import java.awt.Graphics;
import javax.swing.JApplet;
//*********Found**********
public class Java_3 extends JApplet{
//*********Found**********
public void paint(Graphics g){
int counter = 1;
do {
//*********Found**********
g.drawOval( 110 - counter * 10, 110 - counter * 10,
counter * 20, counter * 20 );
//*********Found**********
++counter;
} while (counter<=10);
}
//测试程序
public static void main(String[] args) {
Java_3 j=new Java_3();
}
}