springframework.web.socket.handler.TextWebSocketHandler;

@Configuration
@EnableWebSocket
public class WebSocketConfig implements WebSocketConfigurer {
    //这个方法的作用主要是用于注册建立握手之前的拦截造作,	
    @Override
    public void registerWebSocketHandlers(WebSocketHandlerRegistry registry) {
        registry.addHandler(chatMessageHandler(),"/webSocketServer").addInterceptors(new ChatHandshakeInterceptor());
        registry.addHandler(chatMessageHandler(), "/sockjs/webSocketServer").addInterceptors(new ChatHandshakeInterceptor()).withSockJS();
    }
    
    //这个是socket信息处理类
    @Bean
    public TextWebSocketHandler chatMessageHandler(){
        return new ChatMessageHandler();
    }

}

ChatHandshakeInterceptor.java

这个类的作用就是在连接成功前和成功后增加一些额外的功能,Constants.java类是一个工具类,两个常量。


package com.websocket;

import java.util.Map;
import org.apache.shiro.SecurityUtils;
import org.springframework.http.server.ServerHttpRequest;
import org.springframework.http.server.ServerHttpResponse;
import org.springframework.web.socket.WebSocketHandler;
import org.springframework.web.socket.server.support.HttpSessionHandshakeInterceptor;

public class ChatHandshakeInterceptor extends HttpSessionHandshakeInterceptor {

	@Override
	public boolean beforeHandshake(ServerHttpRequest request, ServerHttpResponse response, WebSocketHandler wsHandler,
			Map<String, Object> attributes) throws Exception {
		System.out.println("Before Handshake");
		/*
		 * if (request instanceof ServletServerHttpRequest) {
		 * ServletServerHttpRequest servletRequest = (ServletServerHttpRequest)
		 * request; HttpSession session =
		 * servletRequest.getServletRequest().getSession(false); if (session !=
		 * null) { //使用userName区分WebSocketHandler,以便定向发送消息 String userName =
		 * (String) session.getAttribute(Constants.SESSION_USERNAME); if
		 * (userName==null) { userName="default-system"; }
		 * attributes.put(Constants.WEBSOCKET_USERNAME,userName);
		 * 
		 * } }
		 */

		//使用userName区分WebSocketHandler,以便定向发送消息(使用shiro获取session,或是使用上面的方式)
		String userName = (String) SecurityUtils.getSubject().getSession().getAttribute(Constants.SESSION_USERNAME);
		if (userName == null) {
			userName = "default-system";
		}
		attributes.put(Constants.WEBSOCKET_USERNAME, userName);
		/** 可以用这个逻辑也可以不用
		Long uid = Long.valueOf(((ServletServerHttpRequest) request).getServletRequest().getParameter("uid"));
		String wsDevice = String.valueOf(((ServletServerHttpRequest) request).getServletRequest().getParameter("wsDevice"));
		if (request instanceof ServletServerHttpRequest) {
			if (uid != null) {
				attributes.put("uid", uid);
				attributes.put("wsDevice", wsDevice);
			} else {
				return false;
			}
		}
		return true;
		*/
		return super.beforeHandshake(request, response, wsHandler, attributes);
	}

	@Override
	public void afterHandshake(ServerHttpRequest request, ServerHttpResponse response, WebSocketHandler wsHandler,
			Exception ex) {
		System.out.println("After Handshake");
		super.afterHandshake(request, response, wsHandler, ex);
	}

}

ChatMessageHandler.java

这个类是对消息的一些处理,比如是发给一个人,还是发给所有人,并且前端连接时触发的一些动作

package com.websocket;

import java.io.IOException;
import java.util.ArrayList;
import org.apache.log4j.Logger;
import org.springframework.web.socket.CloseStatus;
import org.springframework.web.socket.TextMessage;
import org.springframework.web.socket.WebSocketSession;
import org.springframework.web.socket.handler.TextWebSocketHandler;

public class ChatMessageHandler extends TextWebSocketHandler {

	private static final ArrayList<WebSocketSession> users;// 这个会出现性能问题,最好用Map来存储,key用userid
	private static Logger logger = Logger.getLogger(ChatMessageHandler.class);

	static {
		users = new ArrayList<WebSocketSession>();
	}

	/**
	 * 连接成功时候,会触发UI上onopen方法
	 */
	@Override
	public void afterConnectionEstablished(WebSocketSession session) throws Exception {
		System.out.println("connect to the websocket success......");
		users.add(session);
		// 这块会实现自己业务,比如,当用户登录后,会把离线消息推送给用户
		// TextMessage returnMessage = new TextMessage("你将收到的离线");
		// session.sendMessage(returnMessage);
	}

	/**
	 * 在UI在用js调用websocket.send()时候,会调用该方法
	 */
	@Override
	protected void handleTextMessage(WebSocketSession session, TextMessage message) throws Exception {
		sendMessageToUsers(message);
		//super.handleTextMessage(session, message);
	}

	/**
	 * 给某个用户发送消息
	 *
	 * @param userName
	 * @param message
	 */
	public void sendMessageToUser(String userName, TextMessage message) {
		for (WebSocketSession user : users) {
			if (user.getAttributes().get(Constants.WEBSOCKET_USERNAME).equals(userName)) {
				try {
					if (user.isOpen()) {
						user.sendMessage(message);
					}
				} catch (IOException e) {
					e.printStackTrace();
				}
				break;
			}
		}
	}

	/**
	 * 给所有在线用户发送消息
	 *
	 * @param message
	 */
	public void sendMessageToUsers(TextMessage message) {
		for (WebSocketSession user : users) {
			try {
				if (user.isOpen()) {
					user.sendMessage(message);
				}
			} catch (IOException e) {
				e.printStackTrace();
			}
		}
	}

	@Override
	public void handleTransportError(WebSocketSession session, Throwable exception) throws Exception {
		if (session.isOpen()) {
			session.close();
		}
		logger.debug("websocket connection closed......");
		users.remove(session);
	}

	@Override
	public void afterConnectionClosed(WebSocketSession session, CloseStatus closeStatus) throws Exception {
		logger.debug("websocket connection closed......");
		users.remove(session);
	}

	@Override
	public boolean supportsPartialMessages() {
		return false;
	}

}




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