前言
学习Window程序设计
一、创建win32窗口步骤
1.编写WinMain函数
2.设计窗口类(WNDCLASS)
3.注册窗口类(RegisterClass)
4.创建窗口(CreatWindow)
5.显示并更新窗口
6.编写消息循环
7.编写窗口过程函数
二、一般结构
1.HelloWord
代码如下(示例):
/* HelloWorld.c*/
#include <windows.h>
LRESURT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM); //窗口过程函数声明
//WinMain 入口函数
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR szCmdLine, int CmdShow)
{
static TCHAR szAppName[] = TEXT("HelloWin");
HWND hwnd;
MSG msg;
WNDCLASS wndclass;
//设计窗口类
wndclass.style = CS_HREDRAW | CS_VREDRAW;
wndclass.lpfnWndProc = WndProc;
wndclass.cbClsExtra = 0;
wndclass.cbWndExtra = 0;
wndclass.hInstance = hInstance;
wndclass.hIcon = LoadIcon(NULL,IDI_APPLICATION);
wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
wndclass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
wndclass.lpszMenuName = NULL;
wndclass.lpszClassName = szAppName;
//注册窗口
if(!RegisterClass(&wndclass))
{
return 0;
}
//创建窗口
hwnd = CreateWindow(szAppName,TEXT("The Hello Program"),
WS_OVERLAPPEDWINDOW,CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,NULL,NULL,hInstace,NULL);
//显示并更新窗口
ShowWindow(hwnd,iCmdShow);
UpdateWindow(hwnd);
//消息循环
while(GetMessage(&msg, NULL,0,0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}//WinMain
//窗口过程函数
LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
HDC hdc;
PAINTSTRUCT ps;
RECT rect;
switch(message)
{
case WM_CREATE:
return 0;
case WM_PAINT:
{
hdc = BeginPaint(hwnd,&ps);
GetClientRect(hwnd, &rect);
DrawText(hdc, TEXT("Hello World"), -1, &rect, DT_SINGLELINE|DT_CENTER|DT_VCENTER);
EndPaint(hwnd,&ps);
return 0;
}
return 0;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
default:
break;
}
return DefWindowProc(hwnd,message,wParam,lParam);
}//WndProc
总结
1. Windows是一个消息驱动的系统
windows通过两种方式把各种事件通知给应用程序:把消息放在应用程序的消息队列,或者直接向窗口过程发送消息
2.队列消息和非队列消息
队列消息主要由用户输入产生,按键消息,字符消息,鼠标消息,定时器消息,重绘消息,PostMessage
非队列消息包括除队列消息以为的其他所有消息 SendMessage