c# 类的继承
namespace ConsoleApp2
{
public class pepople
{
private string _name;
public string Name
{ get { return _name; }
set { _name = value; }
}
private int _age;
public int Age { get { return _age; } set { _age = value; }
}
}
public class chengxuyuan : pepople
{
public string a = "我是一个程序员";
public void write()
{
Console.WriteLine("我的名字是{0},今年{1}岁了", this.Name, this.Age);
Console.WriteLine(a);
}
}
internal class Program
{
static chengxuyuan a = new chengxuyuan();
static void Main(string[] args)
{
a.Name = "李明";
a.Age = 10;
a.write();
}
}
}
c#构造函数
namespace ConsoleApp2
{
public class myclass1
{
public myclass1 ()
{
Console.WriteLine("这是基类的无参构造函数");
}
}
public class myclass2:myclass1
{
public myclass2()
{
Console.WriteLine("这是派生类的无参构造函数");
}
public myclass2(int a)
{
Console.WriteLine("这是派生类带一个参数的构造参数");
}
}
internal class Program
{
private static void Main()
{
myclass2 a = new myclass2(1);
}
}
}
namespace ConsoleApp2
{
public class myclass1
{
public myclass1 ()
{
Console.WriteLine("这是基类的无参构造函数");
}
public myclass1(int a)
{
Console.WriteLine("这是基类的带参构造函数");
}
}
public class myclass2:myclass1
{
public myclass2(): base()
{
Console.WriteLine("这是派生类的无参构造函数");
}
public myclass2(int a): base(a)
{
Console.WriteLine("这是派生类带一个参数的构造参数");
}
}
internal class Program
{
private static void Main()
{
myclass2 a = new myclass2(1);
myclass2 b = new myclass2();
}
}
}
namespace ConsoleApp2
{
public class Person
{
public string name="李四";
public string tel = "123456";
public virtual void getinfo()
{
Console.WriteLine("姓名:{0}", this.name);
Console.WriteLine("电话:{0}",this.tel);
}
}
class Elplyee:Person
{
public int age = 18;
public override void getinfo()
{
base.getinfo();
Console.WriteLine("年龄:{0}",this.age);
}
}
internal class Program
{
private static void Main()
{
Elplyee a= new Elplyee();
a.getinfo();
}
}
}
c#类的封装
namespace ConsoleApp2
{
internal class Program
{
private static void Main()
{
}
}
}
c#多态
namespace ConsoleApp2
{
public class Animal
{
public virtual void Eat()
{
Console.WriteLine("我是一只小动物,我喜欢吃肉");
}
public void Drink()
{
Console.WriteLine("我是一只小动物,我喜欢喝水");
}
}
public class Dog:Animal
{
public override void Eat()
{
Console.WriteLine("我是狗,我喜欢吃屎");
}
public new void Drink()
{
Console.WriteLine("我是狗,我喜欢喝水");
}
}
public class Cat : Animal
{
public override void Eat()
{
Console.WriteLine("我是猫,我喜欢吃鱼");
}
public new void Drink()
{
Console.WriteLine("我是鱼,我喜欢喝水");
}
}
internal class Program
{
private static void Main()
{
Animal[] a = {new Dog(),new Cat()};
foreach ( Animal i in a)
{
i.Eat();
i.Drink();
}
}
}
}
c#接口
c#抽象类与封装类